Player Matchup

King Arthur
King Arthur
Cybercat954
King Arthur
Level 99
God Stats
3W - 5L
1,384 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
Rockman1914
Jormungandr
Level 17
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 3L
952 Elo+
Party 1
Charybdis
Charybdis
TOASTMASTER7
Charybdis
Level 116
God Stats
1W - 0L
1,277 SR
Queue Stats
3W - 2L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Therealist1ne
Tsukuyomi
Level 53
God Stats
2W - 9L
1,203 SR
Queue Stats
116W - 130L
1,460 Elo+
Solo
Tiamat
Tiamat
blazey171
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,317 Elo+
Party 1
Team Averages
Level 81
1,335 SR
1,296 Elo+

VS

Team Averages
Level 48
1,471 SR
1,280 Elo+
Da Ji
Da Ji
 
Da Ji
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
DashFD
Yu Huang
Level 61
God Stats
4W - 7L
1,388 SR
Queue Stats
171W - 330L
1,261 Elo+
Party 3
Cernunnos
Cernunnos
Stërry
Cernunnos
Level 55
God Stats
3W - 3L
1,466 SR
Queue Stats
162W - 265L
1,332 Elo+
Party 3
Freya
Freya
hdshyy
Freya
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2
Arachne
Arachne
x_ErTy
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cybercat954
King Arthur
13
7 / 1 / 0
7,557
630
6,111
6,398
4,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Jormungandr
Rockman1914
Jormungandr
10
0 / 2 / 1
5,987
499
1,799
8,223
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
TOASTMASTER7
Charybdis
9
1 / 3 / 0
5,557
463
3,990
6,957
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Therealist1ne
Tsukuyomi
9
2 / 2 / 1
5,956
496
2,593
9,001
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
blazey171
Tiamat
10
3 / 1 / 0
6,530
544
4,558
6,523
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
4 / 3 / 0
6,020
502
3,598
9,020
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
DashFD
Yu Huang
9
0 / 5 / 3
5,501
458
2,022
6,436
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Stërry
Cernunnos
12
3 / 0 / 1
6,486
541
5,969
7,650
3,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
hdshyy
Freya
9
0 / 4 / 1
5,339
445
2,422
8,935
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
x_ErTy
Arachne
7
0 / 1 / 1
4,982
415
99
4,679
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
13
Kills
7
9
Deaths
13
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
0
1.33
W
King Arthur
Cybercat954
King Arthur
7
1
0
7
L
Yu Huang
DashFD
Yu Huang
0
5
3
0.3
W
Jormungandr
Rockman1914
Jormungandr
0
2
1
0.25
L
Cernunnos
Stërry
Cernunnos
3
0
1
3.5
W
Charybdis
TOASTMASTER7
Charybdis
1
3
0
0.33
W
Tsukuyomi
Therealist1ne
Tsukuyomi
2
2
1
1.25
W
Tiamat
blazey171
Tiamat
3
1
0
3
L
Freya
hdshyy
Freya
0
4
1
0.13
L
Arachne
x_ErTy
Arachne
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,051
Damage
14,110
37,102
Taken
36,720
18,768
Mitigated
13,662
7,076
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,598
877
0
709
9,020
3,365
0
510
7,806
0
28,873
W
King Arthur
Cybercat954
King Arthur
6,111
351
0
270
6,398
4,228
710
1,193
5,205
0
50,402
L
Yu Huang
DashFD
Yu Huang
2,022
105
0
1,027
6,436
2,065
499
257
6,179
25,293
0
W
Jormungandr
Rockman1914
Jormungandr
1,799
513
0
668
8,223
5,440
112
71
8,152
27,799
0
L
Cernunnos
Stërry
Cernunnos
5,969
2,708
0
4,393
7,650
3,031
695
1,648
6,002
0
52,472
W
Charybdis
TOASTMASTER7
Charybdis
3,990
2,677
0
1,356
6,957
2,335
687
431
6,526
0
38,333
W
Tsukuyomi
Therealist1ne
Tsukuyomi
2,593
890
0
3,672
9,001
3,158
564
585
8,416
0
30,400
W
Tiamat
blazey171
Tiamat
4,558
611
0
1,110
6,523
3,607
549
2,164
4,359
33,537
0
L
Freya
hdshyy
Freya
2,422
880
0
2,959
8,935
3,255
594
3,765
5,170
25,470
0
L
Arachne
x_ErTy
Arachne
99
74
0
1,706
4,679
1,946
0
177
4,502
0
21,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,587
Gold Earned
28,328
309
Minions Killed
273
0
Camps Cleared
0
1,090,975
Distance Traveled
1,008,650
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,020
502
41
3
0
247,679
0
W
King Arthur
7,557
630
83
7
0
234,124
0
L
Yu Huang
5,501
458
48
4
0
197,878
1
W
Jormungandr
5,987
499
45
4
0
222,025
0
L
Cernunnos
6,486
541
94
8
0
216,894
1
W
Charybdis
5,557
463
68
6
0
198,956
2
W
Tsukuyomi
5,956
496
56
5
0
236,846
4
W
Tiamat
6,530
544
57
5
0
199,024
1
L
Freya
5,339
445
48
4
0
181,840
0
L
Arachne
4,982
415
42
4
0
164,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role