Player Matchup

Achilles
Achilles
ASLEEPINGDEMON1
Achilles
Level 8
God Stats
5W - 4L
1,706 SR
Queue Stats
9W - 17L
1,279 Elo+
Party 2
Khepri
Khepri
MimSenpai
Khepri
Level 66
God Stats
6W - 12L
1,089 SR
Queue Stats
112W - 150L
1,394 Elo+
Party 4
Susano
Susano
NoeS97
Susano
Level 63
God Stats
7W - 10L
1,389 SR
Queue Stats
70W - 72L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jmmkg
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 164L
1,423 Elo+
Party 4
Izanami
Izanami
mimimimir
Izanami
Level 65
God Stats
2W - 4L
1,704 SR
Queue Stats
59W - 93L
1,341 Elo+
Party 4
Team Averages
Level 62
1,477 SR
1,370 Elo+

VS

Team Averages
Level 60
1,550 SR
1,392 Elo+
Pele
Pele
HantusMg
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,297 Elo+
Party 3
Vulcan
Vulcan
Limiteded
Vulcan
Level 129
God Stats
7W - 5L
1,539 SR
Queue Stats
198W - 230L
1,386 Elo+
Solo
Danzaburou
Danzaburou
LombaxTom
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
WorstScrub
Aphrodite
Level 69
God Stats
6W - 2L
1,854 SR
Queue Stats
25W - 22L
1,484 Elo+
Party 1
King Arthur
King Arthur
tytan2424
King Arthur
Level 65
God Stats
3W - 0L
1,358 SR
Queue Stats
44W - 48L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
1 / 6 / 2
11,549
373
7,758
32,562
46,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
MimSenpai
Khepri
16
0 / 4 / 7
11,671
376
10,739
29,475
38,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
NoeS97
Susano
20
3 / 9 / 5
13,618
439
20,211
33,271
15,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
jmmkg
Morgan Le Fay
18
1 / 5 / 4
12,267
396
27,539
24,734
10,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
mimimimir
Izanami
19
4 / 5 / 4
12,498
403
13,951
23,431
10,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
4 / 2 / 9
14,492
467
18,756
26,658
16,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
Limiteded
Vulcan
20
13 / 0 / 4
17,442
563
40,878
11,248
5,714
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LombaxTom
Danzaburou
20
3 / 3 / 9
14,144
456
18,156
34,745
15,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
WorstScrub
Aphrodite
20
3 / 4 / 9
13,674
441
14,674
30,463
15,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
tytan2424
King Arthur
20
6 / 0 / 10
14,674
473
20,064
26,484
35,157
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
29
29
Deaths
9
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
6
2
0.33
W
Pele
4
2
9
4.25
W
Vulcan
Limiteded
Vulcan
13
0
4
15
W
Danzaburou
LombaxTom
Danzaburou
3
3
9
2.5
L
Khepri
MimSenpai
Khepri
0
4
7
0.88
L
Susano
NoeS97
Susano
3
9
5
0.61
W
Aphrodite
WorstScrub
Aphrodite
3
4
9
1.88
L
Morgan Le Fay
jmmkg
Morgan Le Fay
1
5
4
0.6
L
Izanami
mimimimir
Izanami
4
5
4
1.2
W
King Arthur
tytan2424
King Arthur
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,198
Damage
112,528
143,473
Taken
129,598
122,365
Mitigated
88,318
25,585
Healing
54,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,758
1,664
0
885
32,562
46,737
351
7,860
24,212
0
65,120
W
Pele
18,756
3,385
0
5,582
26,658
16,509
500
6,803
19,549
0
138,459
W
Vulcan
Limiteded
Vulcan
40,878
7,809
0
983
11,248
5,714
740
4,530
6,351
200,630
0
W
Danzaburou
LombaxTom
Danzaburou
18,156
8,059
0
11,957
34,745
15,067
3,552
10,873
23,531
0
106,854
L
Khepri
MimSenpai
Khepri
10,739
431
0
4,037
29,475
38,733
150
13,470
15,851
39,428
0
L
Susano
NoeS97
Susano
20,211
1,721
0
8,620
33,271
15,303
0
11,511
21,751
0
125,326
W
Aphrodite
WorstScrub
Aphrodite
14,674
1,574
14,333
20,716
30,463
15,871
1,316
12,721
17,372
91,414
0
L
Morgan Le Fay
jmmkg
Morgan Le Fay
27,539
596
234
4,815
24,734
10,850
578
14,108
10,626
110,923
0
L
Izanami
mimimimir
Izanami
13,951
8,266
0
6,994
23,431
10,742
472
8,997
14,434
0
98,647
W
King Arthur
tytan2424
King Arthur
20,064
2,415
0
1,318
26,484
35,157
264
6,028
20,314
449
81,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,603
Gold Earned
74,426
615
Minions Killed
747
0
Camps Cleared
0
2,740,760
Distance Traveled
3,048,586
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,549
373
88
3
0
530,711
2
W
Pele
14,492
467
139
4
0
697,383
4
W
Vulcan
17,442
563
252
8
0
613,156
0
W
Danzaburou
14,144
456
131
4
0
576,267
13
L
Khepri
11,671
376
45
1
0
568,340
6
L
Susano
13,618
439
145
5
0
632,602
6
W
Aphrodite
13,674
441
115
4
0
576,248
4
L
Morgan Le Fay
12,267
396
178
6
0
523,168
2
L
Izanami
12,498
403
159
5
0
485,939
4
W
King Arthur
14,674
473
110
4
0
585,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role