Player Matchup

Neith
Neith
Disco2211
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 41L
1,333 Elo+
Party 2
Poseidon
Poseidon
Josh501st
Poseidon
Level 48
God Stats
14W - 10L
1,571 SR
Queue Stats
47W - 37L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Marco502nd
Baron Samedi
Level 61
God Stats
45W - 27L
1,502 SR
Queue Stats
117W - 118L
1,432 Elo+
Party 2
Ravana
Ravana
WingWongKyle
Ravana
Level 67
God Stats
4W - 1L
1,684 SR
Queue Stats
126W - 110L
1,496 Elo+
Party 2
Atlas
Atlas
jascee
Atlas
Level 64
God Stats
8W - 2L
1,692 SR
Queue Stats
47W - 35L
1,450 Elo+
Party 2
Team Averages
Level 50
1,590 SR
1,441 Elo+

VS

Team Averages
Level 78
1,466 SR
1,390 Elo+
Khepri
Khepri
FormerGoodguy
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,423 Elo+
Solo
Loki
Loki
KingofMars627
Loki
Level 109
God Stats
1W - 5L
1,317 SR
Queue Stats
216W - 239L
1,412 Elo+
Party 1
Scylla
Scylla
Princess-Zakora
Scylla
Level 61
God Stats
11W - 4L
1,773 SR
Queue Stats
45W - 55L
1,438 Elo+
Solo
Izanami
Izanami
anyairkw
Izanami
Level 28
God Stats
5W - 10L
1,293 SR
Queue Stats
17W - 28L
1,308 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mMDGm
Tsukuyomi
Level 128
God Stats
32W - 42L
1,448 SR
Queue Stats
202W - 207L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Disco2211
Neith
15
1 / 2 / 6
9,340
406
8,874
12,364
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Josh501st
Poseidon
18
5 / 1 / 8
11,834
515
8,520
11,080
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Marco502nd
Baron Samedi
17
2 / 1 / 6
10,481
456
6,478
11,263
6,543
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
20
10 / 0 / 7
13,345
580
16,791
6,892
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
jascee
Atlas
14
1 / 2 / 8
10,013
435
10,483
20,251
23,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,956
389
7,103
20,837
23,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 2 / 0
10,903
474
6,537
15,400
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 1
9,198
400
6,826
9,710
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
anyairkw
Izanami
14
3 / 4 / 1
9,624
418
7,651
10,452
4,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
mMDGm
Tsukuyomi
16
0 / 4 / 2
10,274
447
10,149
16,791
12,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
19
Kills
5
6
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Disco2211
Neith
1
2
6
2
L
0
3
4
0.67
W
Poseidon
Josh501st
Poseidon
5
1
8
9
L
1
2
0
0.5
W
Baron Samedi
Marco502nd
Baron Samedi
2
1
6
5
L
1
6
1
0.25
W
Ravana
10
0
7
13.5
L
Izanami
anyairkw
Izanami
3
4
1
0.88
W
Atlas
jascee
Atlas
1
2
8
2.5
L
Tsukuyomi
mMDGm
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,146
Damage
38,266
61,850
Taken
73,190
46,202
Mitigated
50,162
26,141
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Disco2211
Neith
8,874
4,196
0
3,817
12,364
5,452
1,518
5,910
6,326
0
53,806
L
7,103
655
0
3,050
20,837
23,638
220
7,436
13,401
27,871
0
W
Poseidon
Josh501st
Poseidon
8,520
2,130
0
4,517
11,080
6,398
851
1,482
9,350
101,776
6,027
L
6,537
1,205
0
6,945
15,400
6,396
0
2,580
12,820
0
101,605
W
Baron Samedi
Marco502nd
Baron Samedi
6,478
590
357
4,989
11,263
6,543
1,723
2,405
8,744
58,744
0
L
6,826
888
0
250
9,710
2,961
1,050
2,611
7,099
47,157
0
W
Ravana
16,791
4,770
0
4,746
6,892
4,715
1,506
1,100
5,676
0
156,874
L
Izanami
anyairkw
Izanami
7,651
5,996
0
3,081
10,452
4,877
950
5,710
4,742
0
64,206
W
Atlas
jascee
Atlas
10,483
5,127
2,899
4,816
20,251
23,094
103
2,585
17,662
39,364
0
L
Tsukuyomi
mMDGm
Tsukuyomi
10,149
2,179
0
7,016
16,791
12,290
828
6,942
9,849
0
74,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,013
Gold Earned
48,955
625
Minions Killed
524
0
Camps Cleared
0
2,207,015
Distance Traveled
2,077,717
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,340
406
89
4
0
394,179
3
L
Khepri
8,956
389
34
1
0
434,294
6
W
Poseidon
11,834
515
159
7
0
485,751
1
L
Loki
10,903
474
141
6
0
497,636
1
W
Baron Samedi
10,481
456
100
4
0
352,226
2
L
Scylla
9,198
400
114
5
0
388,811
4
W
Ravana
13,345
580
233
10
0
529,485
3
L
Izanami
9,624
418
117
5
0
387,452
1
W
Atlas
10,013
435
44
2
0
445,374
4
L
Tsukuyomi
10,274
447
118
5
0
369,524
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role