Player Matchup

Chang'e
Chang'e
APSxHype
Chang'e
Level 67
God Stats
1W - 2L
1,194 SR
Queue Stats
13W - 25L
1,376 Elo+
Party 1
Charybdis
Charybdis
DaGr8Anubis
Charybdis
Level 129
God Stats
5W - 8L
1,425 SR
Queue Stats
217W - 193L
1,563 Elo+
Party 2
Nemesis
Nemesis
HYPExLoki
Nemesis
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 83L
1,445 Elo+
Party 1
Merlin
Merlin
Sussinyx
Merlin
Level 160
God Stats
9W - 10L
1,409 SR
Queue Stats
358W - 379L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
yankeefan97531
Cthulhu
Level 144
God Stats
22W - 25L
1,470 SR
Queue Stats
436W - 438L
1,476 Elo+
Solo
Team Averages
Level 119
1,400 SR
1,475 Elo+

VS

Team Averages
Level 102
1,601 SR
1,536 Elo+
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DullestYak84755
Susano
Level 89
God Stats
25W - 26L
1,488 SR
Queue Stats
327W - 281L
1,496 Elo+
Solo
Achilles
Achilles
HughezYourDaddy
Achilles
Level 106
God Stats
2W - 2L
1,506 SR
Queue Stats
94W - 75L
1,528 Elo+
Party 3
Ymir
Ymir
StellatePeach19
Ymir
Level 118
God Stats
5W - 4L
1,741 SR
Queue Stats
152W - 139L
1,565 Elo+
Solo
Apollo
Apollo
hrmonemonsta
Apollo
Level 87
God Stats
1W - 3L
1,768 SR
Queue Stats
328W - 309L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APSxHype
Chang'e
16
1 / 2 / 3
10,138
563
8,378
14,593
9,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DaGr8Anubis
Charybdis
15
0 / 0 / 1
9,564
531
3,794
8,019
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nemesis
HYPExLoki
Nemesis
17
5 / 0 / 0
10,421
579
10,708
13,761
6,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Sussinyx
Merlin
14
1 / 3 / 3
9,348
519
9,050
7,615
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 1
8,744
486
5,762
17,706
16,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 3 / 3
9,153
509
8,606
11,371
6,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 4 / 0
9,167
509
12,446
17,941
11,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
14
2 / 0 / 1
8,627
479
6,290
15,093
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
7,366
409
2,549
6,687
4,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
17
2 / 2 / 1
9,670
537
4,765
11,532
4,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
8
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
3
1.17
W
Chang'e
APSxHype
Chang'e
1
2
3
1.25
W
Charybdis
DaGr8Anubis
Charybdis
0
0
1
0.5
L
2
4
0
0.5
W
Nemesis
HYPExLoki
Nemesis
5
0
0
5
L
Achilles
2
0
1
2.5
L
0
0
1
0.5
W
Merlin
Sussinyx
Merlin
1
3
3
0.83
L
Apollo
2
2
1
1.25
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
34,656
61,694
Taken
62,624
38,552
Mitigated
34,230
21,837
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,606
1,024
0
2,900
11,371
6,895
150
5,949
5,055
58,354
0
W
Chang'e
APSxHype
Chang'e
8,378
761
736
7,414
14,593
9,271
165
618
13,919
69,092
0
W
Charybdis
DaGr8Anubis
Charybdis
3,794
1,847
0
4,065
8,019
2,980
2,064
968
7,051
0
85,326
L
12,446
2,612
0
6,635
17,941
11,355
0
6,763
11,178
0
80,808
W
Nemesis
HYPExLoki
Nemesis
10,708
5,340
0
3,159
13,761
6,399
144
1,034
12,601
0
105,974
L
Achilles
6,290
1,801
0
6,895
15,093
7,028
0
4,722
10,232
0
70,287
L
2,549
842
1,708
1,879
6,687
4,106
0
3,119
3,426
23,362
0
W
Merlin
Sussinyx
Merlin
9,050
747
0
1,844
7,615
3,638
0
3,989
3,388
65,951
0
L
Apollo
4,765
3,113
0
3,760
11,532
4,846
0
1,957
9,543
0
89,686
W
5,762
461
628
3,991
17,706
16,264
15
4,699
12,866
36,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
43,983
590
Minions Killed
576
0
Camps Cleared
0
1,762,085
Distance Traveled
1,734,316
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,153
509
116
6
0
330,277
0
W
Chang'e
10,138
563
139
8
0
311,445
4
W
Charybdis
9,564
531
153
9
0
337,340
6
L
Susano
9,167
509
128
7
0
356,321
3
W
Nemesis
10,421
579
143
8
0
457,982
2
L
Achilles
8,627
479
119
7
0
448,852
8
L
Ymir
7,366
409
45
3
0
232,550
1
W
Merlin
9,348
519
106
6
0
305,725
8
L
Apollo
9,670
537
168
9
0
366,316
5
W
Cthulhu
8,744
486
49
3
0
349,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role