Player Matchup

Hera
Hera
Beansack
Hera
Level 149
God Stats
8W - 4L
1,681 SR
Queue Stats
239W - 249L
1,453 Elo+
Solo
Scylla
Scylla
BloodPidgeon
Scylla
Level 108
God Stats
4W - 1L
1,616 SR
Queue Stats
110W - 118L
1,491 Elo+
Party 2
Sol
Sol
FunnyRock00
Sol
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 77L
1,509 Elo+
Party 2
Achilles
Achilles
GladiOolus
Achilles
Level 88
God Stats
1W - 3L
1,101 SR
Queue Stats
149W - 141L
1,515 Elo+
Solo
Neith
Neith
Storba
Neith
Level 108
God Stats
4W - 4L
1,471 SR
Queue Stats
228W - 223L
1,446 Elo+
Solo
Team Averages
Level 103
1,474 SR
1,483 Elo+

VS

Team Averages
Level 117
1,402 SR
1,462 Elo+
Ullr
Ullr
WIR0708
Ullr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Yu Huang
Yu Huang
bioryan1999
Yu Huang
Level 124
God Stats
3W - 6L
1,380 SR
Queue Stats
179W - 216L
1,505 Elo+
Party 1
Thor
Thor
lenaersb
Thor
Level 133
God Stats
11W - 34L
1,220 SR
Queue Stats
348W - 423L
1,454 Elo+
Party 1
Scylla
Scylla
skull_interfere
Scylla
Level 159
God Stats
1W - 4L
1,270 SR
Queue Stats
312W - 394L
1,443 Elo+
Party 1
Raijin
Raijin
svennaki
Raijin
Level 119
God Stats
8W - 9L
1,641 SR
Queue Stats
169W - 228L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 3 / 9
8,450
845
8,856
8,472
3,805
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
15
4 / 3 / 6
8,740
874
7,665
7,573
3,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 9
8,368
837
5,947
6,617
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
GladiOolus
Achilles
14
4 / 2 / 5
8,444
844
4,349
10,948
13,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Storba
Neith
16
5 / 2 / 9
9,149
915
13,000
9,547
4,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
WIR0708
Ullr
12
0 / 5 / 7
6,810
681
1,974
9,860
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
bioryan1999
Yu Huang
14
2 / 4 / 4
7,403
740
7,803
8,277
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
14
8 / 4 / 2
8,636
864
7,456
9,367
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 3
7,509
751
8,405
6,491
2,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
svennaki
Raijin
14
0 / 3 / 7
7,184
718
7,481
8,532
3,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
19
Kills
11
11
Deaths
19
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
3
3
9
2.5
W
Scylla
4
3
6
2.33
W
3
1
9
7.5
W
Achilles
GladiOolus
Achilles
4
2
5
3.25
W
Neith
Storba
Neith
5
2
9
4.75
L
Ullr
WIR0708
Ullr
0
5
7
0.7
L
Yu Huang
bioryan1999
Yu Huang
2
4
4
1
L
Thor
8
4
2
2.25
L
1
3
3
0.83
L
Raijin
svennaki
Raijin
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
33,119
43,157
Taken
42,527
28,699
Mitigated
17,944
18,354
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,856
772
1,776
1,624
8,472
3,805
122
4,857
3,615
18,245
0
W
Scylla
7,665
432
1,548
856
7,573
3,200
1,241
3,582
3,991
15,656
0
W
5,947
578
1,482
2,299
6,617
3,256
2,857
4,854
1,763
14,851
0
W
Achilles
GladiOolus
Achilles
4,349
268
2,321
1,994
10,948
13,912
198
5,276
5,672
0
10,116
W
Neith
Storba
Neith
13,000
3,044
1,105
3,349
9,547
4,526
828
5,120
4,427
0
26,841
L
Ullr
WIR0708
Ullr
1,974
577
0
193
9,860
3,914
189
5,867
3,993
0
4,610
L
Yu Huang
bioryan1999
Yu Huang
7,803
678
392
580
8,277
3,522
400
3,491
4,786
17,854
0
L
Thor
7,456
345
2,556
1,874
9,367
4,222
0
4,324
5,043
0
12,966
L
8,405
405
797
790
6,491
2,913
0
4,263
2,228
23,094
0
L
Raijin
svennaki
Raijin
7,481
438
1,211
1,235
8,532
3,373
0
4,523
4,009
18,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
37,542
97
Minions Killed
94
0
Camps Cleared
0
980,260
Distance Traveled
911,238
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,450
845
26
3
0
166,734
0
W
Scylla
8,740
874
12
1
0
205,239
0
W
Sol
8,368
837
19
2
0
203,412
0
W
Achilles
8,444
844
10
1
0
213,028
4
W
Neith
9,149
915
30
3
0
191,847
0
L
Ullr
6,810
681
6
1
0
177,974
0
L
Yu Huang
7,403
740
17
2
0
177,363
0
L
Thor
8,636
864
8
1
0
196,267
0
L
Scylla
7,509
751
32
3
0
179,955
0
L
Raijin
7,184
718
31
3
0
179,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role