Player Matchup

Atlas
Atlas
Dada4565
Atlas
Level 89
God Stats
5W - 3L
1,687 SR
Queue Stats
22W - 37L
1,335 Elo+
Party 2
Izanami
Izanami
EhyTia
Izanami
Level 65
God Stats
3W - 2L
1,692 SR
Queue Stats
22W - 35L
1,333 Elo+
Party 2
Ra
Ra
NovyTheDog
Ra
Level 78
God Stats
1W - 8L
1,242 SR
Queue Stats
135W - 182L
1,366 Elo+
Solo
Team Averages
Level 77
1,540 SR
1,345 Elo+

VS

Team Averages
Level 120
1,556 SR
1,440 Elo+
Bastet
Bastet
Carnage54290
Bastet
Level 156
God Stats
19W - 10L
1,669 SR
Queue Stats
66W - 58L
1,511 Elo+
Solo
Cthulhu
Cthulhu
MoggyCat73
Cthulhu
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 29L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
SeRiDeS
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dada4565
Atlas
10
0 / 3 / 3
6,103
678
5,379
11,205
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
EhyTia
Izanami
10
3 / 2 / 0
6,582
731
5,821
9,133
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 5 / 2
5,325
592
1,933
5,756
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
6 / 1 / 4
7,505
834
9,657
6,427
2,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
MoggyCat73
Cthulhu
11
0 / 0 / 7
6,973
775
3,317
8,867
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SeRiDeS
Zhong Kui
12
4 / 2 / 5
7,869
874
9,915
9,188
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
1
4
8
L
Atlas
Dada4565
Atlas
0
3
3
0.5
L
Izanami
EhyTia
Izanami
3
2
0
1.5
W
Cthulhu
MoggyCat73
Cthulhu
0
0
7
3.5
L
0
5
2
0.2
W
Zhong Kui
SeRiDeS
Zhong Kui
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,133
Damage
22,889
26,094
Taken
24,482
14,915
Mitigated
16,608
3,401
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,657
1,284
31
1,091
6,427
2,571
270
1,786
4,641
0
23,110
L
Atlas
Dada4565
Atlas
5,379
1,989
107
1,588
11,205
8,885
0
5,965
5,240
14,285
0
L
Izanami
EhyTia
Izanami
5,821
4,220
0
1,199
9,133
4,007
0
5,125
4,008
0
17,342
W
Cthulhu
MoggyCat73
Cthulhu
3,317
332
525
1,851
8,867
8,068
125
3,088
5,779
11,008
0
L
1,933
161
16
491
5,756
2,023
0
2,214
3,542
9,573
0
W
Zhong Kui
SeRiDeS
Zhong Kui
9,915
1,783
0
3,387
9,188
5,969
547
2,845
6,343
40,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,010
Gold Earned
22,347
76
Minions Killed
123
0
Camps Cleared
8
368,326
Distance Traveled
541,663
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,505
834
25
3
4
205,671
0
L
Atlas
6,103
678
18
2
0
148,034
1
L
Izanami
6,582
731
42
5
0
135,828
1
W
Cthulhu
6,973
775
21
2
0
180,034
0
L
Ra
5,325
592
16
2
0
84,464
0
W
Zhong Kui
7,869
874
77
9
4
155,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role