Player Matchup

Danzaburou
Danzaburou
Autntk_
Danzaburou
Level 25
God Stats
2W - 8L
1,445 SR
Queue Stats
94W - 103L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
Baneson
Erlang Shen
Level 49
God Stats
1W - 2L
1,475 SR
Queue Stats
180W - 200L
1,430 Elo+
Party 2
Thanatos
Thanatos
CLiiiENT
Thanatos
Level 74
God Stats
15W - 12L
1,429 SR
Queue Stats
84W - 77L
1,432 Elo+
Solo
Agni
Agni
ImTheJungleDude
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
stanislaw-f
Aphrodite
Level 80
God Stats
2W - 2L
1,726 SR
Queue Stats
73W - 71L
1,556 Elo+
Party 2
Team Averages
Level 48
1,515 SR
1,462 Elo+

VS

Team Averages
Level 43
1,538 SR
1,334 Elo+
Fenrir
Fenrir
Andrewisit
Fenrir
Level 26
God Stats
2W - 1L
1,678 SR
Queue Stats
25W - 29L
1,389 Elo+
Party 1
Anubis
Anubis
Calvation_02
Anubis
Level 44
God Stats
20W - 11L
1,467 SR
Queue Stats
37W - 45L
1,408 Elo+
Party 1
Achilles
Achilles
Colosolus
Achilles
Level 63
God Stats
30W - 27L
1,716 SR
Queue Stats
142W - 149L
1,373 Elo+
Solo
Cernunnos
Cernunnos
DaNkaL1111
Cernunnos
Level 69
God Stats
9W - 7L
1,608 SR
Queue Stats
591W - 652L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Ryvxr
Cthulhu
Level 14
God Stats
5W - 8L
1,221 SR
Queue Stats
7W - 23L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Autntk_
Danzaburou
14
1 / 8 / 3
9,442
363
7,621
21,891
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Baneson
Erlang Shen
18
5 / 7 / 5
12,221
470
18,977
32,861
21,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CLiiiENT
Thanatos
20
6 / 12 / 4
13,571
522
16,697
33,629
15,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 12 / 6
11,483
442
14,447
17,739
5,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
stanislaw-f
Aphrodite
16
2 / 8 / 9
11,983
461
13,793
29,735
24,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andrewisit
Fenrir
20
7 / 5 / 9
13,404
516
17,239
26,996
13,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
20 / 4 / 12
16,210
623
42,309
26,438
15,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Colosolus
Achilles
19
8 / 3 / 5
13,374
514
14,732
19,994
27,563
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
DaNkaL1111
Cernunnos
20
4 / 4 / 5
13,444
517
19,328
19,011
9,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Ryvxr
Cthulhu
20
7 / 4 / 10
12,484
480
17,168
20,035
21,650
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
87
19
Kills
46
47
Deaths
20
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Andrewisit
Fenrir
7
5
9
2.3
L
Danzaburou
Autntk_
Danzaburou
1
8
3
0.31
L
Erlang Shen
Baneson
Erlang Shen
5
7
5
1.07
L
Thanatos
CLiiiENT
Thanatos
6
12
4
0.67
W
Anubis
20
4
12
6.5
W
Achilles
Colosolus
Achilles
8
3
5
3.5
W
Cernunnos
DaNkaL1111
Cernunnos
4
4
5
1.63
L
5
12
6
0.67
W
Cthulhu
Ryvxr
Cthulhu
7
4
10
3
L
Aphrodite
stanislaw-f
Aphrodite
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,535
Damage
110,776
135,855
Taken
112,474
74,896
Mitigated
88,039
44,557
Healing
31,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Andrewisit
Fenrir
17,239
4,614
0
5,469
26,996
13,609
602
5,025
21,771
0
111,741
L
Danzaburou
Autntk_
Danzaburou
7,621
4,004
0
3,922
21,891
7,169
0
13,656
8,235
0
45,698
L
Erlang Shen
Baneson
Erlang Shen
18,977
10,538
0
9,086
32,861
21,846
0
10,330
22,531
0
91,476
L
Thanatos
CLiiiENT
Thanatos
16,697
3,602
0
20,846
33,629
15,773
0
9,385
24,244
0
109,090
W
Anubis
42,309
2,922
0
16,954
26,438
15,869
1,545
10,835
15,263
137,834
0
W
Achilles
Colosolus
Achilles
14,732
3,359
0
2,000
19,994
27,563
160
975
18,967
0
84,616
W
Cernunnos
DaNkaL1111
Cernunnos
19,328
9,994
0
2,749
19,011
9,348
4,764
3,024
15,987
0
136,935
L
14,447
1,549
0
200
17,739
5,194
192
10,583
7,156
53,882
0
W
Cthulhu
Ryvxr
Cthulhu
17,168
1,440
376
4,007
20,035
21,650
913
7,594
12,246
77,649
0
L
Aphrodite
stanislaw-f
Aphrodite
13,793
3,151
3,190
7,313
29,735
24,914
0
15,523
14,212
51,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,700
Gold Earned
68,916
509
Minions Killed
708
0
Camps Cleared
0
2,242,021
Distance Traveled
2,304,592
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,404
516
140
5
0
508,275
3
L
Danzaburou
9,442
363
87
3
0
456,601
6
L
Erlang Shen
12,221
470
141
5
0
532,162
3
L
Thanatos
13,571
522
144
6
0
451,781
2
W
Anubis
16,210
623
176
7
0
412,324
2
W
Achilles
13,374
514
126
5
0
451,032
3
W
Cernunnos
13,444
517
185
7
0
426,975
0
L
Agni
11,483
442
79
3
0
394,937
0
W
Cthulhu
12,484
480
81
3
0
505,986
0
L
Aphrodite
11,983
461
58
2
0
406,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role