Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AccountSuspended
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,544 Elo+
Party 2
Lancelot
Lancelot
Dddamon2
Lancelot
Level 29
God Stats
6W - 5L
1,600 SR
Queue Stats
43W - 36L
1,571 Elo+
Party 3
Eset
Eset
FateOfArmageddon
Eset
Level 44
God Stats
1W - 1L
1,707 SR
Queue Stats
65W - 50L
1,573 Elo+
Party 3
Neith
Neith
Histy90
Neith
Level 53
God Stats
0W - 3L
1,226 SR
Queue Stats
45W - 51L
1,749 Elo+
Party 2
Team Averages
Level 42
1,506 SR
1,587 Elo+

VS

Team Averages
Level 103
1,597 SR
1,594 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Audiomental
Horus
Level 114
God Stats
58W - 66L
1,478 SR
Queue Stats
548W - 574L
1,406 Elo+
Solo
Charybdis
Charybdis
SojZa
Charybdis
Level 40
God Stats
5W - 2L
1,935 SR
Queue Stats
153W - 69L
1,728 Elo+
Party 1
Ymir
Ymir
Thedivinegoat
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,647 Elo+
Party 1
Susano
Susano
xxTOBY_10TAILxx
Susano
Level 160
God Stats
15W - 12L
1,573 SR
Queue Stats
247W - 165L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 1
5,744
574
4,986
5,354
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,137
514
1,781
8,301
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Dddamon2
Lancelot
7
0 / 3 / 1
4,938
494
5,059
11,357
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,242
524
4,879
6,296
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Histy90
Neith
8
1 / 1 / 0
4,989
499
4,485
6,143
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 1 / 4
6,812
681
5,713
8,244
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 1 / 0
5,094
509
2,184
6,917
2,518
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SojZa
Charybdis
9
2 / 1 / 1
5,513
551
8,456
8,099
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 3
5,577
558
2,388
5,341
2,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 1 / 1
6,378
638
4,748
7,613
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
10
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
1
1.5
W
Zhong Kui
 
Zhong Kui
3
1
4
5
L
0
3
2
0.33
W
0
1
0
0
L
Lancelot
Dddamon2
Lancelot
0
3
1
0.17
L
2
3
0
0.67
L
Neith
Histy90
Neith
1
1
0
1
W
Charybdis
SojZa
Charybdis
2
1
1
2.5
W
0
0
3
1.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
23,489
37,451
Taken
36,214
15,484
Mitigated
15,199
15,325
Healing
15,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,986
1,674
0
3,095
5,354
2,886
0
0
5,354
27,340
7,951
W
Zhong Kui
 
Zhong Kui
5,713
711
0
3,997
8,244
5,462
798
3,153
4,693
46,760
0
L
1,781
493
0
3,520
8,301
2,778
0
1,341
6,960
0
30,109
W
2,184
946
164
999
6,917
2,518
0
3,758
3,139
0
24,618
L
Lancelot
Dddamon2
Lancelot
5,059
670
177
4,515
11,357
5,145
0
2,560
8,797
0
14,546
L
4,879
628
330
750
6,296
2,347
0
3,797
2,499
26,865
0
L
Neith
Histy90
Neith
4,485
1,794
0
2,938
6,143
2,328
0
403
5,740
0
32,908
W
Charybdis
SojZa
Charybdis
8,456
5,418
0
3,424
8,099
2,069
270
0
8,099
0
44,875
W
2,388
681
1,432
1,855
5,341
2,437
0
0
5,341
15,647
0
W
4,748
1,501
0
3,189
7,613
2,713
150
1,692
5,831
0
33,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
29,374
263
Minions Killed
303
0
Camps Cleared
0
979,867
Distance Traveled
1,006,642
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,744
574
62
6
0
192,171
7
W
Zhong Kui
6,812
681
82
8
0
190,626
3
L
Bastet
5,137
514
64
6
0
230,012
2
W
Horus
5,094
509
45
5
0
221,337
5
L
Lancelot
4,938
494
14
1
0
208,595
0
L
Eset
5,242
524
61
6
0
185,070
2
L
Neith
4,989
499
62
6
0
164,019
2
W
Charybdis
5,513
551
83
8
0
176,703
0
W
Ymir
5,577
558
18
2
0
184,422
2
W
Susano
6,378
638
75
8
0
233,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role