Player Matchup

Khepri
Khepri
Gold I
EroiK-PounD_F
Khepri
Gold I
Level 107
God Stats
16W - 7L
1,705 SR
Queue Stats
76W - 73L
1,724 MMR
Party 2
Poseidon
Poseidon
Platinum I
GtFy-jeremy0112
Poseidon
Platinum I
Level 135
God Stats
16W - 10L
1,698 SR
Queue Stats
203W - 183L
2,061 MMR
Party 2
Rama
Rama
Platinum II
Iz Alexander
Rama
Platinum II
Level 155
God Stats
56W - 52L
1,611 SR
Queue Stats
174W - 165L
1,895 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Rajiku--
Baron Samedi
Gold I
Level 57
God Stats
0W - 2L
1,260 SR
Queue Stats
66W - 61L
1,843 MMR
Solo
Fenrir
Fenrir
Gold I
Ulquiorra1127
Fenrir
Gold I
Level 66
God Stats
2W - 1L
1,653 SR
Queue Stats
76W - 67L
1,806 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,586 SR
1,866 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,599 SR
1,799 MMR
King Arthur
King Arthur
Platinum I
 
King Arthur
Platinum I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
Berserk2696
Yu Huang
Platinum II
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 59L
1,927 MMR
Party 3
Kumbhakarna
Kumbhakarna
Platinum I
ChecheDl
Kumbhakarna
Platinum I
Level 156
God Stats
3W - 1L
1,899 SR
Queue Stats
88W - 78L
1,887 MMR
Party 1
Nemesis
Nemesis
Platinum I
TimelyTulip3904
Nemesis
Platinum I
Level 54
God Stats
18W - 14L
1,594 SR
Queue Stats
61W - 46L
1,883 MMR
Party 3
Hou Yi
Hou Yi
Platinum II
Viperiusshoot
Hou Yi
Platinum II
Level 160
God Stats
14W - 23L
1,500 SR
Queue Stats
426W - 406L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,145
515
1,594
6,512
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
10
0 / 3 / 0
5,376
538
4,557
6,123
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
5,460
546
4,365
6,270
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Rajiku--
Baron Samedi
9
0 / 2 / 0
5,122
512
2,997
5,997
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 3 / 0
4,690
469
696
6,400
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraRavanaFreya

VS

Bans
MercuryKaliCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 2
6,563
656
4,033
7,844
5,594
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Berserk2696
Yu Huang
11
1 / 0 / 2
6,237
624
5,287
3,967
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ChecheDl
Kumbhakarna
8
1 / 0 / 3
5,387
539
1,693
6,744
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 0 / 3
6,478
648
5,023
7,256
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 0 / 1
5,884
588
4,676
5,323
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
10
10
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
W
Yu Huang
Berserk2696
Yu Huang
1
0
2
2
W
Kumbhakarna
ChecheDl
Kumbhakarna
1
0
3
2.5
L
0
1
0
0
L
Poseidon
0
3
0
0
L
0
1
0
0
L
Baron Samedi
Rajiku--
Baron Samedi
0
2
0
0
W
4
0
3
5.5
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,209
Damage
20,712
31,302
Taken
31,134
12,626
Mitigated
15,369
8,017
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,033
383
0
750
7,844
5,594
0
3,408
4,436
0
43,986
W
Yu Huang
Berserk2696
Yu Huang
5,287
576
0
1,160
3,967
1,649
0
1,614
2,353
55,080
0
W
Kumbhakarna
ChecheDl
Kumbhakarna
1,693
71
0
2,318
6,744
3,665
0
1,903
4,841
6,747
0
L
1,594
202
0
2,126
6,512
3,531
0
2,767
3,745
16,162
0
L
Poseidon
4,557
868
0
1,295
6,123
2,149
0
3,043
3,080
45,812
0
L
4,365
3,724
0
2,383
6,270
1,902
0
290
5,980
0
39,114
L
Baron Samedi
Rajiku--
Baron Samedi
2,997
609
0
2,063
5,997
2,988
0
0
5,997
35,055
0
W
5,023
2,222
0
434
7,256
2,577
0
1,751
5,505
0
49,883
L
696
127
0
150
6,400
2,056
0
880
5,520
0
20,346
W
4,676
2,813
0
2,845
5,323
1,884
0
583
4,740
0
45,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
30,549
286
Minions Killed
354
0
Camps Cleared
0
870,531
Distance Traveled
1,047,530
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,563
656
92
9
0
226,186
5
W
Yu Huang
6,237
624
100
10
0
194,388
5
W
Kumbhakarna
5,387
539
10
1
0
214,912
4
L
Khepri
5,145
515
24
2
0
200,065
1
L
Poseidon
5,376
538
83
8
0
183,872
6
L
Rama
5,460
546
78
8
0
177,744
3
L
Baron Samedi
5,122
512
51
5
0
155,810
2
W
Nemesis
6,478
648
83
8
0
244,047
1
L
Fenrir
4,690
469
50
5
0
153,040
2
W
Hou Yi
5,884
588
69
7
0
167,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role