Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Fearfork
Amaterasu
Level 89
God Stats
3W - 3L
1,547 SR
Queue Stats
42W - 37L
1,522 Elo+
Solo
Yemoja
Yemoja
Maquestro
Yemoja
Level 59
God Stats
2W - 2L
1,662 SR
Queue Stats
128W - 125L
1,505 Elo+
Party 2
Arachne
Arachne
pinochoelmolinos
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Team Averages
Level 90
1,542 SR
1,475 Elo+

VS

Team Averages
Level 96
1,503 SR
1,500 Elo+
Merlin
Merlin
G0dziIIa
Merlin
Level 125
God Stats
1W - 2L
1,442 SR
Queue Stats
176W - 176L
1,504 Elo+
Solo
Atlas
Atlas
Panorc
Atlas
Level 46
God Stats
1W - 0L
1,264 SR
Queue Stats
47W - 52L
1,392 Elo+
Solo
Amaterasu
Amaterasu
TheWards1
Amaterasu
Level 65
God Stats
1W - 0L
1,733 SR
Queue Stats
131W - 114L
1,543 Elo+
Party 1
Bellona
Bellona
Umbreonion
Bellona
Level 115
God Stats
9W - 8L
1,653 SR
Queue Stats
122W - 101L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
calumf3
Cernunnos
Level 128
God Stats
8W - 12L
1,425 SR
Queue Stats
159W - 142L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 6 / 6
9,885
494
22,426
18,894
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
14
2 / 8 / 4
9,179
459
7,126
18,580
7,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Fearfork
Amaterasu
17
1 / 6 / 4
9,722
486
11,838
27,067
19,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Maquestro
Yemoja
13
4 / 5 / 5
9,639
482
8,058
21,203
22,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 3 / 2
8,652
433
7,338
21,841
9,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G0dziIIa
Merlin
16
5 / 2 / 7
10,966
548
15,247
8,620
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Panorc
Atlas
14
1 / 8 / 14
10,366
518
10,107
24,718
26,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
TheWards1
Amaterasu
17
6 / 3 / 7
11,918
596
20,631
24,198
20,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Umbreonion
Bellona
17
6 / 1 / 9
11,477
574
13,191
17,102
12,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
calumf3
Cernunnos
18
10 / 2 / 5
11,956
598
22,848
20,520
10,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
16
Kills
28
28
Deaths
16
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
6
1.5
L
Scylla
 
Scylla
2
8
4
0.5
L
Amaterasu
Fearfork
Amaterasu
1
6
4
0.5
W
Merlin
G0dziIIa
Merlin
5
2
7
4.25
L
Yemoja
Maquestro
Yemoja
4
5
5
1.3
W
Atlas
Panorc
Atlas
1
8
14
1
W
Amaterasu
TheWards1
Amaterasu
6
3
7
3.17
W
Bellona
Umbreonion
Bellona
6
1
9
10.5
W
Cernunnos
calumf3
Cernunnos
10
2
5
6.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,786
Damage
82,024
107,585
Taken
95,158
67,845
Mitigated
74,142
36,361
Healing
34,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
22,426
11,366
1
4,217
18,894
8,964
273
3,841
15,053
0
85,323
L
Scylla
 
Scylla
7,126
538
0
1,287
18,580
7,718
78
7,584
10,996
60,065
0
L
Amaterasu
Fearfork
Amaterasu
11,838
5,496
2
9,270
27,067
19,476
0
3,090
23,977
0
82,718
W
Merlin
G0dziIIa
Merlin
15,247
1,028
0
2,734
8,620
4,028
1,603
2,330
6,290
80,989
0
L
Yemoja
Maquestro
Yemoja
8,058
2,105
6,464
4,793
21,203
22,356
0
8,144
13,059
21,301
0
W
Atlas
Panorc
Atlas
10,107
3,814
0
1,349
24,718
26,478
33
5,731
18,987
33,958
0
W
Amaterasu
TheWards1
Amaterasu
20,631
10,534
0
11,747
24,198
20,594
819
1,117
23,081
0
87,578
W
Bellona
Umbreonion
Bellona
13,191
5,734
0
7,267
17,102
12,887
2,945
1,901
15,201
0
93,880
W
Cernunnos
calumf3
Cernunnos
22,848
12,841
0
11,586
20,520
10,155
4,246
4,434
16,086
0
99,215
L
7,338
5,547
0
10,327
21,841
9,331
0
2,695
19,146
0
52,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
56,683
478
Minions Killed
584
0
Camps Cleared
0
1,775,540
Distance Traveled
2,037,390
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,885
494
127
6
0
316,859
2
L
Scylla
9,179
459
110
6
0
338,044
7
L
Amaterasu
9,722
486
137
7
0
392,474
4
W
Merlin
10,966
548
134
7
0
377,398
2
L
Yemoja
9,639
482
18
1
0
341,064
2
W
Atlas
10,366
518
39
2
0
383,778
2
W
Amaterasu
11,918
596
143
7
0
403,673
2
W
Bellona
11,477
574
131
7
0
484,541
1
W
Cernunnos
11,956
598
137
7
0
388,000
1
L
Arachne
8,652
433
86
4
0
387,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role