Player Matchup

Hercules
Hercules
Buffbrah
Hercules
Level 69
God Stats
52W - 49L
1,474 SR
Queue Stats
168W - 203L
1,424 Elo+
Party 1
Loki
Loki
El Piruslirus
Loki
Level 134
God Stats
11W - 12L
1,612 SR
Queue Stats
343W - 385L
1,490 Elo+
Solo
Izanami
Izanami
Tdunn565
Izanami
Level 37
God Stats
18W - 16L
1,464 SR
Queue Stats
223W - 283L
1,486 Elo+
Party 1
Ra
Ra
l3MCxFENNEC
Ra
Level 83
God Stats
3W - 3L
1,590 SR
Queue Stats
112W - 117L
1,429 Elo+
Solo
Lancelot
Lancelot
zombieeeeeeeee
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Team Averages
Level 68
1,528 SR
1,400 Elo+

VS

Team Averages
Level 109
1,557 SR
1,470 Elo+
Nemesis
Nemesis
Bongwwater
Nemesis
Level 157
God Stats
3W - 4L
1,193 SR
Queue Stats
150W - 142L
1,404 Elo+
Solo
Danzaburou
Danzaburou
CannizzBro
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 62L
1,543 Elo+
Solo
Nike
Nike
Datguymain
Nike
Level 122
God Stats
13W - 5L
1,927 SR
Queue Stats
166W - 183L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
SOFRITO_MOJITO
Nu Wa
Level 58
God Stats
7W - 2L
1,636 SR
Queue Stats
107W - 125L
1,481 Elo+
Party 2
Poseidon
Poseidon
howhow326
Poseidon
Level 123
God Stats
2W - 3L
1,529 SR
Queue Stats
77W - 80L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Buffbrah
Hercules
17
6 / 3 / 3
10,685
712
10,540
23,593
32,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 2 / 3
9,565
638
4,466
7,096
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Tdunn565
Izanami
18
4 / 4 / 2
11,125
742
9,002
15,904
7,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 1 / 5
10,557
704
7,160
11,589
7,823
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
12
0 / 1 / 3
8,247
550
518
2,889
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bongwwater
Nemesis
18
4 / 4 / 5
11,122
741
10,008
11,945
7,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
CannizzBro
Danzaburou
17
1 / 1 / 7
10,442
696
8,326
8,440
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 3
10,887
726
11,000
17,233
13,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
2 / 2 / 2
10,506
700
10,451
5,933
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
howhow326
Poseidon
18
1 / 2 / 5
11,017
734
10,988
6,013
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
13
Kills
11
11
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bongwwater
Nemesis
4
4
5
1.63
L
Hercules
Buffbrah
Hercules
6
3
3
2.5
W
Danzaburou
CannizzBro
Danzaburou
1
1
7
4.5
W
3
4
3
1.13
L
2
2
3
1.75
W
2
2
2
1.5
L
Izanami
Tdunn565
Izanami
4
4
2
1.25
W
Poseidon
howhow326
Poseidon
1
2
5
1.75
L
1
1
5
3.5
L
Lancelot
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,686
Damage
50,773
61,071
Taken
49,564
51,083
Mitigated
30,621
13,297
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bongwwater
Nemesis
10,008
4,034
0
1,044
11,945
7,952
0
689
11,132
0
34,832
L
Hercules
Buffbrah
Hercules
10,540
2,941
0
5,407
23,593
32,096
0
8,013
15,075
0
23,616
W
Danzaburou
CannizzBro
Danzaburou
8,326
3,019
362
2,056
8,440
3,840
1,252
2,194
6,040
0
22,263
W
11,000
2,620
0
3,536
17,233
13,961
1,279
2,304
14,541
0
49,668
L
4,466
892
0
723
7,096
2,637
0
1,593
5,318
0
21,228
W
10,451
1,767
0
114
5,933
2,727
900
1,726
4,167
25,675
0
L
Izanami
Tdunn565
Izanami
9,002
5,246
0
2,703
15,904
7,367
1,437
5,670
10,096
0
50,060
W
Poseidon
howhow326
Poseidon
10,988
1,708
0
250
6,013
2,141
2,991
247
5,654
58,148
0
L
7,160
774
1,331
3,133
11,589
7,823
0
3,397
7,952
53,047
0
L
Lancelot
518
106
0
0
2,889
1,160
0
1,536
1,191
0
3,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
53,974
293
Minions Killed
298
0
Camps Cleared
0
1,146,551
Distance Traveled
1,515,207
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,122
741
43
3
0
310,744
1
L
Hercules
10,685
712
25
2
0
293,936
0
W
Danzaburou
10,442
696
26
2
0
276,420
0
W
Nike
10,887
726
82
5
0
349,354
0
L
Loki
9,565
638
46
3
0
216,368
1
W
Nu Wa
10,506
700
48
3
0
289,820
0
L
Izanami
11,125
742
115
8
0
261,537
1
W
Poseidon
11,017
734
99
7
0
288,869
1
L
Ra
10,557
704
102
7
0
282,864
0
L
Lancelot
8,247
550
5
0
0
91,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role