Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze V
NezuKo_Akuma_
Ah Muzen Cab
Bronze V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,543 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
xZooPhilx
Cthulhu
Bronze III
Level 41
God Stats
5W - 3L
1,747 SR
Queue Stats
10W - 7L
1,600 MMR
Party 2
Chang'e
Chang'e
Gold V
znsxoliGR
Chang'e
Gold V
Level 158
God Stats
12W - 2L
1,759 SR
Queue Stats
15W - 7L
1,779 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,669 SR
1,641 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,606 SR
1,444 MMR
Bellona
Bellona
Silver II
BannerBoy26
Bellona
Silver II
Level 124
God Stats
4W - 3L
1,556 SR
Queue Stats
16W - 30L
1,356 MMR
Party 1
Geb
Geb
Bronze III
FireVenom
Geb
Bronze III
Level 70
God Stats
0W - 3L
1,727 SR
Queue Stats
2W - 10L
1,488 MMR
Party 1
Scylla
Scylla
Bronze III
Nickwright1202
Scylla
Bronze III
Level 86
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 2L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NezuKo_Akuma_
Ah Muzen Cab
15
4 / 0 / 4
9,702
746
14,507
6,297
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
xZooPhilx
Cthulhu
14
4 / 0 / 6
9,905
762
6,571
7,810
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
znsxoliGR
Chang'e
15
2 / 1 / 8
9,257
712
11,704
14,360
6,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasArtioZeusAthenaBacchus

VS

Bans
Nu WaUllrMedusaHou YiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BannerBoy26
Bellona
10
0 / 3 / 1
7,152
550
8,368
15,503
14,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
7,705
593
5,741
13,587
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 0
7,793
599
8,008
8,529
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
BannerBoy26
Bellona
0
3
1
0.17
L
0
5
1
0.1
W
Ah Muzen Cab
NezuKo_Akuma_
Ah Muzen Cab
4
0
4
6
L
1
2
0
0.5
W
Cthulhu
xZooPhilx
Cthulhu
4
0
6
7
W
Chang'e
znsxoliGR
Chang'e
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,782
Damage
22,117
28,467
Taken
37,619
17,897
Mitigated
31,285
17,408
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BannerBoy26
Bellona
8,368
1,628
0
685
15,503
14,270
0
7,952
7,551
0
21,941
L
5,741
821
0
1,144
13,587
13,808
0
5,211
8,376
14,828
0
W
Ah Muzen Cab
NezuKo_Akuma_
Ah Muzen Cab
14,507
6,293
0
2,276
6,297
3,011
1,237
2,670
3,437
0
54,892
L
8,008
322
0
702
8,529
3,207
0
5,112
3,417
27,701
0
W
Cthulhu
xZooPhilx
Cthulhu
6,571
541
400
2,822
7,810
8,086
231
4,565
2,852
21,817
0
W
Chang'e
znsxoliGR
Chang'e
11,704
1,319
3,165
8,745
14,360
6,800
811
6,165
7,826
41,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
22,650
171
Minions Killed
125
11
Camps Cleared
1
783,188
Distance Traveled
691,838
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,152
550
43
3
0
250,353
5
L
Geb
7,705
593
16
1
0
212,379
1
W
Ah Muzen Cab
9,702
746
87
7
6
259,239
3
L
Scylla
7,793
599
66
5
1
229,106
2
W
Cthulhu
9,905
762
26
2
1
272,255
5
W
Chang'e
9,257
712
58
4
4
251,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role