Player Matchup

Hades
Hades
Fratio60
Hades
Level 51
God Stats
9W - 7L
1,511 SR
Queue Stats
129W - 152L
1,372 Elo+
Party 1
Bacchus
Bacchus
JuIio1734
Bacchus
Level 85
God Stats
15W - 10L
1,552 SR
Queue Stats
78W - 89L
1,404 Elo+
Party 2
Osiris
Osiris
MrCristolleur
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 83L
1,335 Elo+
Party 1
Chernobog
Chernobog
NoLuck98
Chernobog
Level 104
God Stats
65W - 52L
1,590 SR
Queue Stats
144W - 152L
1,491 Elo+
Party 2
Pele
Pele
Simon32321
Pele
Level 35
God Stats
42W - 38L
1,522 SR
Queue Stats
58W - 64L
1,436 Elo+
Party 2
Team Averages
Level 63
1,535 SR
1,408 Elo+

VS

Team Averages
Level 57
1,429 SR
1,377 Elo+
Olorun
Olorun
AnimatedVermin
Olorun
Level 29
God Stats
6W - 10L
1,342 SR
Queue Stats
11W - 16L
1,314 Elo+
Party 3
Ullr
Ullr
ISeeDeadpeep659
Ullr
Level 100
God Stats
26W - 31L
1,491 SR
Queue Stats
377W - 415L
1,410 Elo+
Party 4
Mercury
Mercury
Slick1394891
Mercury
Level 14
God Stats
2W - 3L
1,442 SR
Queue Stats
51W - 57L
1,303 Elo+
Party 4
Bacchus
Bacchus
StogieNetram
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Winter59800
Sun Wukong
Level 43
God Stats
1W - 4L
1,367 SR
Queue Stats
179W - 182L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fratio60
Hades
15
6 / 1 / 5
9,408
588
12,016
12,235
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
JuIio1734
Bacchus
14
4 / 0 / 5
8,961
560
5,157
10,259
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 6
7,868
492
4,730
9,174
8,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
NoLuck98
Chernobog
15
4 / 0 / 4
9,237
577
12,038
8,878
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 5
8,125
508
6,046
10,610
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,363
335
2,485
6,918
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 5 / 0
6,694
418
5,794
13,055
5,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Slick1394891
Mercury
13
0 / 4 / 2
7,571
473
4,208
11,925
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
StogieNetram
Bacchus
10
0 / 2 / 1
6,282
393
5,291
13,194
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Winter59800
Sun Wukong
12
1 / 2 / 0
7,084
443
3,081
10,645
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
2
2
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hades
Fratio60
Hades
6
1
5
8.5
L
1
5
0
0.2
W
Bacchus
JuIio1734
Bacchus
4
0
5
6.5
W
0
1
6
3
W
Chernobog
NoLuck98
Chernobog
4
0
4
6
W
3
0
5
5.5
L
Mercury
Slick1394891
Mercury
0
4
2
0.25
L
Bacchus
StogieNetram
Bacchus
0
2
1
0.25
L
Sun Wukong
Winter59800
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
20,859
51,156
Taken
55,737
35,510
Mitigated
33,600
25,612
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,485
1,472
223
638
6,918
2,059
0
1,750
5,168
16,151
0
W
Hades
Fratio60
Hades
12,016
758
1,042
7,664
12,235
7,212
1,236
447
11,752
70,778
0
L
5,794
2,725
0
1,779
13,055
5,237
0
8,057
4,998
0
40,936
W
Bacchus
JuIio1734
Bacchus
5,157
367
541
3,563
10,259
10,382
306
3,220
7,012
30,514
0
W
4,730
1,333
0
4,082
9,174
8,236
528
1,238
7,593
0
31,413
W
Chernobog
NoLuck98
Chernobog
12,038
8,084
0
4,668
8,878
4,171
2,051
2,738
6,140
0
78,034
W
6,046
625
0
4,052
10,610
5,509
1,171
133
10,477
0
62,368
L
Mercury
Slick1394891
Mercury
4,208
1,470
0
1,633
11,925
4,911
0
1,857
10,068
0
69,742
L
Bacchus
StogieNetram
Bacchus
5,291
924
333
2,635
13,194
13,389
0
2,842
10,352
21,537
0
L
Sun Wukong
Winter59800
Sun Wukong
3,081
389
0
4,100
10,645
8,004
0
2,667
7,978
0
41,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
32,994
424
Minions Killed
270
0
Camps Cleared
0
1,599,779
Distance Traveled
1,366,978
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,363
335
23
1
0
173,168
0
W
Hades
9,408
588
125
8
0
320,958
1
L
Ullr
6,694
418
53
3
0
288,653
2
W
Bacchus
8,961
560
36
2
0
280,924
5
W
Osiris
7,868
492
50
3
0
299,008
1
W
Chernobog
9,237
577
123
8
0
302,972
2
W
Pele
8,125
508
90
6
0
395,917
0
L
Mercury
7,571
473
111
7
0
329,666
4
L
Bacchus
6,282
393
28
2
0
270,991
2
L
Sun Wukong
7,084
443
55
3
0
304,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role