Player Matchup

Athena
Athena
SirRedSpectre
Athena
Level 82
God Stats
1W - 4L
1,363 SR
Queue Stats
54W - 87L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
WestmasterFunk
Danzaburou
Level 47
God Stats
8W - 19L
1,378 SR
Queue Stats
23W - 43L
1,298 Elo+
Party 2
Discordia
Discordia
lbcross24
Discordia
Level 87
God Stats
0W - 3L
1,408 SR
Queue Stats
16W - 21L
1,430 Elo+
Solo
Team Averages
Level 72
1,383 SR
1,379 Elo+

VS

Team Averages
Level 82
1,503 SR
1,548 Elo+
Cernunnos
Cernunnos
HauntedPropaneT
Cernunnos
Level 155
God Stats
1W - 2L
1,526 SR
Queue Stats
197W - 184L
1,593 Elo+
Party 1
Horus
Horus
PiceWhitefang
Horus
Level 6
God Stats
6W - 11L
1,483 SR
Queue Stats
8W - 20L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Sadman17
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 93L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
10,891
573
8,167
30,961
38,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WestmasterFunk
Danzaburou
17
2 / 3 / 2
11,613
611
15,779
21,352
11,174
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
lbcross24
Discordia
15
2 / 7 / 2
10,839
570
16,872
15,013
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HauntedPropaneT
Cernunnos
20
10 / 0 / 6
14,656
771
31,294
25,819
14,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 9
12,918
680
5,383
21,919
24,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Sadman17
Baron Samedi
16
5 / 2 / 5
12,298
647
21,563
16,721
9,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HauntedPropaneT
Cernunnos
10
0
6
13
W
1
3
9
1.83
W
Baron Samedi
Sadman17
Baron Samedi
5
2
5
3.75
L
1
6
3
0.42
L
Danzaburou
WestmasterFunk
Danzaburou
2
3
2
1
L
Discordia
lbcross24
Discordia
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,818
Damage
58,240
67,326
Taken
64,459
56,037
Mitigated
49,463
6,461
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HauntedPropaneT
Cernunnos
31,294
13,438
0
9,417
25,819
14,674
2,667
9,946
15,581
0
116,883
W
5,383
1,500
2,766
8,014
21,919
24,867
170
7,786
13,229
0
13,775
W
Baron Samedi
Sadman17
Baron Samedi
21,563
1,377
4,618
5,960
16,721
9,922
443
7,934
8,787
40,233
0
L
8,167
1,513
1,289
1,925
30,961
38,963
0
13,761
17,200
23,794
0
L
Danzaburou
WestmasterFunk
Danzaburou
15,779
4,938
0
2,997
21,352
11,174
0
5,260
16,092
0
53,129
L
Discordia
lbcross24
Discordia
16,872
712
0
250
15,013
5,900
0
2,776
12,237
50,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
39,872
153
Minions Killed
216
3
Camps Cleared
9
996,424
Distance Traveled
1,036,008
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,656
771
153
8
8
355,352
4
W
Horus
12,918
680
16
1
0
346,983
2
W
Baron Samedi
12,298
647
47
2
1
333,673
4
L
Athena
10,891
573
31
2
0
326,333
0
L
Danzaburou
11,613
611
74
4
1
339,746
0
L
Discordia
10,839
570
48
3
2
330,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role