Player Matchup

Tiamat
Tiamat
HauntedPropaneT
Tiamat
Level 155
God Stats
1W - 5L
1,528 SR
Queue Stats
197W - 184L
1,584 Elo+
Party 1
Horus
Horus
PiceWhitefang
Horus
Level 6
God Stats
6W - 11L
1,360 SR
Queue Stats
8W - 20L
1,446 Elo+
Party 1
Cupid
Cupid
Sadman17
Cupid
Level 85
God Stats
3W - 6L
1,605 SR
Queue Stats
77W - 93L
1,539 Elo+
Party 1
Team Averages
Level 82
1,498 SR
1,523 Elo+

VS

Team Averages
Level 52
1,611 SR
1,515 Elo+
King Arthur
King Arthur
BakedBeanBoyoh
King Arthur
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,495 Elo+
Party 2
Olorun
Olorun
aguilar_uhyuh
Olorun
Level 128
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 3L
1,495 Elo+
Party 2
Lancelot
Lancelot
behemyth0908
Lancelot
Level 23
God Stats
1W - 1L
1,884 SR
Queue Stats
16W - 10L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 2
14,144
744
23,794
23,041
18,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 9
13,757
724
6,539
26,019
31,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Sadman17
Cupid
17
2 / 5 / 7
12,401
653
13,852
18,911
10,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BakedBeanBoyoh
King Arthur
18
7 / 2 / 9
13,194
694
17,592
23,010
31,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
4 / 3 / 9
13,765
724
20,306
22,218
13,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
behemyth0908
Lancelot
17
7 / 6 / 8
13,264
698
21,569
17,478
9,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
11
Kills
18
18
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BakedBeanBoyoh
King Arthur
7
2
9
5.75
W
8
7
2
1.29
W
1
6
9
0.92
W
Cupid
Sadman17
Cupid
2
5
7
1.1
L
4
3
9
2.83
L
Lancelot
behemyth0908
Lancelot
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
59,467
67,971
Taken
62,706
60,312
Mitigated
53,874
26,873
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BakedBeanBoyoh
King Arthur
17,592
1,530
0
312
23,010
31,591
4
5,083
16,902
0
43,784
W
23,794
2,051
0
8,333
23,041
18,499
754
6,274
16,767
71,011
0
W
6,539
2,318
3,094
9,911
26,019
31,628
398
6,783
19,236
0
17,008
W
Cupid
Sadman17
Cupid
13,852
6,326
1,540
3,995
18,911
10,185
2,060
5,122
13,789
0
47,086
L
20,306
10,244
1,827
9,565
22,218
13,020
288
11,264
10,153
82,716
7,468
L
Lancelot
behemyth0908
Lancelot
21,569
4,454
0
0
17,478
9,263
48
6,325
10,840
0
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
40,223
217
Minions Killed
232
4
Camps Cleared
10
1,018,769
Distance Traveled
1,062,716
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,194
694
66
3
1
379,563
3
W
Tiamat
14,144
744
104
5
3
350,233
1
W
Horus
13,757
724
23
1
0
348,998
2
W
Cupid
12,401
653
90
5
1
319,538
2
L
Olorun
13,765
724
133
7
7
325,594
1
L
Lancelot
13,264
698
33
2
2
357,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role