Player Matchup

Cerberus
Cerberus
Pablosbprv
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,306 Elo+
Solo
Chiron
Chiron
StayTrue1312
Chiron
Level 131
God Stats
9W - 12L
1,389 SR
Queue Stats
44W - 78L
1,184 Elo+
Solo
Nu Wa
Nu Wa
kookooman777
Nu Wa
Level 57
God Stats
8W - 17L
1,415 SR
Queue Stats
83W - 156L
1,278 Elo+
Solo
Team Averages
Level 76
1,435 SR
1,256 Elo+

VS

Team Averages
Level 28
1,400 SR
1,138 Elo+
Medusa
Medusa
 
Medusa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Drapzz_98
Vulcan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 55L
957 Elo+
Party 1
Cthulhu
Cthulhu
YT_14Reido_Squad
Cthulhu
Level 4
God Stats
2W - 6L
1,199 SR
Queue Stats
50W - 55L
957 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Pablosbprv
Cerberus
9
1 / 4 / 0
6,590
659
2,805
13,659
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
9
0 / 6 / 1
5,773
577
3,865
10,441
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 1
5,937
594
4,477
6,255
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 1 / 5
7,823
782
8,548
5,784
2,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Drapzz_98
Vulcan
13
7 / 0 / 7
8,800
880
13,374
6,220
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 11
7,171
717
4,649
5,912
4,427
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
5
8.5
W
Vulcan
Drapzz_98
Vulcan
7
0
7
10.5
L
Cerberus
Pablosbprv
Cerberus
1
4
0
0.25
L
Chiron
0
6
1
0.08
W
1
0
11
6.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,147
Damage
26,571
30,355
Taken
17,916
17,808
Mitigated
9,136
3,086
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,548
3,559
547
1,135
5,784
2,210
2,003
1,786
3,836
0
26,695
W
Vulcan
Drapzz_98
Vulcan
13,374
2,923
0
1,425
6,220
2,499
346
2,364
3,674
45,474
0
L
Cerberus
Pablosbprv
Cerberus
2,805
78
0
1,661
13,659
11,081
0
6,589
7,070
15,204
0
L
Chiron
3,865
1,919
192
1,100
10,441
4,073
0
7,273
3,168
0
13,954
W
4,649
333
275
0
5,912
4,427
205
2,624
2,944
12,009
0
L
4,477
897
0
133
6,255
2,654
0
4,620
1,635
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,300
Gold Earned
23,794
106
Minions Killed
146
2
Camps Cleared
5
462,775
Distance Traveled
571,785
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,823
782
53
5
1
162,649
3
W
Vulcan
8,800
880
81
8
4
206,936
3
L
Cerberus
6,590
659
39
4
1
173,883
1
L
Chiron
5,773
577
36
4
0
126,868
0
W
Cthulhu
7,171
717
12
1
0
202,200
0
L
Nu Wa
5,937
594
31
3
1
162,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role