Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigPwner
Ne Zha
Level 67
God Stats
35W - 42L
1,482 SR
Queue Stats
535W - 587L
1,455 Elo+
Solo
Eset
Eset
DrBurbanator
Eset
Level 123
God Stats
2W - 1L
1,586 SR
Queue Stats
203W - 233L
1,566 Elo+
Solo
Da Ji
Da Ji
Sexycholo
Da Ji
Level 84
God Stats
2W - 4L
1,357 SR
Queue Stats
84W - 102L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
ll RSL ll
Sun Wukong
Level 58
God Stats
71W - 62L
1,611 SR
Queue Stats
159W - 139L
1,610 Elo+
Solo
Team Averages
Level 82
1,507 SR
1,504 Elo+

VS

Team Averages
Level 88
1,433 SR
1,489 Elo+
Terra
Terra
Dasfier
Terra
Level 64
God Stats
3W - 2L
1,493 SR
Queue Stats
166W - 166L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Iduckinfhatwyou
Ah Puch
Level 127
God Stats
2W - 2L
1,321 SR
Queue Stats
200W - 220L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
OP_Gamer01
Tsukuyomi
Level 80
God Stats
3W - 3L
1,543 SR
Queue Stats
182W - 191L
1,492 Elo+
Solo
Yu Huang
Yu Huang
RoyaleCouture
Yu Huang
Level 107
God Stats
49W - 48L
1,557 SR
Queue Stats
169W - 187L
1,543 Elo+
Solo
Izanami
Izanami
wtmc12
Izanami
Level 64
God Stats
3W - 2L
1,252 SR
Queue Stats
65W - 49L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 3 / 2
10,794
1,079
9,248
12,461
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
BigPwner
Ne Zha
15
3 / 5 / 1
10,176
1,018
7,077
11,396
5,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 5
10,043
1,004
10,275
10,653
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Sexycholo
Da Ji
16
0 / 5 / 4
10,020
1,002
6,408
14,006
6,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
ll RSL ll
Sun Wukong
15
1 / 4 / 1
9,212
921
6,390
12,451
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

158

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dasfier
Terra
17
1 / 0 / 18
10,889
1,089
5,483
6,657
6,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 9
10,566
1,057
9,099
5,084
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
OP_Gamer01
Tsukuyomi
16
4 / 4 / 12
10,579
1,058
12,667
12,051
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
RoyaleCouture
Yu Huang
18
5 / 1 / 15
11,676
1,168
14,994
5,398
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
wtmc12
Izanami
17
8 / 2 / 8
11,601
1,160
14,333
12,659
5,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
83
7
Kills
21
21
Deaths
7
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
2
1.33
L
Ne Zha
BigPwner
Ne Zha
3
5
1
0.7
W
Terra
Dasfier
Terra
1
0
18
10
L
0
4
5
0.63
W
3
0
9
7.5
W
Tsukuyomi
OP_Gamer01
Tsukuyomi
4
4
12
2.5
W
Yu Huang
RoyaleCouture
Yu Huang
5
1
15
12.5
L
Da Ji
Sexycholo
Da Ji
0
5
4
0.4
L
Sun Wukong
ll RSL ll
Sun Wukong
1
4
1
0.38
W
Izanami
wtmc12
Izanami
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
56,576
60,967
Taken
41,849
31,478
Mitigated
22,298
8,026
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,248
578
1,753
1,819
12,461
4,855
0
6,172
6,289
35,384
0
L
Ne Zha
BigPwner
Ne Zha
7,077
925
0
816
11,396
5,366
0
5,538
5,858
0
14,478
W
Terra
Dasfier
Terra
5,483
403
2,508
1,409
6,657
6,651
0
3,604
2,815
8,518
0
L
10,275
1,438
0
718
10,653
4,768
0
4,370
6,283
26,558
0
W
9,099
70
0
3,531
5,084
2,210
0
1,858
3,098
38,299
0
W
Tsukuyomi
OP_Gamer01
Tsukuyomi
12,667
4,788
0
501
12,051
5,549
0
3,341
8,418
0
27,431
W
Yu Huang
RoyaleCouture
Yu Huang
14,994
1,424
0
408
5,398
2,544
0
3,547
1,717
33,201
0
L
Da Ji
Sexycholo
Da Ji
6,408
2,057
13
971
14,006
6,033
0
7,551
6,455
0
21,912
L
Sun Wukong
ll RSL ll
Sun Wukong
6,390
718
0
1,936
12,451
10,456
0
5,945
6,506
0
14,030
W
Izanami
wtmc12
Izanami
14,333
9,873
0
2,717
12,659
5,344
0
6,503
5,850
0
32,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
55,311
200
Minions Killed
200
7
Camps Cleared
9
888,590
Distance Traveled
983,652
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,794
1,079
67
7
1
192,126
0
L
Ne Zha
10,176
1,018
12
1
2
192,413
1
W
Terra
10,889
1,089
7
1
1
210,697
0
L
Eset
10,043
1,004
46
5
0
180,361
1
W
Ah Puch
10,566
1,057
67
7
2
190,377
0
W
Tsukuyomi
10,579
1,058
31
3
3
192,374
0
W
Yu Huang
11,676
1,168
47
5
0
200,629
0
L
Da Ji
10,020
1,002
55
6
4
192,704
3
L
Sun Wukong
9,212
921
20
2
0
130,986
0
W
Izanami
11,601
1,160
48
5
3
189,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role