Player Matchup

Rama
Rama
Clerik
Rama
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,353 Elo+
Party 2
Vulcan
Vulcan
Krolg
Vulcan
Level 72
God Stats
1W - 4L
1,488 SR
Queue Stats
73W - 82L
1,450 Elo+
Party 2
Mercury
Mercury
MoGGeNoK
Mercury
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 67L
1,426 Elo+
Party 2
Sol
Sol
Tillie01
Sol
Level 33
God Stats
16W - 35L
1,190 SR
Queue Stats
45W - 75L
1,213 Elo+
Solo
Artio
Artio
Yoburton
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,404 Elo+
Party 2
Team Averages
Level 40
1,436 SR
1,369 Elo+

VS

Team Averages
Level 54
1,424 SR
1,478 Elo+
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alertie
Neith
Level 86
God Stats
3W - 7L
1,177 SR
Queue Stats
106W - 92L
1,490 Elo+
Party 1
Hel
Hel
Blackdragannss
Hel
Level 14
God Stats
4W - 4L
1,497 SR
Queue Stats
56W - 48L
1,449 Elo+
Party 1
Pele
Pele
TimeLord89
Pele
Level 67
God Stats
7W - 2L
1,389 SR
Queue Stats
100W - 77L
1,490 Elo+
Party 1
Anubis
Anubis
xxxZeniTxxx
Anubis
Level 17
God Stats
11W - 13L
1,555 SR
Queue Stats
71W - 59L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Clerik
Rama
16
0 / 8 / 3
10,169
924
12,425
17,570
5,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Krolg
Vulcan
16
1 / 8 / 3
10,890
990
26,939
13,724
4,312
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
MoGGeNoK
Mercury
17
3 / 11 / 3
10,961
996
7,874
17,911
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 4
12,037
1,094
20,541
13,678
4,772
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Yoburton
Artio
17
1 / 9 / 6
11,754
1,069
10,295
33,337
42,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

95

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 4 / 16
11,500
1,045
11,579
17,930
15,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Alertie
Neith
19
5 / 1 / 23
13,042
1,186
12,771
13,054
7,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 0 / 21
11,553
1,050
8,414
15,524
11,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
20 / 1 / 15
14,781
1,344
30,666
15,781
8,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
19
7 / 2 / 27
12,960
1,178
26,643
20,531
15,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
8
Kills
40
40
Deaths
8
19
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
4
16
3.5
W
Neith
Alertie
Neith
5
1
23
16.5
W
2
0
21
12.5
L
Rama
Clerik
Rama
0
8
3
0.19
L
Vulcan
Krolg
Vulcan
1
8
3
0.31
L
Mercury
MoGGeNoK
Mercury
3
11
3
0.41
L
3
4
4
1.25
W
20
1
15
27.5
L
Artio
Yoburton
Artio
1
9
6
0.44
W
Anubis
7
2
27
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,074
Damage
90,073
96,220
Taken
82,820
63,994
Mitigated
59,007
6,250
Healing
41,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,579
2,277
0
532
17,930
15,617
0
12,461
5,469
312
25,745
W
Neith
Alertie
Neith
12,771
6,934
0
2,759
13,054
7,590
0
8,562
4,492
0
28,376
W
8,414
446
13,790
11,314
15,524
11,897
0
11,969
3,555
22,808
0
L
Rama
Clerik
Rama
12,425
10,153
0
888
17,570
5,821
0
6,599
10,971
0
31,427
L
Vulcan
Krolg
Vulcan
26,939
3,900
0
0
13,724
4,312
0
5,676
8,048
56,928
0
L
Mercury
MoGGeNoK
Mercury
7,874
1,416
0
10
17,911
7,043
0
5,156
12,755
0
15,422
L
20,541
5,366
61
962
13,678
4,772
0
5,065
8,613
48,519
0
W
30,666
5,802
0
5,281
15,781
8,370
0
9,495
6,286
0
44,046
L
Artio
Yoburton
Artio
10,295
1,425
1,017
3,312
33,337
42,046
0
12,850
20,487
18,967
0
W
Anubis
26,643
980
0
7,616
20,531
15,533
0
15,288
5,243
45,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
63,836
212
Minions Killed
174
6
Camps Cleared
7
1,094,207
Distance Traveled
1,166,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,500
1,045
28
3
0
222,179
0
W
Neith
13,042
1,186
27
2
6
218,946
0
W
Hel
11,553
1,050
42
4
0
243,772
0
L
Rama
10,169
924
25
2
3
179,899
0
L
Vulcan
10,890
990
96
9
1
219,676
0
L
Mercury
10,961
996
13
1
1
266,863
0
L
Sol
12,037
1,094
62
6
1
211,391
0
W
Pele
14,781
1,344
31
3
0
281,690
0
L
Artio
11,754
1,069
16
1
0
216,378
0
W
Anubis
12,960
1,178
46
4
1
200,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role