Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Rama
Rama
CaptRedOwl
Rama
Level 82
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 25L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FurtherRex20784
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,110 Elo+
Party 4
Cabrakan
Cabrakan
SnapItLord
Cabrakan
Level 127
God Stats
0W - 1L
1,473 SR
Queue Stats
36W - 30L
1,299 Elo+
Party 2
Tyr
Tyr
palets28
Tyr
Level 98
God Stats
1W - 2L
1,445 SR
Queue Stats
315W - 317L
1,373 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,335 Elo+

VS

Team Averages
Level 88
1,538 SR
1,454 Elo+
Ganesha
Ganesha
 
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Kizzynha
Cernunnos
Level 41
God Stats
10W - 2L
1,811 SR
Queue Stats
190W - 200L
1,414 Elo+
Party 1
Zeus
Zeus
Krlita22
Zeus
Level 151
God Stats
4W - 0L
1,380 SR
Queue Stats
139W - 147L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
cbobbles
Erlang Shen
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Tiamat
Tiamat
weirdbill
Tiamat
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 4 / 10
9,938
764
16,634
21,342
28,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 4 / 13
10,526
810
14,585
15,582
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
FurtherRex20784
Ah Muzen Cab
5
0 / 0 / 0
6,352
489
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SnapItLord
Cabrakan
19
7 / 5 / 11
10,529
810
10,084
14,656
13,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 7
7,580
583
4,679
12,127
9,194
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 8 / 16
9,847
757
7,412
20,130
17,793
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
Kizzynha
Cernunnos
19
11 / 4 / 3
12,411
955
15,537
11,044
5,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
17
1 / 3 / 12
10,037
772
16,027
8,297
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
cbobbles
Erlang Shen
17
2 / 3 / 13
10,285
791
7,043
13,520
10,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
weirdbill
Tiamat
17
4 / 3 / 10
10,696
823
6,763
9,286
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
20
Kills
18
18
Deaths
21
41
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
4
10
3
W
Ganesha
 
Ganesha
0
8
16
1
L
5
4
13
2.88
L
Ah Muzen Cab
FurtherRex20784
Ah Muzen Cab
0
0
0
0
W
Cernunnos
Kizzynha
Cernunnos
11
4
3
3.13
W
Zeus
1
3
12
2.33
L
Cabrakan
SnapItLord
Cabrakan
7
5
11
2.5
W
Erlang Shen
cbobbles
Erlang Shen
2
3
13
2.83
L
1
5
7
0.9
W
Tiamat
weirdbill
Tiamat
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
52,782
63,707
Taken
62,277
59,722
Mitigated
43,196
20,860
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,634
2,767
523
7,316
21,342
28,627
0
10,373
10,969
0
26,126
W
Ganesha
 
Ganesha
7,412
552
603
570
20,130
17,793
1,226
3,291
16,604
16,524
0
L
14,585
6,446
1,897
3,880
15,582
8,284
0
9,244
6,338
0
38,249
L
Ah Muzen Cab
FurtherRex20784
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Kizzynha
Cernunnos
15,537
7,412
1,986
2,686
11,044
5,874
1,518
1,701
9,147
0
45,077
W
Zeus
16,027
1,503
952
1,859
8,297
3,706
2,164
1,669
6,464
31,089
0
L
Cabrakan
SnapItLord
Cabrakan
10,084
962
1,652
2,518
14,656
13,617
0
7,791
6,865
19,205
0
W
Erlang Shen
cbobbles
Erlang Shen
7,043
2,278
1,226
2,965
13,520
10,207
745
1,961
11,384
0
12,047
L
4,679
666
995
2,079
12,127
9,194
0
2,794
9,333
0
9,991
W
Tiamat
weirdbill
Tiamat
6,763
525
677
2,592
9,286
5,616
1,023
1,462
7,660
20,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,925
Gold Earned
53,276
97
Minions Killed
133
0
Camps Cleared
0
927,296
Distance Traveled
1,152,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,938
764
16
1
0
247,438
0
W
Ganesha
9,847
757
0
0
0
211,613
0
L
Rama
10,526
810
49
4
0
205,661
0
L
Ah Muzen Cab
6,352
489
0
0
0
37,376
0
W
Cernunnos
12,411
955
61
5
0
223,266
0
W
Zeus
10,037
772
32
2
0
220,195
0
L
Cabrakan
10,529
810
24
2
0
262,662
0
W
Erlang Shen
10,285
791
15
1
0
262,263
0
L
Tyr
7,580
583
8
1
0
174,159
1
W
Tiamat
10,696
823
25
2
0
234,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role