Player Matchup

Olorun
Olorun
Daughton7747
Olorun
Level 79
God Stats
1W - 0L
1,217 SR
Queue Stats
38W - 37L
1,341 Elo+
Party 1
Atlas
Atlas
MichalTarczyn
Atlas
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,221 Elo+
Party 1
Fenrir
Fenrir
Plasmaxwolf
Fenrir
Level 66
God Stats
4W - 1L
1,205 SR
Queue Stats
78W - 94L
1,265 Elo+
Party 1
Cliodhna
Cliodhna
TheDa468rkOne
Cliodhna
Level 118
God Stats
1W - 0L
1,266 SR
Queue Stats
58W - 59L
1,336 Elo+
Party 1
Merlin
Merlin
girraffeasaur
Merlin
Level 118
God Stats
2W - 2L
1,379 SR
Queue Stats
62W - 63L
1,377 Elo+
Party 1
Team Averages
Level 81
1,314 SR
1,308 Elo+

VS

Team Averages
Level 96
1,500 SR
1,446 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
destroyxa156
Hun Batz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 91L
1,553 Elo+
Solo
Zeus
Zeus
maaxattack
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
maxwellthehermit
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Solo
Olorun
Olorun
pechancj7
Olorun
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 290L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 3 / 22
8,968
897
8,266
9,396
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 21
9,042
904
3,864
9,851
9,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
8 / 4 / 12
9,158
916
12,809
12,208
8,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
TheDa468rkOne
Cliodhna
19
13 / 1 / 13
10,584
1,058
17,233
13,573
7,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 3 / 18
9,183
918
11,088
7,572
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 4 / 5
8,036
804
6,129
12,344
15,360
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
destroyxa156
Hun Batz
13
2 / 8 / 6
8,035
804
5,853
12,566
5,149
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 8 / 4
8,119
812
8,830
10,368
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
11
1 / 7 / 4
6,624
662
6,904
13,445
5,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
pechancj7
Olorun
13
4 / 6 / 2
7,394
739
5,381
9,858
4,489
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
33
Kills
12
13
Deaths
33
86
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
5
1.13
W
Olorun
4
3
22
5
W
3
2
21
6.75
W
Fenrir
8
4
12
3.5
W
Cliodhna
TheDa468rkOne
Cliodhna
13
1
13
19.5
L
Hun Batz
destroyxa156
Hun Batz
2
8
6
0.63
W
5
3
18
4.67
L
3
8
4
0.63
L
Tsukuyomi
1
7
4
0.43
L
Olorun
pechancj7
Olorun
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
33,097
52,600
Taken
58,581
34,328
Mitigated
33,479
19,342
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,129
426
612
1,709
12,344
15,360
0
5,453
6,891
16,540
0
W
Olorun
8,266
2,751
1,870
2,361
9,396
4,912
2,214
4,966
4,430
17,740
1,419
W
3,864
971
364
1,328
9,851
9,901
209
3,198
6,653
10,249
0
W
Fenrir
12,809
1,537
1,877
1,801
12,208
8,827
201
4,927
7,281
89
16,097
W
Cliodhna
TheDa468rkOne
Cliodhna
17,233
1,311
1,924
5,562
13,573
7,316
461
3,508
10,065
0
30,489
L
Hun Batz
destroyxa156
Hun Batz
5,853
558
524
590
12,566
5,149
0
5,697
6,869
0
12,243
W
11,088
378
1,505
750
7,572
3,372
838
3,237
4,335
20,805
0
L
8,830
992
209
215
10,368
3,450
0
3,230
7,138
17,621
0
L
Tsukuyomi
6,904
1,843
627
1,884
13,445
5,031
0
3,034
10,411
0
8,937
L
Olorun
pechancj7
Olorun
5,381
2,383
196
927
9,858
4,489
0
5,342
4,516
13,507
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,935
Gold Earned
38,208
97
Minions Killed
77
0
Camps Cleared
0
1,086,795
Distance Traveled
894,932
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,036
804
31
3
0
189,962
3
W
Olorun
8,968
897
24
2
0
188,195
0
W
Atlas
9,042
904
8
1
0
216,971
3
W
Fenrir
9,158
916
9
1
0
221,209
0
W
Cliodhna
10,584
1,058
36
4
0
239,416
0
L
Hun Batz
8,035
804
17
2
0
207,124
1
W
Merlin
9,183
918
20
2
0
221,004
1
L
Zeus
8,119
812
14
1
0
158,684
0
L
Tsukuyomi
6,624
662
3
0
0
191,369
0
L
Olorun
7,394
739
12
1
0
147,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role