Player Matchup

Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
BolsoMacho
Chang'e
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,492 Elo+
Solo
Khepri
Khepri
MasterwolfOMG
Khepri
Level 39
God Stats
2W - 0L
1,872 SR
Queue Stats
169W - 84L
1,647 Elo+
Party 3
Sol
Sol
alaskito
Sol
Level 127
God Stats
13W - 4L
1,701 SR
Queue Stats
940W - 849L
1,553 Elo+
Party 3
Team Averages
Level 73
1,615 SR
1,538 Elo+

VS

Team Averages
Level 85
1,508 SR
1,498 Elo+
Yu Huang
Yu Huang
InexactTax50993
Yu Huang
Level 27
God Stats
2W - 2L
1,285 SR
Queue Stats
47W - 40L
1,572 Elo+
Party 2
Susano
Susano
Roberto406
Susano
Level 124
God Stats
5W - 2L
1,827 SR
Queue Stats
200W - 211L
1,439 Elo+
Solo
Agni
Agni
Slaxadaaaa
Agni
Level 45
God Stats
1W - 2L
1,444 SR
Queue Stats
103W - 120L
1,496 Elo+
Solo
Xbalanque
Xbalanque
TonerickBR
Xbalanque
Level 124
God Stats
15W - 13L
1,543 SR
Queue Stats
314W - 336L
1,472 Elo+
Solo
Nike
Nike
l bad witch
Nike
Level 105
God Stats
4W - 3L
1,444 SR
Queue Stats
551W - 465L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 0 / 0
4,897
700
3,121
4,778
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
 
Ravana
6
1 / 0 / 1
4,080
583
1,595
3,617
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
BolsoMacho
Chang'e
7
0 / 0 / 0
4,007
572
1,871
2,932
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 1
4,278
611
1,129
1,924
1,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 0
4,705
672
1,634
2,117
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
7
0 / 1 / 0
3,921
560
1,519
3,387
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
Roberto406
Susano
1
0 / 0 / 0
2,760
394
0
0
0
6
0 / 1 / 0
3,582
512
1,294
2,914
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
TonerickBR
Xbalanque
6
0 / 2 / 0
3,411
487
2,512
4,336
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,492
499
1,288
3,477
1,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
W
Ravana
 
Ravana
1
0
1
1.5
W
Chang'e
BolsoMacho
Chang'e
0
0
0
0
L
Yu Huang
0
1
0
0
W
0
0
1
0.5
L
Susano
Roberto406
Susano
0
0
0
0
L
0
1
0
0
L
Xbalanque
TonerickBR
Xbalanque
0
2
0
0
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
6,613
15,368
Taken
14,114
5,395
Mitigated
4,682
8,791
Healing
2,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,121
2,402
0
3,027
4,778
1,429
0
0
4,778
0
40,449
W
Ravana
 
Ravana
1,595
635
0
653
3,617
1,226
0
478
3,139
0
23,728
W
Chang'e
BolsoMacho
Chang'e
1,871
427
318
1,439
2,932
904
0
836
2,096
23,185
0
L
Yu Huang
1,519
405
0
716
3,387
1,375
0
1,747
1,640
19,454
3,068
W
1,129
276
1,029
876
1,924
1,083
0
737
1,187
6,814
0
L
Susano
Roberto406
Susano
0
0
0
0
0
0
0
0
0
0
0
L
1,294
84
0
698
2,914
964
0
1,515
1,399
19,203
0
L
Xbalanque
TonerickBR
Xbalanque
2,512
1,388
0
440
4,336
932
0
494
3,842
0
13,159
W
1,634
693
0
1,449
2,117
753
414
550
1,567
24,691
4,484
L
1,288
152
45
725
3,477
1,411
0
636
2,841
0
15,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,967
Gold Earned
17,166
244
Minions Killed
127
0
Camps Cleared
0
657,778
Distance Traveled
488,325
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,897
700
80
11
0
114,634
3
W
Ravana
4,080
583
58
8
0
140,044
2
W
Chang'e
4,007
572
44
6
0
123,967
2
L
Yu Huang
3,921
560
43
6
0
121,884
2
W
Khepri
4,278
611
4
1
0
156,198
2
L
Susano
2,760
394
0
0
0
0
0
L
Agni
3,582
512
30
4
0
128,994
3
L
Xbalanque
3,411
487
22
3
0
115,123
2
W
Sol
4,705
672
58
8
0
122,935
2
L
Nike
3,492
499
32
5
0
122,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role