Player Matchup

Chaac
Chaac
Super1Dude
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
UgotBEEFson
Freya
Level 102
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Thor
Thor
cyurc26
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 63
1,612 SR
1,500 Elo+

VS

Team Averages
Level 51
1,317 SR
1,447 Elo+
Xing Tian
Xing Tian
RickyHasNothing
Xing Tian
Level 37
God Stats
1W - 0L
1,539 SR
Queue Stats
22W - 13L
1,501 Elo+
Party 1
Horus
Horus
TheMrBerry
Horus
Level 29
God Stats
3W - 1L
1,200 SR
Queue Stats
19W - 15L
1,428 Elo+
Party 1
Nox
Nox
TheMrsBerry
Nox
Level 88
God Stats
3W - 1L
1,213 SR
Queue Stats
17W - 13L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 4 / 1
7,287
607
8,722
14,263
8,144
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 1
7,129
594
7,028
11,584
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
cyurc26
Thor
12
1 / 3 / 0
7,377
615
3,056
8,463
3,989
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RickyHasNothing
Xing Tian
14
3 / 0 / 10
9,444
787
9,295
12,447
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
14
5 / 0 / 8
9,110
759
10,818
11,116
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 1 / 7
9,009
751
8,213
5,295
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
RickyHasNothing
Xing Tian
3
0
10
8
L
Chaac
0
4
1
0.13
W
Horus
5
0
8
9
W
5
1
7
8.5
L
0
6
1
0.08
L
Thor
cyurc26
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
28,326
34,310
Taken
28,858
17,544
Mitigated
28,923
5,093
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
RickyHasNothing
Xing Tian
9,295
1,025
0
1,244
12,447
14,143
320
3,179
8,860
24,156
0
L
Chaac
8,722
1,542
0
2,072
14,263
8,144
155
7,403
6,539
0
27,358
W
Horus
10,818
4,417
2,483
3,277
11,116
12,259
621
3,368
7,441
0
19,493
W
8,213
704
0
0
5,295
2,521
575
135
5,148
29,704
0
L
7,028
1,943
0
2,161
11,584
5,411
328
6,063
5,347
25,135
0
L
Thor
cyurc26
Thor
3,056
435
459
401
8,463
3,989
0
4,603
3,718
0
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,793
Gold Earned
27,563
123
Minions Killed
114
7
Camps Cleared
4
633,785
Distance Traveled
678,460
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,444
787
28
2
2
231,391
2
L
Chaac
7,287
607
35
3
2
219,403
1
W
Horus
9,110
759
26
2
0
227,412
2
W
Nox
9,009
751
60
5
2
219,657
0
L
Freya
7,129
594
61
5
5
197,720
0
L
Thor
7,377
615
27
2
0
216,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role