Player Matchup

Hercules
Hercules
DARKCREEPNIGHT
Hercules
Level 25
God Stats
2W - 8L
1,570 SR
Queue Stats
39W - 57L
1,329 Elo+
Party 2
Hachiman
Hachiman
SADYAK27
Hachiman
Level 79
God Stats
2W - 1L
1,800 SR
Queue Stats
39W - 60L
1,300 Elo+
Party 2
Fenrir
Fenrir
TrueRisenGod
Fenrir
Level 15
God Stats
0W - 3L
1,248 SR
Queue Stats
13W - 27L
1,145 Elo+
Party 2
Team Averages
Level 40
1,539 SR
1,258 Elo+

VS

Team Averages
Level 39
1,555 SR
1,245 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Takinurhedoff_TV
Ymir
Level 10
God Stats
2W - 0L
1,764 SR
Queue Stats
2W - 3L
1,108 Elo+
Party 1
Amaterasu
Amaterasu
UnderseaGoose93
Amaterasu
Level 22
God Stats
1W - 0L
1,401 SR
Queue Stats
5W - 12L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
4 / 3 / 1
7,324
732
7,871
13,572
12,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
SADYAK27
Hachiman
12
1 / 3 / 5
7,160
716
8,000
8,908
3,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
10
1 / 4 / 2
6,603
660
4,506
11,361
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
5 / 4 / 5
8,243
824
11,681
8,364
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 7
7,665
767
7,952
11,842
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
UnderseaGoose93
Amaterasu
10
3 / 2 / 6
8,131
813
9,616
13,185
12,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
4
5
1.88
L
Hercules
4
3
1
1.5
L
Hachiman
SADYAK27
Hachiman
1
3
5
1.17
W
2
0
7
5.5
L
Fenrir
1
4
2
0.5
W
Amaterasu
UnderseaGoose93
Amaterasu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,377
Damage
29,249
33,841
Taken
33,391
20,145
Mitigated
27,354
9,176
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,681
3,173
0
70
8,364
2,974
120
267
8,097
26,741
0
L
Hercules
7,871
3,526
291
5,107
13,572
12,153
0
7,687
5,885
0
15,665
L
Hachiman
SADYAK27
Hachiman
8,000
4,448
0
3,026
8,908
3,654
0
5,764
3,144
0
28,464
W
7,952
2,868
0
877
11,842
11,608
345
0
11,842
15,955
0
L
Fenrir
4,506
2,027
0
752
11,361
4,338
0
6,488
4,873
0
14,143
W
Amaterasu
UnderseaGoose93
Amaterasu
9,616
5,425
1,011
2,469
13,185
12,772
299
0
13,185
0
12,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,087
Gold Earned
24,039
78
Minions Killed
60
6
Camps Cleared
1
521,402
Distance Traveled
584,676
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,243
824
34
3
1
181,588
1
L
Hercules
7,324
732
13
1
0
183,537
1
L
Hachiman
7,160
716
41
4
5
172,574
1
W
Ymir
7,665
767
15
2
0
202,041
1
L
Fenrir
6,603
660
24
2
1
165,291
0
W
Amaterasu
8,131
813
11
1
0
201,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role