Player Matchup

Skadi
Skadi
Enorilee20
Skadi
Level 31
God Stats
14W - 6L
1,471 SR
Queue Stats
103W - 115L
1,436 Elo+
Solo
Fenrir
Fenrir
LanternJackson
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,697 Elo+
Party 1
Ymir
Ymir
SK61
Ymir
Level 86
God Stats
4W - 3L
1,464 SR
Queue Stats
83W - 94L
1,502 Elo+
Solo
Vulcan
Vulcan
Smexisauce
Vulcan
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,482 Elo+
Party 1
Chang'e
Chang'e
jcatz515
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,487 SR
1,523 Elo+

VS

Team Averages
Level 59
1,597 SR
1,480 Elo+
Hachiman
Hachiman
Cozmoz17
Hachiman
Level 63
God Stats
4W - 6L
1,554 SR
Queue Stats
44W - 48L
1,436 Elo+
Solo
Aphrodite
Aphrodite
DakarRicse
Aphrodite
Level 86
God Stats
1W - 1L
1,641 SR
Queue Stats
11W - 14L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
FancyPharaoh
Zhong Kui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 270L
1,494 Elo+
Party 2
Charybdis
Charybdis
Tskye
Charybdis
Level 65
God Stats
13W - 16L
1,584 SR
Queue Stats
269W - 247L
1,581 Elo+
Solo
Achilles
Achilles
Zombie92821
Achilles
Level 30
God Stats
7W - 4L
1,706 SR
Queue Stats
135W - 130L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
6 / 1 / 8
11,979
1,089
18,544
9,080
4,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 7 / 12
10,973
998
11,005
16,016
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
SK61
Ymir
17
1 / 2 / 11
10,720
975
12,661
26,253
35,110
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Smexisauce
Vulcan
17
4 / 2 / 13
12,192
1,108
34,136
10,510
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
jcatz515
Chang'e
17
5 / 1 / 10
11,750
1,068
14,869
16,444
7,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

209

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cozmoz17
Hachiman
17
3 / 4 / 9
11,411
1,037
20,922
17,771
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
DakarRicse
Aphrodite
16
1 / 5 / 9
10,441
949
9,194
15,377
9,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
FancyPharaoh
Zhong Kui
16
2 / 2 / 8
10,525
957
13,298
12,988
9,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Tskye
Charybdis
17
7 / 2 / 5
11,946
1,086
16,369
20,783
8,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zombie92821
Achilles
16
0 / 5 / 7
10,006
910
15,000
27,280
36,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
18
Kills
13
13
Deaths
18
54
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cozmoz17
Hachiman
3
4
9
1.88
L
Aphrodite
DakarRicse
Aphrodite
1
5
9
1.1
W
Skadi
6
1
8
10
L
Zhong Kui
FancyPharaoh
Zhong Kui
2
2
8
3
W
2
7
12
1.14
W
Ymir
SK61
Ymir
1
2
11
3.25
W
Vulcan
Smexisauce
Vulcan
4
2
13
5.25
L
Charybdis
Tskye
Charybdis
7
2
5
4.75
L
Achilles
Zombie92821
Achilles
0
5
7
0.7
W
Chang'e
jcatz515
Chang'e
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,215
Damage
74,783
78,303
Taken
94,199
63,183
Mitigated
71,459
19,295
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cozmoz17
Hachiman
20,922
15,266
0
3,130
17,771
7,743
0
12,173
5,521
0
51,808
L
Aphrodite
DakarRicse
Aphrodite
9,194
993
7,209
6,950
15,377
9,154
0
9,640
5,625
21,359
0
W
Skadi
18,544
10,315
0
1,212
9,080
4,198
0
1,967
7,035
0
40,421
L
Zhong Kui
FancyPharaoh
Zhong Kui
13,298
1,029
0
3,245
12,988
9,951
0
8,402
4,586
21,648
0
W
11,005
2,369
0
1,650
16,016
10,778
0
5,925
9,862
0
17,817
W
Ymir
SK61
Ymir
12,661
1,942
292
886
26,253
35,110
0
7,723
18,295
28,031
0
W
Vulcan
Smexisauce
Vulcan
34,136
10,223
0
0
10,510
5,326
0
2,967
7,336
70,242
0
L
Charybdis
Tskye
Charybdis
16,369
10,982
0
6,743
20,783
8,278
0
17,041
3,639
0
59,811
L
Achilles
Zombie92821
Achilles
15,000
1,345
0
2,197
27,280
36,333
0
14,410
12,596
687
21,984
W
Chang'e
jcatz515
Chang'e
14,869
630
7,786
7,469
16,444
7,771
0
4,343
11,869
26,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,614
Gold Earned
54,329
218
Minions Killed
242
8
Camps Cleared
5
1,094,059
Distance Traveled
1,004,131
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,411
1,037
68
6
1
188,499
0
L
Aphrodite
10,441
949
31
3
0
219,180
4
W
Skadi
11,979
1,089
58
5
5
218,240
0
L
Zhong Kui
10,525
957
32
3
1
169,310
0
W
Fenrir
10,973
998
17
2
0
205,299
0
W
Ymir
10,720
975
35
3
1
215,569
0
W
Vulcan
12,192
1,108
83
8
2
226,388
2
L
Charybdis
11,946
1,086
96
9
3
199,836
0
L
Achilles
10,006
910
15
1
0
227,306
4
W
Chang'e
11,750
1,068
25
2
0
228,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role