Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Beau_et_bette85
Pele
Level 54
God Stats
7W - 7L
1,868 SR
Queue Stats
624W - 653L
1,471 Elo+
Solo
Ra
Ra
Crufix--
Ra
Level 142
God Stats
1W - 0L
1,270 SR
Queue Stats
189W - 194L
1,495 Elo+
Solo
Cthulhu
Cthulhu
DrgonMsterDZ
Cthulhu
Level 60
God Stats
1W - 0L
1,397 SR
Queue Stats
9W - 7L
1,517 Elo+
Solo
Hou Yi
Hou Yi
samuelcamac1
Hou Yi
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 77L
1,471 Elo+
Solo
Team Averages
Level 89
1,507 SR
1,491 Elo+

VS

Team Averages
Level 111
1,469 SR
1,531 Elo+
Nemesis
Nemesis
CausticRoux
Nemesis
Level 143
God Stats
0W - 2L
1,281 SR
Queue Stats
43W - 46L
1,514 Elo+
Party 1
Hachiman
Hachiman
Eazyyo
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,789 Elo+
Solo
Jing Wei
Jing Wei
JLEON504
Jing Wei
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
73W - 88L
1,464 Elo+
Party 1
Mercury
Mercury
RaunchyBug69
Mercury
Level 108
God Stats
3W - 3L
1,461 SR
Queue Stats
65W - 86L
1,443 Elo+
Party 1
Chang'e
Chang'e
RaunchyRambo17
Chang'e
Level 109
God Stats
3W - 2L
1,390 SR
Queue Stats
72W - 89L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
8 / 2 / 16
11,368
812
21,008
14,928
8,334
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 2 / 19
11,970
855
22,253
18,797
11,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 3 / 17
10,569
755
6,349
11,447
6,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DrgonMsterDZ
Cthulhu
17
4 / 3 / 22
11,316
808
11,213
23,267
26,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
18
9 / 2 / 13
11,257
804
15,098
14,686
9,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CausticRoux
Nemesis
15
2 / 9 / 5
9,184
656
10,234
19,029
11,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Eazyyo
Hachiman
15
0 / 5 / 6
8,519
609
8,007
13,651
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
JLEON504
Jing Wei
15
1 / 7 / 9
9,081
649
11,125
15,776
7,153
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
RaunchyBug69
Mercury
17
5 / 7 / 4
10,722
766
10,565
15,582
7,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 7 / 5
10,041
717
9,558
17,907
8,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
35
Kills
11
12
Deaths
35
87
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
16
8
W
10
2
19
9.75
L
Nemesis
CausticRoux
Nemesis
2
9
5
0.5
W
4
3
17
4.17
W
Cthulhu
DrgonMsterDZ
Cthulhu
4
3
22
5
L
Hachiman
Eazyyo
Hachiman
0
5
6
0.6
L
Jing Wei
JLEON504
Jing Wei
1
7
9
0.79
L
Mercury
RaunchyBug69
Mercury
5
7
4
1
L
3
7
5
0.79
W
Hou Yi
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,921
Damage
49,489
83,125
Taken
81,945
61,539
Mitigated
40,517
37,612
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,008
1,183
2,889
4,287
14,928
8,334
249
2,883
12,045
38,487
0
W
22,253
3,542
1,597
5,358
18,797
11,045
2,082
1,882
16,915
0
49,795
L
Nemesis
CausticRoux
Nemesis
10,234
3,598
1,614
3,243
19,029
11,813
618
8,688
10,229
0
22,449
W
6,349
1,021
4,784
2,365
11,447
6,193
2,376
1,293
10,154
20,428
0
W
Cthulhu
DrgonMsterDZ
Cthulhu
11,213
225
5,311
3,933
23,267
26,933
516
1,855
21,412
24,087
0
L
Hachiman
Eazyyo
Hachiman
8,007
2,992
157
1,577
13,651
6,033
0
6,105
7,536
0
18,117
L
Jing Wei
JLEON504
Jing Wei
11,125
7,574
385
2,012
15,776
7,153
476
6,279
9,437
0
18,445
L
Mercury
RaunchyBug69
Mercury
10,565
1,167
777
1,041
15,582
7,161
865
7,916
7,666
0
17,931
L
9,558
596
6,455
4,511
17,907
8,357
141
9,388
8,507
22,152
0
W
Hou Yi
15,098
5,153
3,643
3,445
14,686
9,034
3,016
1,645
13,041
0
22,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
47,547
162
Minions Killed
126
0
Camps Cleared
0
1,353,898
Distance Traveled
1,145,122
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,368
812
34
2
0
276,598
0
W
Pele
11,970
855
49
4
0
306,066
1
L
Nemesis
9,184
656
32
2
0
258,347
3
W
Ra
10,569
755
30
2
0
247,529
0
W
Cthulhu
11,316
808
25
2
0
261,426
4
L
Hachiman
8,519
609
46
3
0
199,026
1
L
Jing Wei
9,081
649
17
1
0
218,802
0
L
Mercury
10,722
766
13
1
0
253,934
0
L
Chang'e
10,041
717
18
1
0
215,013
0
W
Hou Yi
11,257
804
24
2
0
262,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role