Player Matchup

Freya
Freya
 
Freya
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Dop33
Da Ji
Level 119
God Stats
4W - 13L
1,294 SR
Queue Stats
430W - 449L
1,506 Elo+
Solo
Fenrir
Fenrir
Grimzap
Fenrir
Level 146
God Stats
0W - 2L
1,699 SR
Queue Stats
71W - 66L
1,433 Elo+
Solo
Izanami
Izanami
RubberFriend
Izanami
Level 103
God Stats
3W - 2L
1,578 SR
Queue Stats
280W - 288L
1,486 Elo+
Solo
Janus
Janus
zSkriptex
Janus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 241L
1,409 Elo+
Party 2
Team Averages
Level 111
1,514 SR
1,467 Elo+

VS

Team Averages
Level 117
1,601 SR
1,499 Elo+
Zeus
Zeus
ARCHY VILE
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,659 Elo+
Party 1
Izanami
Izanami
Greyfu
Izanami
Level 107
God Stats
2W - 0L
1,786 SR
Queue Stats
7W - 10L
1,508 Elo+
Party 1
Eset
Eset
M1dg2D
Eset
Level 122
God Stats
30W - 17L
1,720 SR
Queue Stats
413W - 457L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
Mephisto669
Ratatoskr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,526 Elo+
Party 1
Susano
Susano
vincent7777
Susano
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
4 / 4 / 1
8,220
484
6,694
10,507
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Dop33
Da Ji
12
3 / 3 / 3
8,524
501
8,754
13,717
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Grimzap
Fenrir
16
7 / 2 / 2
9,615
566
10,152
15,668
13,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
RubberFriend
Izanami
14
0 / 4 / 3
8,382
493
9,834
13,121
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
zSkriptex
Janus
11
2 / 6 / 2
7,316
430
4,284
13,120
4,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,254
486
8,744
9,488
5,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Greyfu
Izanami
15
4 / 4 / 6
9,250
544
13,295
14,704
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
M1dg2D
Eset
16
3 / 3 / 7
9,940
585
7,356
10,399
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Mephisto669
Ratatoskr
14
4 / 1 / 8
8,683
511
7,340
13,945
7,092
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
16
8 / 3 / 3
10,655
627
7,288
13,014
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
16
Kills
19
19
Deaths
17
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
4
1
1.13
W
0
6
2
0.17
L
Da Ji
Dop33
Da Ji
3
3
3
1.5
W
Izanami
Greyfu
Izanami
4
4
6
1.75
L
Fenrir
Grimzap
Fenrir
7
2
2
4
W
Eset
M1dg2D
Eset
3
3
7
2.17
W
Ratatoskr
Mephisto669
Ratatoskr
4
1
8
8
L
Izanami
RubberFriend
Izanami
0
4
3
0.38
W
Susano
8
3
3
3.17
L
Janus
zSkriptex
Janus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,718
Damage
44,023
66,133
Taken
61,550
38,527
Mitigated
28,042
18,065
Healing
18,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,694
1,648
0
3,434
10,507
4,732
576
4,282
5,959
49,448
0
W
8,744
1,420
156
751
9,488
5,050
0
1,322
8,166
42,842
0
L
Da Ji
Dop33
Da Ji
8,754
2,208
0
2,338
13,717
11,379
0
1,049
12,598
0
44,467
W
Izanami
Greyfu
Izanami
13,295
10,295
0
4,839
14,704
5,529
3,055
2,569
12,135
0
75,497
L
Fenrir
Grimzap
Fenrir
10,152
1,227
0
5,685
15,668
13,139
0
8,123
7,505
0
53,685
W
Eset
M1dg2D
Eset
7,356
1,139
757
3,659
10,399
4,678
1,578
3,917
6,482
64,144
0
W
Ratatoskr
Mephisto669
Ratatoskr
7,340
1,490
0
4,573
13,945
7,092
0
2,248
11,697
0
36,716
L
Izanami
RubberFriend
Izanami
9,834
6,568
0
3,195
13,121
5,211
744
451
12,626
0
82,690
W
Susano
7,288
102
0
3,508
13,014
5,693
719
922
12,092
0
75,066
L
Janus
zSkriptex
Janus
4,284
778
0
3,413
13,120
4,066
0
1,657
11,345
44,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
46,782
457
Minions Killed
491
0
Camps Cleared
0
1,615,504
Distance Traveled
1,703,624
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,220
484
84
5
0
304,326
3
W
Zeus
8,254
486
71
4
0
289,454
5
L
Da Ji
8,524
501
62
4
0
337,397
2
W
Izanami
9,250
544
115
7
0
322,132
4
L
Fenrir
9,615
566
107
6
0
339,960
4
W
Eset
9,940
585
145
9
0
325,393
6
W
Ratatoskr
8,683
511
44
3
0
396,076
2
L
Izanami
8,382
493
137
8
0
291,059
5
W
Susano
10,655
627
116
7
0
370,569
2
L
Janus
7,316
430
67
4
0
342,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role