Player Matchup

Loki
Loki
Arllekin021
Loki
Level 109
God Stats
3W - 2L
1,574 SR
Queue Stats
33W - 56L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
LEZT012
Danzaburou
Level 108
God Stats
1W - 1L
1,315 SR
Queue Stats
271W - 303L
1,462 Elo+
Party 2
Scylla
Scylla
SL HFB7448
Scylla
Level 63
God Stats
5W - 1L
1,731 SR
Queue Stats
34W - 39L
1,433 Elo+
Party 2
Khepri
Khepri
i zoroark 100
Khepri
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 46L
1,486 Elo+
Party 2
Ganesha
Ganesha
topocajun123
Ganesha
Level 89
God Stats
12W - 4L
1,634 SR
Queue Stats
527W - 574L
1,483 Elo+
Party 2
Team Averages
Level 95
1,551 SR
1,458 Elo+

VS

Team Averages
Level 80
1,445 SR
1,445 Elo+
Jing Wei
Jing Wei
R6_Trippy
Jing Wei
Level 128
God Stats
1W - 4L
1,426 SR
Queue Stats
117W - 133L
1,388 Elo+
Party 3
Arachne
Arachne
Sam4raClose
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Ares
Ares
Tytanium04
Ares
Level 48
God Stats
0W - 2L
1,269 SR
Queue Stats
90W - 114L
1,391 Elo+
Party 3
Artio
Artio
bolinhoboy
Artio
Level 107
God Stats
7W - 6L
1,656 SR
Queue Stats
86W - 100L
1,430 Elo+
Party 1
Hel
Hel
yLuigi Maat
Hel
Level 108
God Stats
7W - 5L
1,372 SR
Queue Stats
110W - 116L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 2
11,706
616
23,292
15,055
9,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
LEZT012
Danzaburou
17
8 / 2 / 2
11,407
600
14,901
15,093
7,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SL HFB7448
Scylla
17
2 / 1 / 12
10,565
556
8,682
8,947
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 10
10,224
538
10,083
14,190
9,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
topocajun123
Ganesha
14
0 / 1 / 14
9,879
520
5,693
16,004
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
R6_Trippy
Jing Wei
13
0 / 6 / 1
8,067
425
8,402
13,408
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Sam4raClose
Arachne
15
2 / 5 / 0
9,567
504
8,681
18,615
8,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,704
353
6,752
15,824
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
13
2 / 4 / 1
7,899
416
7,957
20,796
21,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 7 / 0
9,068
477
6,583
16,558
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
27
Kills
5
6
Deaths
27
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
16
1
2
17
W
Danzaburou
LEZT012
Danzaburou
8
2
2
4.5
L
Jing Wei
R6_Trippy
Jing Wei
0
6
1
0.08
W
Scylla
SL HFB7448
Scylla
2
1
12
8
L
Arachne
Sam4raClose
Arachne
2
5
0
0.4
L
0
5
1
0.1
L
Artio
2
4
1
0.63
W
1
1
10
6
W
Ganesha
topocajun123
Ganesha
0
1
14
7
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,651
Damage
38,375
69,289
Taken
85,201
48,653
Mitigated
49,394
21,358
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,292
6,530
0
5,814
15,055
9,899
3,097
5,971
8,878
0
88,990
W
Danzaburou
LEZT012
Danzaburou
14,901
7,528
0
7,291
15,093
7,844
2,809
1,590
13,503
0
109,469
L
Jing Wei
R6_Trippy
Jing Wei
8,402
5,548
0
3,179
13,408
3,936
0
1,903
11,505
0
59,563
W
Scylla
SL HFB7448
Scylla
8,682
2,022
0
1,104
8,947
3,968
1,303
4,020
4,927
72,093
0
L
Arachne
Sam4raClose
Arachne
8,681
7,053
0
1,643
18,615
8,297
0
3,650
14,933
0
81,732
L
6,752
936
295
1,497
15,824
7,805
0
5,232
10,564
28,611
0
L
Artio
7,957
658
850
6,383
20,796
21,369
124
9,256
11,412
36,083
0
W
10,083
1,642
0
1,897
14,190
9,563
2,048
6,091
7,439
69,621
0
W
Ganesha
topocajun123
Ganesha
5,693
846
947
4,305
16,004
17,379
208
3,454
12,550
35,593
0
L
6,583
86
1,318
5,741
16,558
7,987
0
3,923
12,329
82,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
41,305
540
Minions Killed
469
0
Camps Cleared
0
1,874,707
Distance Traveled
1,778,868
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,706
616
103
5
0
456,733
2
W
Danzaburou
11,407
600
186
10
0
342,692
1
L
Jing Wei
8,067
425
101
5
0
338,019
8
W
Scylla
10,565
556
140
7
0
353,361
2
L
Arachne
9,567
504
138
7
0
391,735
4
L
Ares
6,704
353
41
2
0
365,554
3
L
Artio
7,899
416
45
2
0
340,308
0
W
Khepri
10,224
538
105
6
0
351,171
7
W
Ganesha
9,879
520
6
0
0
370,750
5
L
Hel
9,068
477
144
8
0
343,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role