Player Matchup

Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BigBeppi
Anhur
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 99L
1,397 Elo+
Solo
Janus
Janus
Bubenchick
Janus
Level 109
God Stats
1W - 1L
1,762 SR
Queue Stats
31W - 44L
1,405 Elo+
Solo
Team Averages
Level 99
1,587 SR
1,434 Elo+

VS

Team Averages
Level 87
1,397 SR
1,336 Elo+
Vamana
Vamana
Acccident
Vamana
Level 69
God Stats
1W - 1L
1,397 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 1
Serqet
Serqet
Biteyowski
Serqet
Level 125
God Stats
1W - 0L
1,295 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 1
Hades
Hades
technocica
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,112 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
1 / 7 / 3
11,364
598
8,492
19,037
7,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
BigBeppi
Anhur
15
0 / 6 / 5
11,205
590
11,766
17,131
6,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
17
4 / 5 / 3
12,704
669
21,058
12,708
4,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Acccident
Vamana
18
4 / 2 / 8
12,913
680
8,250
19,826
17,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Biteyowski
Serqet
20
11 / 1 / 7
14,539
765
21,929
15,830
5,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
18
3 / 4 / 13
12,667
667
11,448
21,510
11,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
5
Kills
18
18
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
7
3
0.36
W
Vamana
Acccident
Vamana
4
2
8
4
L
Anhur
BigBeppi
Anhur
0
6
5
0.42
W
Serqet
Biteyowski
Serqet
11
1
7
14.5
L
Janus
4
5
3
1.1
W
Hades
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,316
Damage
41,627
48,876
Taken
57,166
18,274
Mitigated
34,982
7,119
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,492
1,256
0
3,438
19,037
7,634
0
5,279
13,108
0
31,295
W
Vamana
Acccident
Vamana
8,250
2,969
321
4,869
19,826
17,927
933
7,453
12,373
0
42,277
L
Anhur
BigBeppi
Anhur
11,766
3,981
0
3,048
17,131
6,476
762
3,901
12,906
0
36,057
W
Serqet
Biteyowski
Serqet
21,929
5,408
0
875
15,830
5,966
1,690
5,959
9,871
0
53,350
L
Janus
21,058
829
0
633
12,708
4,164
0
3,288
7,809
71,039
0
W
Hades
11,448
830
472
4,896
21,510
11,089
270
8,516
12,994
32,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,273
Gold Earned
40,119
194
Minions Killed
166
9
Camps Cleared
7
934,738
Distance Traveled
1,101,149
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,364
598
49
3
6
307,640
6
W
Vamana
12,913
680
47
2
1
339,172
3
L
Anhur
11,205
590
48
3
0
319,366
6
W
Serqet
14,539
765
85
4
6
415,626
4
L
Janus
12,704
669
97
5
3
307,732
3
W
Hades
12,667
667
34
2
0
346,351
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role