Player Matchup

Cerberus
Cerberus
McribLuv
Cerberus
Level 28
God Stats
1W - 1L
1,542 SR
Queue Stats
14W - 7L
1,547 Elo+
Party 2
Amaterasu
Amaterasu
S0cietyJ0ker
Amaterasu
Level 66
God Stats
1W - 0L
1,294 SR
Queue Stats
14W - 6L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SUPAHGUY
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,547 Elo+
Party 2
Team Averages
Level 74
1,445 SR
1,547 Elo+

VS

Team Averages
Level 48
1,543 SR
1,701 Elo+
Skadi
Skadi
Petrnomercyyan
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,665 Elo+
Party 1
Vulcan
Vulcan
Verstappenmate
Vulcan
Level 77
God Stats
0W - 1L
1,590 SR
Queue Stats
6W - 2L
1,665 Elo+
Party 1
King Arthur
King Arthur
builtdifferently
King Arthur
Level 49
God Stats
1W - 2L
1,539 SR
Queue Stats
17W - 5L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McribLuv
Cerberus
19
5 / 3 / 20
15,467
773
15,291
28,956
47,121
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
S0cietyJ0ker
Amaterasu
20
9 / 3 / 17
15,212
761
14,657
25,513
35,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
SUPAHGUY
Tsukuyomi
19
14 / 6 / 11
15,713
786
35,965
26,222
17,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 5
13,787
689
18,019
23,198
8,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 10 / 8
13,158
658
18,401
14,965
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
builtdifferently
King Arthur
17
3 / 8 / 6
13,485
674
25,968
32,677
39,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
28
Kills
11
12
Deaths
28
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
McribLuv
Cerberus
5
3
20
5
L
6
10
5
0.85
W
Amaterasu
S0cietyJ0ker
Amaterasu
9
3
17
5.83
W
Tsukuyomi
SUPAHGUY
Tsukuyomi
14
6
11
3.25
L
2
10
8
0.6
L
King Arthur
builtdifferently
King Arthur
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
62,388
80,691
Taken
70,840
100,153
Mitigated
54,677
21,659
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
McribLuv
Cerberus
15,291
2,224
1,013
6,759
28,956
47,121
377
7,473
21,483
51,761
0
L
18,019
7,697
0
1,330
23,198
8,659
1,109
4,170
19,028
0
45,783
W
Amaterasu
S0cietyJ0ker
Amaterasu
14,657
6,296
0
5,259
25,513
35,632
750
6,466
19,047
0
41,340
W
Tsukuyomi
SUPAHGUY
Tsukuyomi
35,965
7,775
0
8,628
26,222
17,400
1,466
5,830
20,392
0
87,463
L
18,401
4,422
0
716
14,965
6,171
192
2,750
12,215
56,951
0
L
King Arthur
builtdifferently
King Arthur
25,968
2,143
0
1,073
32,677
39,847
102
8,875
23,802
829
50,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,392
Gold Earned
40,430
217
Minions Killed
174
7
Camps Cleared
7
1,146,273
Distance Traveled
954,951
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,467
773
76
4
2
359,000
1
L
Skadi
13,787
689
59
3
2
278,429
0
W
Amaterasu
15,212
761
51
3
1
399,665
5
W
Tsukuyomi
15,713
786
90
5
4
387,608
1
L
Vulcan
13,158
658
70
4
4
325,048
0
L
King Arthur
13,485
674
45
2
1
351,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role