Player Matchup

Vamana
Vamana
 
Vamana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
I-Ex_-M1L1T4R-Il
Kukulkan
Level 27
God Stats
23W - 16L
1,565 SR
Queue Stats
327W - 356L
1,339 Elo+
Party 2
Olorun
Olorun
Looneydroid54
Olorun
Level 66
God Stats
2W - 1L
1,480 SR
Queue Stats
71W - 74L
1,417 Elo+
Solo
Arachne
Arachne
expanhol13
Arachne
Level 141
God Stats
74W - 55L
1,623 SR
Queue Stats
470W - 464L
1,466 Elo+
Party 2
Ravana
Ravana
l-_-R_l_P-_-l
Ravana
Level 148
God Stats
16W - 19L
1,468 SR
Queue Stats
679W - 691L
1,400 Elo+
Party 2
Team Averages
Level 101
1,527 SR
1,424 Elo+

VS

Team Averages
Level 59
1,519 SR
1,409 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AlxndrSC
Cu Chulainn
Level 127
God Stats
65W - 57L
1,543 SR
Queue Stats
390W - 408L
1,411 Elo+
Solo
Jing Wei
Jing Wei
Birchy_1234
Jing Wei
Level 67
God Stats
5W - 3L
1,554 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 1
Poseidon
Poseidon
ELITE_VipErzZ06
Poseidon
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 13L
1,113 Elo+
Party 1
Hun Batz
Hun Batz
robertohchc
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 1 / 2
7,136
510
8,111
11,767
10,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
1 / 0 / 2
7,402
529
2,438
2,572
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 1
7,670
548
6,074
10,434
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
expanhol13
Arachne
13
3 / 0 / 3
7,828
559
5,595
9,836
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 1 / 1
7,846
560
4,163
5,933
4,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 1
5,996
428
2,394
7,930
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
AlxndrSC
Cu Chulainn
12
1 / 2 / 0
7,393
528
5,385
8,860
7,717
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Birchy_1234
Jing Wei
10
1 / 2 / 0
6,028
431
4,108
10,284
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
9
0 / 3 / 0
6,058
433
1,384
5,455
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
robertohchc
Hun Batz
11
0 / 1 / 1
6,568
469
2,031
7,675
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
1
2
4
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Cu Chulainn
AlxndrSC
Cu Chulainn
1
2
0
0.5
L
Jing Wei
Birchy_1234
Jing Wei
1
2
0
0.5
L
Poseidon
0
3
0
0
W
1
0
2
2
W
1
1
1
1.5
W
Arachne
expanhol13
Arachne
3
0
3
4.5
W
2
1
1
2.5
L
Hun Batz
robertohchc
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
15,302
40,542
Taken
40,204
24,972
Mitigated
19,271
19,200
Healing
12,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,111
3,482
0
3,420
11,767
10,427
529
2,050
9,699
0
41,254
L
Baron Samedi
 
Baron Samedi
2,394
260
1,510
2,841
7,930
3,464
0
2,683
5,120
16,886
0
L
Cu Chulainn
AlxndrSC
Cu Chulainn
5,385
938
0
1,688
8,860
7,717
0
0
8,860
0
53,000
L
Jing Wei
Birchy_1234
Jing Wei
4,108
3,546
0
3,318
10,284
3,338
0
2,909
6,978
0
35,305
L
Poseidon
1,384
439
0
130
5,455
1,972
0
1,984
3,401
33,267
0
W
2,438
97
0
153
2,572
972
368
983
1,481
39,226
0
W
6,074
1,697
805
7,484
10,434
4,464
0
1,814
8,620
65,507
0
W
Arachne
expanhol13
Arachne
5,595
4,278
0
4,400
9,836
5,078
232
122
9,714
0
54,109
W
4,163
1,090
0
2,938
5,933
4,031
0
0
5,933
0
49,184
L
Hun Batz
robertohchc
Hun Batz
2,031
178
0
3,285
7,675
2,780
243
936
6,711
0
41,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
32,043
428
Minions Killed
343
0
Camps Cleared
0
1,369,114
Distance Traveled
1,262,311
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,136
510
50
4
0
290,531
0
L
Baron Samedi
5,996
428
16
1
0
269,407
1
L
Cu Chulainn
7,393
528
105
8
0
266,718
6
L
Jing Wei
6,028
431
75
5
0
264,685
1
L
Poseidon
6,058
433
54
4
0
181,664
0
W
Kukulkan
7,402
529
80
6
0
284,856
5
W
Olorun
7,670
548
96
7
0
249,868
3
W
Arachne
7,828
559
97
7
0
299,306
2
W
Ravana
7,846
560
105
8
0
244,553
4
L
Hun Batz
6,568
469
93
7
0
279,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role