Player Matchup

Sun Wukong
Sun Wukong
BoIillo
Sun Wukong
Level 154
God Stats
0W - 2L
1,401 SR
Queue Stats
285W - 305L
1,452 Elo+
Party 1
Scylla
Scylla
GORILA-12-23
Scylla
Level 28
God Stats
11W - 3L
1,735 SR
Queue Stats
247W - 303L
1,450 Elo+
Party 1
Anhur
Anhur
Kinzza Badd
Anhur
Level 87
God Stats
65W - 111L
1,363 SR
Queue Stats
132W - 204L
1,338 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,413 Elo+

VS

Team Averages
Level 84
1,270 SR
1,378 Elo+
Kuzenbo
Kuzenbo
LanaRhodezzz
Kuzenbo
Level 68
God Stats
6W - 11L
1,303 SR
Queue Stats
220W - 257L
1,447 Elo+
Solo
Chiron
Chiron
Subat0mic Mass
Chiron
Level 116
God Stats
27W - 21L
1,164 SR
Queue Stats
195W - 250L
1,355 Elo+
Solo
Freya
Freya
Vaspertine
Freya
Level 68
God Stats
5W - 8L
1,342 SR
Queue Stats
10W - 12L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoIillo
Sun Wukong
14
3 / 4 / 1
9,851
704
15,911
20,085
10,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
12
0 / 8 / 5
8,680
620
7,181
11,010
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 2
9,384
670
12,604
12,103
4,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LanaRhodezzz
Kuzenbo
16
5 / 1 / 10
10,401
743
12,465
20,178
24,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 8
10,955
783
15,044
10,848
3,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
14
4 / 3 / 8
10,055
718
8,334
11,515
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BoIillo
Sun Wukong
3
4
1
0.88
L
Scylla
0
8
5
0.31
L
2
5
2
0.6
W
Kuzenbo
LanaRhodezzz
Kuzenbo
5
1
10
10
W
8
1
8
12
W
Freya
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
35,843
43,198
Taken
42,541
18,172
Mitigated
31,763
8,610
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BoIillo
Sun Wukong
15,911
2,598
214
5,005
20,085
10,305
0
10,170
9,386
93
38,463
L
Scylla
7,181
196
0
0
11,010
3,524
0
5,172
5,496
26,135
0
L
12,604
6,519
228
3,163
12,103
4,343
0
4,513
7,095
0
38,201
W
Kuzenbo
LanaRhodezzz
Kuzenbo
12,465
4,606
456
9,055
20,178
24,165
105
4,843
15,335
30,954
0
W
15,044
5,897
687
2,707
10,848
3,625
26
1,286
9,562
0
45,618
W
Freya
8,334
3,900
0
2,412
11,515
3,973
0
1,764
9,751
28,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
31,411
150
Minions Killed
161
5
Camps Cleared
6
712,126
Distance Traveled
811,636
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,851
704
53
4
5
275,825
3
L
Scylla
8,680
620
39
3
0
227,816
0
L
Anhur
9,384
670
58
4
0
208,485
2
W
Kuzenbo
10,401
743
38
3
3
286,525
4
W
Chiron
10,955
783
64
5
2
256,857
0
W
Freya
10,055
718
59
4
1
268,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role