Player Matchup

Skadi
Skadi
drew120
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
nakss412
Baron Samedi
Level 34
God Stats
3W - 1L
1,314 SR
Queue Stats
4W - 3L
1,405 Elo+
Party 2
Hercules
Hercules
othu
Hercules
Level 142
God Stats
3W - 0L
1,734 SR
Queue Stats
112W - 150L
1,463 Elo+
Solo
Team Averages
Level 67
1,516 SR
1,458 Elo+

VS

Team Averages
Level 74
1,435 SR
1,581 Elo+
Osiris
Osiris
Im1up
Osiris
Level 72
God Stats
23W - 43L
1,588 SR
Queue Stats
767W - 867L
1,548 Elo+
Solo
Sol
Sol
MysticalxxWolf
Sol
Level 143
God Stats
10W - 6L
1,218 SR
Queue Stats
116W - 99L
1,561 Elo+
Party 1
Cerberus
Cerberus
Wine666
Cerberus
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 13L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
drew120
Skadi
17
4 / 8 / 11
13,366
703
30,439
20,143
8,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
nakss412
Baron Samedi
19
7 / 5 / 11
14,545
766
22,362
22,580
12,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
othu
Hercules
19
10 / 2 / 9
14,487
762
25,405
31,672
19,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Im1up
Osiris
18
9 / 9 / 2
14,836
781
14,557
33,820
36,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 7
13,535
712
36,565
26,621
12,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Wine666
Cerberus
14
0 / 9 / 8
11,667
614
6,074
30,724
37,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
21
Kills
15
15
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Im1up
Osiris
9
9
2
1.11
L
6
3
7
3.17
L
Cerberus
Wine666
Cerberus
0
9
8
0.44
W
Skadi
drew120
Skadi
4
8
11
1.19
W
Baron Samedi
nakss412
Baron Samedi
7
5
11
2.5
W
Hercules
othu
Hercules
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,206
Damage
57,196
74,395
Taken
91,165
40,570
Mitigated
87,177
27,219
Healing
22,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Im1up
Osiris
14,557
4,182
750
2,068
33,820
36,620
0
9,910
23,910
0
40,827
L
36,565
10,857
0
15,076
26,621
12,619
784
9,709
16,912
103,778
0
L
Cerberus
Wine666
Cerberus
6,074
1,466
0
4,315
30,724
37,938
245
3,158
27,566
18,626
0
W
Skadi
drew120
Skadi
30,439
14,884
0
620
20,143
8,986
1,023
13,070
7,073
0
60,458
W
Baron Samedi
nakss412
Baron Samedi
22,362
1,484
4,498
7,933
22,580
12,556
707
14,429
8,151
61,812
0
W
Hercules
othu
Hercules
25,405
9,742
0
14,168
31,672
19,028
1,145
16,187
15,485
0
56,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
40,038
184
Minions Killed
187
9
Camps Cleared
4
988,072
Distance Traveled
995,430
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,836
781
45
2
2
334,005
6
L
Sol
13,535
712
111
6
2
363,781
6
L
Cerberus
11,667
614
31
2
0
297,644
1
W
Skadi
13,366
703
63
3
1
308,312
3
W
Baron Samedi
14,545
766
73
4
4
294,546
3
W
Hercules
14,487
762
48
3
4
385,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role