Player Matchup

Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BrN00
Khepri
Level 67
God Stats
8W - 6L
1,472 SR
Queue Stats
68W - 57L
1,459 Elo+
Solo
Anubis
Anubis
Change_I
Anubis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Haallah
Tiamat
Level 41
God Stats
1W - 2L
1,534 SR
Queue Stats
6W - 12L
1,378 Elo+
Party 1
Charybdis
Charybdis
Junse-
Charybdis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 1
Team Averages
Level 75
1,501 SR
1,452 Elo+

VS

Team Averages
Level 98
1,711 SR
1,662 Elo+
Charybdis
Charybdis
Gonza1501
Charybdis
Level 160
God Stats
4W - 5L
1,654 SR
Queue Stats
341W - 312L
1,640 Elo+
Party 2
Scylla
Scylla
KunGZ
Scylla
Level 20
God Stats
2W - 0L
1,679 SR
Queue Stats
126W - 63L
1,808 Elo+
Party 2
King Arthur
King Arthur
MALDITODJ
King Arthur
Level 147
God Stats
5W - 10L
1,353 SR
Queue Stats
479W - 412L
1,606 Elo+
Party 2
Awilix
Awilix
NicooVallejoss54
Awilix
Level 47
God Stats
12W - 5L
1,813 SR
Queue Stats
312W - 158L
1,770 Elo+
Party 2
Cabrakan
Cabrakan
gaguel
Cabrakan
Level 117
God Stats
8W - 0L
2,057 SR
Queue Stats
186W - 177L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
3 / 6 / 1
5,746
522
3,158
12,591
5,464
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
BrN00
Khepri
9
1 / 3 / 1
5,682
517
2,582
8,645
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Change_I
Anubis
9
2 / 4 / 2
6,002
546
3,380
6,738
3,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Haallah
Tiamat
9
1 / 3 / 0
5,365
488
3,696
6,414
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Junse-
Charybdis
9
0 / 3 / 1
5,170
470
3,598
8,928
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gonza1501
Charybdis
11
3 / 1 / 4
6,775
616
8,158
6,298
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
KunGZ
Scylla
12
4 / 2 / 4
7,096
645
5,101
4,159
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
MALDITODJ
King Arthur
12
1 / 0 / 7
7,409
674
4,748
6,953
4,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
11 / 2 / 5
7,620
693
10,895
9,196
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
gaguel
Cabrakan
8
0 / 2 / 8
5,694
518
2,517
7,338
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
7
Kills
19
19
Deaths
7
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
1
0.58
L
Khepri
BrN00
Khepri
1
3
1
0.5
L
Anubis
Change_I
Anubis
2
4
2
0.75
W
Charybdis
Gonza1501
Charybdis
3
1
4
5
L
Tiamat
Haallah
Tiamat
1
3
0
0.33
L
Charybdis
Junse-
Charybdis
0
3
1
0.17
W
Scylla
KunGZ
Scylla
4
2
4
3
W
King Arthur
MALDITODJ
King Arthur
1
0
7
4.5
W
11
2
5
6.75
W
Cabrakan
gaguel
Cabrakan
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
31,419
43,316
Taken
33,944
20,008
Mitigated
18,773
10,813
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,158
1,661
211
1,843
12,591
5,464
0
479
12,112
0
23,240
L
Khepri
BrN00
Khepri
2,582
216
0
2,108
8,645
5,485
0
3,198
5,447
18,692
0
L
Anubis
Change_I
Anubis
3,380
664
0
2,236
6,738
3,082
0
3,275
3,463
28,528
0
W
Charybdis
Gonza1501
Charybdis
8,158
4,614
0
3,194
6,298
2,073
551
949
5,345
0
61,056
L
Tiamat
Haallah
Tiamat
3,696
571
0
1,144
6,414
3,106
0
0
6,414
24,194
0
L
Charybdis
Junse-
Charybdis
3,598
2,010
0
3,271
8,928
2,871
0
666
8,262
0
30,220
W
Scylla
KunGZ
Scylla
5,101
353
0
255
4,159
1,174
0
2,444
1,715
48,808
0
W
King Arthur
MALDITODJ
King Arthur
4,748
400
0
1,000
6,953
4,727
0
2,276
4,483
0
49,268
W
10,895
4,710
0
3,028
9,196
3,401
0
1,660
7,490
0
42,472
W
Cabrakan
gaguel
Cabrakan
2,517
609
0
1,708
7,338
7,398
25
2,560
4,710
13,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
34,594
227
Minions Killed
382
0
Camps Cleared
0
1,000,040
Distance Traveled
1,170,793
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,746
522
48
4
0
205,709
4
L
Khepri
5,682
517
18
2
0
228,225
4
L
Anubis
6,002
546
53
5
0
186,858
3
W
Charybdis
6,775
616
103
9
0
207,130
5
L
Tiamat
5,365
488
56
5
0
205,837
2
L
Charybdis
5,170
470
52
5
0
173,411
0
W
Scylla
7,096
645
85
8
0
218,735
4
W
King Arthur
7,409
674
107
10
0
247,195
3
W
Awilix
7,620
693
65
6
0
274,885
0
W
Cabrakan
5,694
518
22
2
0
222,848
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role