Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Emerild
Geb
Level 144
God Stats
5W - 3L
1,853 SR
Queue Stats
94W - 59L
1,710 Elo+
Party 3
Ganesha
Ganesha
GoddessOfVoodoo
Ganesha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Party 3
Team Averages
Level 148
1,571 SR
1,546 Elo+

VS

Team Averages
Level 130
1,352 SR
1,506 Elo+
Osiris
Osiris
 
Osiris
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Chickēn
Sol
Level 124
God Stats
2W - 0L
1,301 SR
Queue Stats
46W - 25L
1,538 Elo+
Party 1
Khepri
Khepri
Immortus
Khepri
Level 160
God Stats
1W - 0L
1,129 SR
Queue Stats
53W - 40L
1,638 Elo+
Party 2
Artemis
Artemis
LastKnownShinobu
Artemis
Level 85
God Stats
1W - 0L
1,429 SR
Queue Stats
8W - 3L
1,297 Elo+
Party 1
Ne Zha
Ne Zha
perfekt96
Ne Zha
Level 154
God Stats
4W - 3L
1,399 SR
Queue Stats
91W - 82L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 4 / 2
8,031
803
7,620
9,744
4,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
 
Scylla
13
2 / 3 / 3
7,517
752
10,101
7,930
3,386
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
 
Artemis
13
3 / 3 / 3
7,383
738
14,044
9,351
4,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
12
0 / 4 / 6
7,576
758
2,994
14,720
16,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 5
7,054
705
4,754
15,992
17,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 15
7,820
782
4,964
11,425
11,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
11 / 1 / 7
9,798
980
15,014
12,257
6,500
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Immortus
Khepri
13
2 / 3 / 14
8,387
839
3,947
12,115
13,656
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 2 / 9
8,722
872
10,522
9,474
5,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
perfekt96
Ne Zha
14
1 / 3 / 15
8,671
867
16,034
10,459
6,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
9
Kills
19
19
Deaths
11
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
4
2
1.25
L
Scylla
 
Scylla
2
3
3
1.17
L
Artemis
 
Artemis
3
3
3
1.5
W
Osiris
 
Osiris
0
2
15
3.75
W
11
1
7
14.5
L
Geb
0
4
6
0.75
L
0
5
5
0.5
W
Khepri
Immortus
Khepri
2
3
14
3
W
5
2
9
4.75
W
Ne Zha
perfekt96
Ne Zha
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
50,481
57,737
Taken
55,730
45,860
Mitigated
43,582
10,356
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,620
1,524
1,792
1,125
9,744
4,491
398
2,873
6,749
17,645
1,975
L
Scylla
 
Scylla
10,101
654
628
869
7,930
3,386
476
2,218
5,712
17,029
0
L
Artemis
 
Artemis
14,044
2,858
559
1,028
9,351
4,286
733
3,183
6,168
0
23,263
W
Osiris
 
Osiris
4,964
833
1,363
3,232
11,425
11,347
268
4,701
6,724
0
12,614
W
15,014
7,946
1,150
6,424
12,257
6,500
1,713
5,724
6,533
32,141
0
L
Geb
2,994
142
369
2,294
14,720
16,400
174
5,209
9,511
4,840
0
L
4,754
120
282
1,410
15,992
17,297
134
5,478
10,514
12,744
0
W
Khepri
Immortus
Khepri
3,947
263
1,380
1,488
12,115
13,656
203
5,071
7,044
8,100
0
W
10,522
4,926
436
2,059
9,474
5,171
3,005
5,894
3,580
0
23,566
W
Ne Zha
perfekt96
Ne Zha
16,034
2,063
2,777
2,461
10,459
6,908
2,456
2,532
7,927
0
32,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
43,398
76
Minions Killed
108
0
Camps Cleared
0
826,832
Distance Traveled
905,636
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,031
803
31
3
0
174,315
1
L
Scylla
7,517
752
29
3
0
169,839
0
L
Artemis
7,383
738
13
1
0
182,967
5
W
Osiris
7,820
782
14
1
0
194,847
0
W
Sol
9,798
980
46
5
0
179,602
0
L
Geb
7,576
758
3
0
0
147,777
0
L
Ganesha
7,054
705
0
0
0
151,934
3
W
Khepri
8,387
839
3
0
0
162,258
0
W
Artemis
8,722
872
24
2
0
171,404
0
W
Ne Zha
8,671
867
21
2
0
197,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role