Player Matchup

Baron Samedi
Baron Samedi
Antoiiine72
Baron Samedi
Level 61
God Stats
19W - 16L
1,486 SR
Queue Stats
129W - 143L
1,338 Elo+
Party 2
Neith
Neith
Chupachup_123
Neith
Level 54
God Stats
8W - 10L
1,489 SR
Queue Stats
33W - 40L
1,394 Elo+
Party 3
Skadi
Skadi
DussligerDachs
Skadi
Level 84
God Stats
1W - 6L
1,234 SR
Queue Stats
94W - 92L
1,377 Elo+
Party 3
Amaterasu
Amaterasu
SabberndesSchaf
Amaterasu
Level 17
God Stats
7W - 4L
1,639 SR
Queue Stats
16W - 21L
1,332 Elo+
Party 3
Ares
Ares
Wizart1116
Ares
Level 68
God Stats
0W - 4L
1,036 SR
Queue Stats
170W - 177L
1,341 Elo+
Party 2
Team Averages
Level 57
1,377 SR
1,356 Elo+

VS

Team Averages
Level 71
1,495 SR
1,377 Elo+
Chiron
Chiron
Alex_Atouba
Chiron
Level 41
God Stats
12W - 18L
1,311 SR
Queue Stats
16W - 22L
1,287 Elo+
Party 1
Poseidon
Poseidon
Onkel-Benz90
Poseidon
Level 65
God Stats
14W - 15L
1,369 SR
Queue Stats
22W - 25L
1,337 Elo+
Party 1
Pele
Pele
fruutje94
Pele
Level 97
God Stats
28W - 30L
1,528 SR
Queue Stats
399W - 426L
1,418 Elo+
Solo
Yu Huang
Yu Huang
quiddche
Yu Huang
Level 89
God Stats
2W - 2L
1,768 SR
Queue Stats
132W - 153L
1,435 Elo+
Party 1
Mercury
Mercury
zxXRafikiXxz
Mercury
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 49L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Antoiiine72
Baron Samedi
12
5 / 3 / 0
6,799
567
4,164
6,388
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
5,510
459
3,884
7,209
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 1
5,912
493
5,076
9,619
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SabberndesSchaf
Amaterasu
9
1 / 6 / 1
5,557
463
3,501
10,557
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,414
451
3,437
10,509
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
3 / 0 / 2
6,092
508
6,332
7,370
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Onkel-Benz90
Poseidon
11
1 / 2 / 0
6,669
556
2,291
7,082
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Pele
11
2 / 2 / 4
6,906
576
4,462
9,803
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
quiddche
Yu Huang
11
2 / 1 / 2
6,894
575
5,993
6,771
2,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
zxXRafikiXxz
Mercury
12
6 / 2 / 2
7,528
627
8,205
8,641
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
7
Kills
14
14
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
0
2
4
L
Baron Samedi
Antoiiine72
Baron Samedi
5
3
0
1.67
L
0
1
1
0.5
L
1
1
1
1.5
W
Poseidon
Onkel-Benz90
Poseidon
1
2
0
0.5
L
Amaterasu
SabberndesSchaf
Amaterasu
1
6
1
0.25
L
0
3
0
0
W
Pele
2
2
4
2
W
Yu Huang
quiddche
Yu Huang
2
1
2
3
W
Mercury
zxXRafikiXxz
Mercury
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
27,283
44,282
Taken
39,667
22,398
Mitigated
13,903
11,695
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,332
1,822
357
2,532
7,370
2,444
0
1,755
5,615
0
34,397
L
Baron Samedi
Antoiiine72
Baron Samedi
4,164
169
184
1,164
6,388
3,333
0
2,012
4,376
41,499
0
L
3,884
1,042
0
2,616
7,209
2,880
0
3,192
4,017
0
39,675
L
5,076
2,093
0
3,558
9,619
3,040
0
843
8,776
0
36,012
W
Poseidon
Onkel-Benz90
Poseidon
2,291
76
0
1,912
7,082
2,708
45
2,072
5,010
48,184
0
L
Amaterasu
SabberndesSchaf
Amaterasu
3,501
2,217
0
1,556
10,557
7,073
0
0
10,557
0
19,800
L
3,437
58
0
2,617
10,509
6,072
0
2,237
8,272
17,312
0
W
Pele
4,462
1,139
0
1,513
9,803
3,667
215
1,602
8,201
0
42,258
W
Yu Huang
quiddche
Yu Huang
5,993
608
1,244
3,047
6,771
2,337
0
2,172
4,599
36,439
0
W
Mercury
zxXRafikiXxz
Mercury
8,205
3,834
0
2,708
8,641
2,747
0
0
8,641
0
39,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
34,089
261
Minions Killed
311
0
Camps Cleared
0
1,151,444
Distance Traveled
1,142,387
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,092
508
50
4
0
221,701
1
L
Baron Samedi
6,799
567
68
6
0
218,294
1
L
Neith
5,510
459
78
7
0
213,053
2
L
Skadi
5,912
493
59
5
0
253,853
3
W
Poseidon
6,669
556
87
7
0
195,645
0
L
Amaterasu
5,557
463
34
3
0
228,231
0
L
Ares
5,414
451
22
2
0
238,013
3
W
Pele
6,906
576
71
6
0
260,990
4
W
Yu Huang
6,894
575
48
4
0
221,153
3
W
Mercury
7,528
627
55
5
0
242,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role