Player Matchup

Pele
Pele
 
Pele
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KingNacho2515
Vulcan
Level 77
God Stats
4W - 8L
1,329 SR
Queue Stats
47W - 54L
1,288 Elo+
Solo
Yemoja
Yemoja
Wabbafetie
Yemoja
Level 29
God Stats
10W - 11L
1,328 SR
Queue Stats
80W - 73L
1,152 Elo+
Party 1
Bellona
Bellona
YayItsShay
Bellona
Level 54
God Stats
48W - 39L
1,431 SR
Queue Stats
338W - 383L
1,249 Elo+
Party 1
Heimdallr
Heimdallr
annie war marie
Heimdallr
Level 49
God Stats
3W - 3L
1,692 SR
Queue Stats
273W - 388L
1,178 Elo+
Solo
Team Averages
Level 51
1,456 SR
1,273 Elo+

VS

Team Averages
Level 66
1,513 SR
1,349 Elo+
Merlin
Merlin
 
Merlin
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
K33ZY007
Tyr
Level 81
God Stats
11W - 10L
1,519 SR
Queue Stats
332W - 356L
1,326 Elo+
Solo
Horus
Horus
KxngzDreyNation
Horus
Level 62
God Stats
3W - 4L
1,431 SR
Queue Stats
76W - 110L
1,316 Elo+
Solo
Izanami
Izanami
SwiftHerecktic
Izanami
Level 54
God Stats
7W - 3L
1,662 SR
Queue Stats
61W - 67L
1,293 Elo+
Solo
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 75
God Stats
425W - 430L
1,455 SR
Queue Stats
426W - 431L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 0
5,454
496
3,468
9,237
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 0
5,444
495
2,083
4,996
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Wabbafetie
Yemoja
9
0 / 1 / 0
5,134
467
3,566
7,491
3,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
YayItsShay
Bellona
9
1 / 0 / 1
5,396
491
4,188
6,721
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
annie war marie
Heimdallr
8
0 / 0 / 2
5,099
464
3,318
1,688
623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 0
6,203
564
5,054
4,244
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,863
442
3,117
7,349
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 1
5,820
529
2,314
5,072
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,835
530
3,810
7,045
2,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
lil jorgerap
Ao Kuang
9
0 / 1 / 0
4,898
445
2,316
6,166
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
3
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
W
Merlin
 
Merlin
1
0
0
1
W
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5
W
1
0
1
1.5
L
Yemoja
Wabbafetie
Yemoja
0
1
0
0
L
Bellona
YayItsShay
Bellona
1
0
1
1.5
L
Heimdallr
annie war marie
Heimdallr
0
0
2
1
W
Ao Kuang
lil jorgerap
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
16,611
30,133
Taken
29,876
13,510
Mitigated
14,705
9,822
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,468
733
0
4,201
9,237
2,932
0
950
8,287
0
32,183
W
Merlin
 
Merlin
5,054
112
0
875
4,244
1,565
0
1,927
2,161
51,991
0
W
3,117
408
0
2,958
7,349
4,768
0
0
7,349
0
19,576
L
2,083
623
0
1,048
4,996
2,172
106
4,104
892
29,719
0
W
2,314
1,199
455
1,834
5,072
3,493
102
1,416
3,656
0
16,308
W
3,810
2,866
0
2,660
7,045
2,849
1,351
2,150
4,895
0
47,562
L
Yemoja
Wabbafetie
Yemoja
3,566
843
357
951
7,491
3,090
0
0
7,491
20,450
0
L
Bellona
YayItsShay
Bellona
4,188
1,348
0
2,965
6,721
4,693
327
2,209
4,512
0
29,866
L
Heimdallr
annie war marie
Heimdallr
3,318
1,736
0
300
1,688
623
519
107
1,581
0
18,143
W
Ao Kuang
lil jorgerap
Ao Kuang
2,316
595
0
422
6,166
2,030
0
0
6,166
21,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
27,619
231
Minions Killed
276
0
Camps Cleared
0
1,006,850
Distance Traveled
1,069,598
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,454
496
66
6
0
247,395
0
W
Merlin
6,203
564
83
8
0
207,757
0
W
Tyr
4,863
442
29
3
0
252,429
2
L
Vulcan
5,444
495
53
5
0
189,783
4
W
Horus
5,820
529
27
2
0
190,815
1
W
Izanami
5,835
530
92
8
0
203,317
0
L
Yemoja
5,134
467
32
3
0
178,232
0
L
Bellona
5,396
491
43
4
0
198,793
4
L
Heimdallr
5,099
464
37
3
0
192,647
0
W
Ao Kuang
4,898
445
45
4
0
215,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role