Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Abandonallchips
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,178 SR
Queue Stats
20W - 32L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
B0ldStrtgyc0tt0n
Kukulkan
Level 108
God Stats
3W - 3L
1,960 SR
Queue Stats
83W - 88L
1,484 Elo+
Solo
Danzaburou
Danzaburou
BLastShaRkGG
Danzaburou
Level 121
God Stats
2W - 1L
1,724 SR
Queue Stats
46W - 61L
1,457 Elo+
Solo
Ganesha
Ganesha
sincereapology
Ganesha
Level 159
God Stats
11W - 10L
1,438 SR
Queue Stats
365W - 399L
1,475 Elo+
Solo
Team Averages
Level 124
1,560 SR
1,450 Elo+

VS

Team Averages
Level 41
1,502 SR
1,432 Elo+
Neith
Neith
 
Neith
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Afrokiss22
Nu Wa
Level 48
God Stats
1W - 1L
1,508 SR
Queue Stats
2W - 8L
1,298 Elo+
Solo
Jormungandr
Jormungandr
mariavalerijoro7
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,348 Elo+
Solo
Guan Yu
Guan Yu
whoaputa
Guan Yu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 29L
1,536 Elo+
Solo
Thanatos
Thanatos
xD4rkEch0
Thanatos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 3
8,257
751
6,001
7,940
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Abandonallchips
Morgan Le Fay
14
4 / 1 / 2
8,281
753
6,026
5,249
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 4
8,406
764
11,351
3,234
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BLastShaRkGG
Danzaburou
15
1 / 0 / 7
8,624
784
4,684
4,417
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 10
8,879
807
6,966
12,868
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 0 / 1
7,225
657
2,831
5,995
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
12
0 / 3 / 0
6,942
631
4,353
5,602
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
mariavalerijoro7
Jormungandr
12
0 / 3 / 1
6,565
597
4,418
11,768
7,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
whoaputa
Guan Yu
12
0 / 2 / 0
6,607
601
2,129
9,763
8,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
xD4rkEch0
Thanatos
14
2 / 4 / 0
7,662
697
4,261
8,651
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
12
Kills
2
2
Deaths
12
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
3
5.5
L
Neith
 
Neith
0
0
1
0.5
W
Morgan Le Fay
Abandonallchips
Morgan Le Fay
4
1
2
5
L
Nu Wa
0
3
0
0
W
3
0
4
5
W
Danzaburou
BLastShaRkGG
Danzaburou
1
0
7
4.5
L
Jormungandr
mariavalerijoro7
Jormungandr
0
3
1
0.17
W
0
0
10
5
L
Guan Yu
whoaputa
Guan Yu
0
2
0
0
L
Thanatos
xD4rkEch0
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,028
Damage
17,992
33,708
Taken
41,779
21,602
Mitigated
26,164
6,113
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,001
1,428
494
1,811
7,940
3,129
2,202
1,341
6,599
0
22,741
L
Neith
 
Neith
2,831
796
0
2,166
5,995
3,039
212
3,308
2,687
0
23,402
W
Morgan Le Fay
Abandonallchips
Morgan Le Fay
6,026
221
0
154
5,249
2,362
916
1,304
3,945
16,643
0
L
Nu Wa
4,353
1,523
39
244
5,602
2,349
0
3,137
2,465
21,041
0
W
11,351
705
0
1,301
3,234
1,421
913
1,385
1,849
39,712
0
W
Danzaburou
BLastShaRkGG
Danzaburou
4,684
1,621
0
1,141
4,417
2,046
2,439
1,444
2,973
0
24,047
L
Jormungandr
mariavalerijoro7
Jormungandr
4,418
2,754
0
10
11,768
7,914
0
8,701
3,067
13,047
0
W
6,966
872
0
1,212
12,868
12,644
0
3,297
9,571
29,684
0
L
Guan Yu
whoaputa
Guan Yu
2,129
46
1,399
3,838
9,763
8,481
0
4,177
5,586
0
10,137
L
Thanatos
xD4rkEch0
Thanatos
4,261
632
0
3,788
8,651
4,381
0
5,020
3,631
0
17,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,447
Gold Earned
35,001
226
Minions Killed
148
0
Camps Cleared
0
1,107,768
Distance Traveled
851,092
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,257
751
47
4
0
232,261
1
L
Neith
7,225
657
39
4
0
150,584
1
W
Morgan Le Fay
8,281
753
32
3
0
182,521
0
L
Nu Wa
6,942
631
41
4
0
145,042
5
W
Kukulkan
8,406
764
73
7
0
223,827
2
W
Danzaburou
8,624
784
57
5
0
210,686
1
L
Jormungandr
6,565
597
18
2
0
172,365
0
W
Ganesha
8,879
807
17
2
0
258,473
1
L
Guan Yu
6,607
601
15
1
0
172,326
0
L
Thanatos
7,662
697
35
3
0
210,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role