Player Matchup

Anubis
Anubis
Hyunis
Anubis
Level 108
God Stats
5W - 6L
1,455 SR
Queue Stats
249W - 226L
1,523 Elo+
Solo
Ne Zha
Ne Zha
WickedWhirls
Ne Zha
Level 145
God Stats
3W - 2L
1,535 SR
Queue Stats
77W - 94L
1,478 Elo+
Solo
Neith
Neith
bryanap96
Neith
Level 117
God Stats
3W - 2L
1,501 SR
Queue Stats
184W - 190L
1,528 Elo+
Solo
Discordia
Discordia
tinyglaceon
Discordia
Level 56
God Stats
2W - 0L
1,726 SR
Queue Stats
27W - 19L
1,564 Elo+
Solo
Guan Yu
Guan Yu
x Step Down
Guan Yu
Level 107
God Stats
4W - 2L
1,309 SR
Queue Stats
343W - 344L
1,556 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,530 Elo+

VS

Team Averages
Level 110
1,533 SR
1,506 Elo+
Ra
Ra
Alsarraf77
Ra
Level 118
God Stats
3W - 2L
1,478 SR
Queue Stats
118W - 112L
1,512 Elo+
Solo
Thanatos
Thanatos
DeathMerchant50
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 424L
1,559 Elo+
Solo
Bacchus
Bacchus
Sidweed4i21
Bacchus
Level 102
God Stats
0W - 3L
1,539 SR
Queue Stats
419W - 421L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Ummmreally
Zhong Kui
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 19L
1,516 Elo+
Solo
Osiris
Osiris
elpulgoso0
Osiris
Level 125
God Stats
8W - 10L
1,650 SR
Queue Stats
1,062W - 1,098L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hyunis
Anubis
20
13 / 4 / 7
13,629
757
27,000
15,943
10,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
4 / 5 / 15
12,202
678
18,651
20,351
10,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Neith
bryanap96
Neith
19
3 / 2 / 16
12,135
674
14,393
15,499
7,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
tinyglaceon
Discordia
20
2 / 3 / 16
12,169
676
24,982
14,049
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
x Step Down
Guan Yu
19
4 / 7 / 12
11,994
666
11,554
23,701
34,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 9
12,223
679
13,347
19,922
13,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
18
2 / 5 / 11
10,534
585
14,641
17,065
6,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Sidweed4i21
Bacchus
19
8 / 6 / 9
12,613
701
19,203
26,008
43,824
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Ummmreally
Zhong Kui
16
2 / 8 / 8
10,837
602
10,641
21,212
10,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
elpulgoso0
Osiris
20
4 / 5 / 15
12,135
674
16,391
26,894
34,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
72
26
Kills
20
21
Deaths
27
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
L
Thanatos
2
5
11
1.5
W
Anubis
Hyunis
Anubis
13
4
7
4.13
L
Bacchus
Sidweed4i21
Bacchus
8
6
9
2.08
L
Zhong Kui
Ummmreally
Zhong Kui
2
8
8
0.75
W
Ne Zha
4
5
15
2.3
W
Neith
bryanap96
Neith
3
2
16
5.5
L
Osiris
elpulgoso0
Osiris
4
5
15
2.3
W
Discordia
tinyglaceon
Discordia
2
3
16
3.33
W
Guan Yu
x Step Down
Guan Yu
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,580
Damage
74,223
89,543
Taken
111,101
69,959
Mitigated
109,472
38,927
Healing
53,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,347
807
16,386
10,341
19,922
13,686
611
9,007
10,915
45,602
0
L
Thanatos
14,641
2,016
1,945
8,031
17,065
6,876
83
8,012
9,053
0
18,423
W
Anubis
Hyunis
Anubis
27,000
1,623
1,271
4,741
15,943
10,025
501
8,022
7,677
51,488
0
L
Bacchus
Sidweed4i21
Bacchus
19,203
645
3,368
4,440
26,008
43,824
0
11,166
14,842
36,529
0
L
Zhong Kui
Ummmreally
Zhong Kui
10,641
165
0
2,697
21,212
10,419
2,013
10,456
10,756
23,822
0
W
Ne Zha
18,651
1,330
1,502
7,169
20,351
10,304
3,915
10,111
9,876
0
41,900
W
Neith
bryanap96
Neith
14,393
3,560
751
3,261
15,499
7,986
3,292
9,768
5,428
0
28,207
L
Osiris
elpulgoso0
Osiris
16,391
2,691
2,312
4,270
26,894
34,667
1,065
13,341
13,553
0
26,708
W
Discordia
tinyglaceon
Discordia
24,982
1,757
2,062
3,637
14,049
6,659
1,242
7,176
6,791
47,766
0
W
Guan Yu
x Step Down
Guan Yu
11,554
1,345
7,202
7,331
23,701
34,985
376
8,114
15,092
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,129
Gold Earned
58,342
192
Minions Killed
172
0
Camps Cleared
0
1,587,630
Distance Traveled
1,519,194
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,223
679
78
4
0
323,309
0
L
Thanatos
10,534
585
8
0
0
345,805
0
W
Anubis
13,629
757
54
3
0
305,827
0
L
Bacchus
12,613
701
25
1
0
282,538
0
L
Zhong Kui
10,837
602
44
2
0
249,812
6
W
Ne Zha
12,202
678
36
2
0
319,673
1
W
Neith
12,135
674
32
2
0
314,513
0
L
Osiris
12,135
674
17
1
0
317,730
0
W
Discordia
12,169
676
45
3
0
336,470
0
W
Guan Yu
11,994
666
25
1
0
311,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role