Player Matchup

He Bo
He Bo
 
He Bo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CrustyyBunzz
Arachne
Level 104
God Stats
13W - 7L
1,736 SR
Queue Stats
721W - 793L
1,558 Elo+
Solo
Horus
Horus
Jawek9736
Horus
Level 106
God Stats
0W - 1L
1,217 SR
Queue Stats
21W - 31L
1,449 Elo+
Solo
Chronos
Chronos
SeeiNgStarZz
Chronos
Level 155
God Stats
6W - 7L
1,594 SR
Queue Stats
119W - 114L
1,591 Elo+
Solo
Izanami
Izanami
fidelhipstro
Izanami
Level 140
God Stats
12W - 13L
1,532 SR
Queue Stats
179W - 161L
1,598 Elo+
Solo
Team Averages
Level 132
1,516 SR
1,539 Elo+

VS

Team Averages
Level 128
1,649 SR
1,586 Elo+
Susano
Susano
ASG ThE MOnKey
Susano
Level 128
God Stats
59W - 45L
1,641 SR
Queue Stats
161W - 132L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Meilana
Baron Samedi
Level 158
God Stats
3W - 0L
1,858 SR
Queue Stats
160W - 140L
1,562 Elo+
Party 1
Artemis
Artemis
RAGE Jayz
Artemis
Level 124
God Stats
9W - 2L
1,908 SR
Queue Stats
103W - 79L
1,572 Elo+
Party 2
Fafnir
Fafnir
RAGE Subaru
Fafnir
Level 121
God Stats
1W - 1L
1,336 SR
Queue Stats
126W - 96L
1,620 Elo+
Party 2
Nemesis
Nemesis
SamaJamaD00
Nemesis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 69L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 6 / 0
10,317
543
9,238
13,468
9,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
CrustyyBunzz
Arachne
14
3 / 6 / 2
9,196
484
7,075
20,749
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Jawek9736
Horus
12
0 / 4 / 4
8,425
443
6,780
21,185
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
SeeiNgStarZz
Chronos
15
1 / 2 / 0
9,507
500
7,841
15,886
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
fidelhipstro
Izanami
14
2 / 5 / 3
9,062
477
11,259
14,398
6,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 5
12,165
640
15,809
15,153
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Meilana
Baron Samedi
16
3 / 2 / 7
10,644
560
15,612
12,772
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RAGE Jayz
Artemis
16
3 / 0 / 4
10,143
534
11,513
9,400
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
14
0 / 1 / 14
9,649
508
6,327
15,439
17,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SamaJamaD00
Nemesis
17
9 / 3 / 6
11,235
591
13,592
17,799
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
23
23
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
0
0.17
W
8
1
5
10.5
L
Arachne
CrustyyBunzz
Arachne
3
6
2
0.67
L
Horus
Jawek9736
Horus
0
4
4
0.5
W
Baron Samedi
Meilana
Baron Samedi
3
2
7
3.25
W
Artemis
RAGE Jayz
Artemis
3
0
4
5
W
Fafnir
0
1
14
7
W
Nemesis
SamaJamaD00
Nemesis
9
3
6
4
L
Chronos
SeeiNgStarZz
Chronos
1
2
0
0.5
L
Izanami
fidelhipstro
Izanami
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
62,853
85,686
Taken
70,563
52,712
Mitigated
45,030
24,683
Healing
21,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,238
871
0
2,375
13,468
9,938
0
882
12,586
76,225
0
W
15,809
4,856
0
4,764
15,153
7,388
766
7,407
7,746
0
90,911
L
Arachne
CrustyyBunzz
Arachne
7,075
3,824
0
4,249
20,749
8,759
0
5,360
15,389
0
53,302
L
Horus
Jawek9736
Horus
6,780
4,049
2,459
6,110
21,185
20,721
132
7,371
13,814
0
26,881
W
Baron Samedi
Meilana
Baron Samedi
15,612
1,511
1,545
4,098
12,772
7,177
853
722
12,050
90,970
0
W
Artemis
RAGE Jayz
Artemis
11,513
6,766
0
5,186
9,400
4,331
927
3,500
5,900
0
84,161
W
Fafnir
6,327
1,561
0
3,452
15,439
17,925
116
3,434
12,005
32,762
0
W
Nemesis
SamaJamaD00
Nemesis
13,592
7,017
0
2,302
17,799
8,209
0
2,662
15,137
0
101,181
L
Chronos
SeeiNgStarZz
Chronos
7,841
2,067
0
5,960
15,886
6,920
1,062
2,862
12,834
81,333
0
L
Izanami
fidelhipstro
Izanami
11,259
6,780
0
3,530
14,398
6,374
1,506
5,464
8,934
0
88,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,507
Gold Earned
53,836
565
Minions Killed
585
0
Camps Cleared
0
1,712,338
Distance Traveled
1,783,076
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,317
543
160
8
0
313,109
7
W
Susano
12,165
640
157
8
0
408,877
2
L
Arachne
9,196
484
79
4
0
389,406
4
L
Horus
8,425
443
34
2
0
367,276
3
W
Baron Samedi
10,644
560
168
9
0
302,814
2
W
Artemis
10,143
534
122
6
0
324,557
4
W
Fafnir
9,649
508
26
1
0
331,288
1
W
Nemesis
11,235
591
112
6
0
415,540
4
L
Chronos
9,507
500
147
8
0
344,117
5
L
Izanami
9,062
477
145
8
0
298,430
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role