Player Matchup

Da Ji
Da Ji
QBmaste
Da Ji
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 74L
1,266 Elo+
Party 2
Chronos
Chronos
XTeRaDX
Chronos
Level 29
God Stats
10W - 6L
1,551 SR
Queue Stats
238W - 244L
1,366 Elo+
Party 2
Ymir
Ymir
YodaFrmStartrek
Ymir
Level 29
God Stats
8W - 9L
1,183 SR
Queue Stats
371W - 382L
1,369 Elo+
Party 2
Team Averages
Level 30
1,411 SR
1,334 Elo+

VS

Team Averages
Level 106
1,582 SR
1,586 Elo+
Xbalanque
Xbalanque
MUDDIN-THUG254
Xbalanque
Level 141
God Stats
5W - 5L
1,526 SR
Queue Stats
166W - 193L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
Religious Shank
Cu Chulainn
Level 158
God Stats
29W - 16L
1,721 SR
Queue Stats
455W - 314L
1,643 Elo+
Party 1
Ra
Ra
orignlpranksta
Ra
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 0L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
QBmaste
Da Ji
13
2 / 7 / 1
9,068
605
4,947
15,608
7,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
XTeRaDX
Chronos
14
1 / 5 / 2
9,181
612
8,952
19,246
9,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 5 / 3
9,540
636
9,800
24,044
24,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MUDDIN-THUG254
Xbalanque
18
10 / 1 / 6
12,314
821
19,270
11,007
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Religious Shank
Cu Chulainn
17
5 / 1 / 12
11,117
741
22,538
18,997
23,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 2 / 14
10,264
684
7,522
7,887
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
17
17
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
MUDDIN-THUG254
Xbalanque
10
1
6
13
L
Da Ji
QBmaste
Da Ji
2
7
1
0.36
W
Cu Chulainn
Religious Shank
Cu Chulainn
5
1
12
11
L
Chronos
XTeRaDX
Chronos
1
5
2
0.4
L
1
5
3
0.5
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,699
Damage
49,330
58,898
Taken
37,891
41,698
Mitigated
34,018
6,057
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
MUDDIN-THUG254
Xbalanque
19,270
7,160
0
0
11,007
5,198
1,481
6,813
4,194
0
56,301
L
Da Ji
QBmaste
Da Ji
4,947
1,361
0
1,319
15,608
7,723
0
1,394
13,965
0
13,212
W
Cu Chulainn
Religious Shank
Cu Chulainn
22,538
5,519
293
5,495
18,997
23,313
502
6,474
12,523
71
58,064
L
Chronos
XTeRaDX
Chronos
8,952
3,802
0
900
19,246
9,270
0
2,216
16,858
42,004
0
L
9,800
1,729
0
3,838
24,044
24,705
0
3,415
20,298
36,597
0
W
7,522
1,110
786
917
7,887
5,507
180
6,367
1,520
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,789
Gold Earned
33,695
133
Minions Killed
169
4
Camps Cleared
8
711,426
Distance Traveled
789,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,314
821
87
6
4
267,251
0
L
Da Ji
9,068
605
16
1
0
227,177
1
W
Cu Chulainn
11,117
741
59
4
4
269,277
0
L
Chronos
9,181
612
70
5
3
255,286
2
L
Ymir
9,540
636
47
3
1
228,963
0
W
Ra
10,264
684
23
2
0
253,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role