Player Matchup

Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver IV
Asenior01
Zeus
Silver IV
Level 135
God Stats
1W - 1L
1,880 SR
Queue Stats
27W - 40L
1,322 MMR
Solo
Horus
Horus
Gold IV
DonCupra
Horus
Gold IV
Level 106
God Stats
1W - 1L
1,404 SR
Queue Stats
93W - 95L
1,323 MMR
Solo
Jing Wei
Jing Wei
Gold IV
ElSyke
Jing Wei
Gold IV
Level 88
God Stats
13W - 6L
1,632 SR
Queue Stats
50W - 52L
1,345 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Nattress
Kuzenbo
Silver IV
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,368 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,583 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,489 SR
1,436 MMR
Xing Tian
Xing Tian
Silver IV
 
Xing Tian
Silver IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
AbuseMeOniiSan
Ne Zha
Gold IV
Level 115
God Stats
6W - 9L
1,531 SR
Queue Stats
280W - 283L
1,381 MMR
Solo
Janus
Janus
Gold V
Andriulis
Janus
Gold V
Level 143
God Stats
19W - 32L
1,485 SR
Queue Stats
288W - 289L
1,410 MMR
Solo
Ravana
Ravana
Gold IV
expedituswins
Ravana
Gold IV
Level 122
God Stats
4W - 5L
1,431 SR
Queue Stats
169W - 170L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
1 / 1 / 0
3,401
680
1,529
3,685
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
6
0 / 1 / 1
3,670
734
425
1,617
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DonCupra
Horus
5
0 / 1 / 0
3,520
704
2,801
3,169
1,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
ElSyke
Jing Wei
6
0 / 0 / 0
3,301
660
1,130
2,317
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Nattress
Kuzenbo
5
0 / 0 / 0
3,339
668
605
2,365
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KaliGebMercuryBastet

VS

Bans
BakasuraNemesisIzanamiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
1 / 0 / 1
3,527
705
1,075
4,014
1,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
 
Skadi
5
0 / 0 / 0
3,403
681
1,559
2,596
606
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

6
1 / 0 / 2
3,755
751
2,652
3,870
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Andriulis
Janus
6
1 / 1 / 0
3,323
665
1,156
1,952
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
975
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
0
1
L
Xing Tian
 
Xing Tian
1
0
1
1.5
L
Skadi
 
Skadi
0
0
0
0
L
1
0
2
2
L
Janus
Andriulis
Janus
1
1
0
1
W
Zeus
0
1
1
0.5
W
Horus
DonCupra
Horus
0
1
0
0
W
Jing Wei
ElSyke
Jing Wei
0
0
0
0
W
Kuzenbo
Nattress
Kuzenbo
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,490
Damage
6,442
13,153
Taken
12,432
5,237
Mitigated
4,157
6,782
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,529
583
0
2,997
3,685
1,137
0
611
3,074
0
8,896
L
Xing Tian
 
Xing Tian
1,075
235
34
994
4,014
1,880
0
0
3,819
10,845
0
L
Skadi
 
Skadi
1,559
493
0
700
2,596
606
0
605
1,991
0
18,552
L
2,652
1,318
0
598
3,870
1,217
0
105
3,737
0
17,693
L
Janus
Andriulis
Janus
1,156
156
0
190
1,952
454
0
320
1,632
15,634
0
W
Zeus
425
77
0
75
1,617
502
0
815
802
18,134
0
W
Horus
DonCupra
Horus
2,801
1,271
0
1,258
3,169
1,672
0
805
2,364
0
17,028
W
Jing Wei
ElSyke
Jing Wei
1,130
812
0
1,572
2,317
601
0
0
2,317
0
17,198
W
Kuzenbo
Nattress
Kuzenbo
605
240
0
880
2,365
1,325
0
0
2,365
6,599
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,231
Gold Earned
14,983
138
Minions Killed
108
0
Camps Cleared
0
490,862
Distance Traveled
398,935
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,401
680
20
4
0
103,206
2
L
Xing Tian
3,527
705
14
3
0
102,586
0
L
Skadi
3,403
681
28
6
0
96,573
3
L
Ne Zha
3,755
751
39
8
0
104,783
1
L
Janus
3,323
665
27
5
0
94,993
2
W
Zeus
3,670
734
36
7
0
93,918
3
W
Horus
3,520
704
37
7
0
92,455
0
W
Jing Wei
3,301
660
31
6
0
97,297
1
W
Kuzenbo
3,339
668
14
3
0
103,986
2
L
Ravana
975
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role