Player Matchup

Neith
Neith
JEEE1931
Neith
Level 88
God Stats
9W - 4L
1,674 SR
Queue Stats
469W - 489L
1,550 Elo+
Solo
Ah Puch
Ah Puch
RisK 270
Ah Puch
Level 109
God Stats
69W - 43L
1,559 SR
Queue Stats
109W - 102L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RodrigoDolo
Morgan Le Fay
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,492 Elo+
Solo
Xing Tian
Xing Tian
Strawce
Xing Tian
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,497 Elo+
Solo
Nemesis
Nemesis
Sxcondszn
Nemesis
Level 116
God Stats
22W - 25L
1,540 SR
Queue Stats
188W - 201L
1,551 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,511 Elo+

VS

Team Averages
Level 131
1,617 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Rave_Starr
Lancelot
Level 147
God Stats
0W - 2L
1,717 SR
Queue Stats
112W - 106L
1,529 Elo+
Solo
Bastet
Bastet
RobbySin
Bastet
Level 133
God Stats
7W - 3L
1,821 SR
Queue Stats
115W - 132L
1,521 Elo+
Solo
Chang'e
Chang'e
Thelight23
Chang'e
Level 107
God Stats
14W - 20L
1,549 SR
Queue Stats
119W - 107L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JEEE1931
Neith
16
0 / 0 / 6
10,227
930
10,500
8,362
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RisK 270
Ah Puch
16
2 / 1 / 3
10,505
955
9,510
7,321
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
RodrigoDolo
Morgan Le Fay
16
2 / 0 / 3
10,594
963
9,405
5,712
2,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Strawce
Xing Tian
16
1 / 0 / 6
11,548
1,050
9,711
17,196
20,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Sxcondszn
Nemesis
16
3 / 0 / 5
11,045
1,004
8,102
6,135
2,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

255

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
0 / 0 / 0
9,715
883
8,360
4,831
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
 
Poseidon
15
0 / 2 / 0
9,590
872
5,889
6,417
2,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Rave_Starr
Lancelot
15
0 / 2 / 1
9,845
895
7,336
13,272
6,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bastet
RobbySin
Bastet
16
0 / 1 / 1
10,238
931
10,463
9,889
4,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Thelight23
Chang'e
16
1 / 3 / 0
10,580
962
9,376
15,765
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
8
Kills
1
1
Deaths
8
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
L
Poseidon
 
Poseidon
0
2
0
0
W
Neith
JEEE1931
Neith
0
0
6
3
L
Lancelot
Rave_Starr
Lancelot
0
2
1
0.25
W
Ah Puch
RisK 270
Ah Puch
2
1
3
3.5
L
Bastet
RobbySin
Bastet
0
1
1
0.5
W
Morgan Le Fay
RodrigoDolo
Morgan Le Fay
2
0
3
3.5
W
Xing Tian
Strawce
Xing Tian
1
0
6
4
W
Nemesis
Sxcondszn
Nemesis
3
0
5
5.5
L
Chang'e
Thelight23
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,228
Damage
41,424
44,726
Taken
50,174
32,458
Mitigated
21,759
5,576
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,360
284
0
0
4,831
1,915
0
1,514
3,204
23,947
0
L
Poseidon
 
Poseidon
5,889
540
0
222
6,417
2,963
0
4,680
1,693
19,911
0
W
Neith
JEEE1931
Neith
10,500
2,692
0
1,420
8,362
3,902
0
4,435
3,807
0
31,080
L
Lancelot
Rave_Starr
Lancelot
7,336
778
0
363
13,272
6,028
0
8,117
4,956
0
15,662
W
Ah Puch
RisK 270
Ah Puch
9,510
53
0
442
7,321
2,820
0
2,524
4,723
21,030
0
L
Bastet
RobbySin
Bastet
10,463
1,793
0
1,420
9,889
4,247
0
5,047
4,663
0
25,164
W
Morgan Le Fay
RodrigoDolo
Morgan Le Fay
9,405
269
244
845
5,712
2,295
0
2,367
3,305
35,232
0
W
Xing Tian
Strawce
Xing Tian
9,711
632
0
1,513
17,196
20,684
0
11,621
5,257
26,427
0
W
Nemesis
Sxcondszn
Nemesis
8,102
1,136
0
1,112
6,135
2,757
0
2,052
4,009
0
24,957
L
Chang'e
Thelight23
Chang'e
9,376
244
2,374
4,091
15,765
6,606
0
9,268
6,294
45,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,919
Gold Earned
49,968
238
Minions Killed
238
9
Camps Cleared
8
1,072,835
Distance Traveled
1,097,936
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,715
883
45
4
2
226,922
0
L
Poseidon
9,590
872
26
2
1
155,713
0
W
Neith
10,227
930
64
6
1
190,588
2
L
Lancelot
9,845
895
17
2
2
249,103
0
W
Ah Puch
10,505
955
31
3
2
217,569
0
L
Bastet
10,238
931
51
5
3
253,081
1
W
Morgan Le Fay
10,594
963
65
6
0
235,989
0
W
Xing Tian
11,548
1,050
39
4
3
212,731
0
W
Nemesis
11,045
1,004
39
4
3
215,958
2
L
Chang'e
10,580
962
99
9
0
213,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role