Player Matchup

Bellona
Bellona
FFS--Mikey
Bellona
Level 105
God Stats
28W - 28L
1,461 SR
Queue Stats
945W - 925L
1,473 Elo+
Party 3
Thanatos
Thanatos
HighKingSalty
Thanatos
Level 13
God Stats
5W - 3L
1,617 SR
Queue Stats
23W - 19L
1,524 Elo+
Party 3
Anubis
Anubis
Lavender719
Anubis
Level 42
God Stats
1W - 3L
1,321 SR
Queue Stats
43W - 51L
1,345 Elo+
Party 1
Neith
Neith
Spiritualife
Neith
Level 109
God Stats
34W - 32L
1,344 SR
Queue Stats
54W - 59L
1,365 Elo+
Party 1
Ymir
Ymir
TheChampp
Ymir
Level 45
God Stats
11W - 9L
1,673 SR
Queue Stats
105W - 103L
1,435 Elo+
Party 3
Team Averages
Level 63
1,483 SR
1,429 Elo+

VS

Team Averages
Level 59
1,467 SR
1,405 Elo+
Poseidon
Poseidon
MShishou_VL
Poseidon
Level 37
God Stats
0W - 3L
1,292 SR
Queue Stats
22W - 30L
1,382 Elo+
Solo
Neith
Neith
Sam4raClose
Neith
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 10L
1,253 Elo+
Party 2
Artio
Artio
bolinhoboy
Artio
Level 107
God Stats
7W - 6L
1,620 SR
Queue Stats
86W - 100L
1,419 Elo+
Party 2
Horus
Horus
chukom
Horus
Level 34
God Stats
11W - 12L
1,631 SR
Queue Stats
93W - 112L
1,472 Elo+
Solo
Pele
Pele
yLuigi Maat
Pele
Level 108
God Stats
0W - 1L
1,289 SR
Queue Stats
110W - 116L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FFS--Mikey
Bellona
18
7 / 2 / 5
11,862
565
16,319
19,791
18,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
HighKingSalty
Thanatos
19
15 / 3 / 5
12,387
590
15,587
21,177
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
16
4 / 4 / 9
10,715
510
20,745
21,216
12,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 6
11,339
540
18,501
12,480
6,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
16
0 / 0 / 14
10,615
505
7,149
18,048
22,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MShishou_VL
Poseidon
16
1 / 4 / 4
9,691
461
11,858
12,668
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 1
8,984
428
12,603
14,604
7,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
13
1 / 8 / 8
8,904
424
5,758
27,807
28,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
chukom
Horus
14
1 / 5 / 3
8,640
411
9,711
19,434
18,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 6 / 3
11,647
555
16,758
22,999
9,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
29
Kills
11
11
Deaths
29
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
FFS--Mikey
Bellona
7
2
5
4.75
W
Thanatos
HighKingSalty
Thanatos
15
3
5
5.83
W
Anubis
4
4
9
2.13
L
Poseidon
MShishou_VL
Poseidon
1
4
4
0.75
L
1
6
1
0.25
W
3
2
6
3
W
Ymir
0
0
14
7
L
Artio
1
8
8
0.63
L
Horus
chukom
Horus
1
5
3
0.5
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,301
Damage
56,688
92,712
Taken
97,512
71,991
Mitigated
67,421
45,200
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FFS--Mikey
Bellona
16,319
5,293
0
7,032
19,791
18,498
0
2,722
16,458
0
83,086
W
Thanatos
HighKingSalty
Thanatos
15,587
2,882
0
20,382
21,177
11,792
511
2,666
18,402
0
89,315
W
Anubis
20,745
1,545
710
10,144
21,216
12,708
236
7,382
13,641
76,396
0
L
Poseidon
MShishou_VL
Poseidon
11,858
2,147
0
2,750
12,668
4,273
348
5,865
6,803
69,687
0
L
12,603
4,655
0
2,042
14,604
7,174
0
2,873
11,731
0
82,898
W
18,501
7,575
333
4,339
12,480
6,160
5,528
788
11,692
0
99,988
W
Ymir
7,149
1,785
0
2,260
18,048
22,833
224
4,058
13,950
49,197
0
L
Artio
5,758
799
1,734
5,769
27,807
28,212
0
10,784
17,023
18,377
0
L
Horus
chukom
Horus
9,711
3,341
569
4,283
19,434
18,421
252
2,259
17,175
0
47,911
L
16,758
4,169
0
1,421
22,999
9,341
552
6,113
16,886
0
100,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,918
Gold Earned
47,866
603
Minions Killed
473
0
Camps Cleared
0
1,914,114
Distance Traveled
1,955,636
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,862
565
153
7
0
375,203
1
W
Thanatos
12,387
590
108
5
0
468,698
4
W
Anubis
10,715
510
128
6
0
318,313
7
L
Poseidon
9,691
461
119
6
0
421,218
3
L
Neith
8,984
428
131
6
0
353,714
3
W
Neith
11,339
540
156
7
0
355,404
4
W
Ymir
10,615
505
58
3
0
396,496
6
L
Artio
8,904
424
21
1
0
373,236
1
L
Horus
8,640
411
56
3
0
413,897
2
L
Pele
11,647
555
146
7
0
393,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role