Player Matchup

Ra
Ra
ARythem96
Ra
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 23L
1,294 Elo+
Solo
Apollo
Apollo
BlackFoot612
Apollo
Level 142
God Stats
3W - 2L
1,646 SR
Queue Stats
209W - 232L
1,328 Elo+
Solo
Mulan
Mulan
Kronosyke
Mulan
Level 69
God Stats
10W - 14L
1,474 SR
Queue Stats
107W - 137L
1,353 Elo+
Solo
Bacchus
Bacchus
SneggenSeesvis
Bacchus
Level 40
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 10L
1,446 Elo+
Solo
Chaac
Chaac
warriorbeast837
Chaac
Level 106
God Stats
10W - 21L
1,881 SR
Queue Stats
293W - 301L
1,422 Elo+
Solo
Team Averages
Level 89
1,559 SR
1,368 Elo+

VS

Team Averages
Level 116
1,521 SR
1,400 Elo+
Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DoomsZilla5635
Jormungandr
Level 68
God Stats
56W - 56L
1,481 SR
Queue Stats
96W - 131L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
Gos2eleven
Amaterasu
Level 114
God Stats
24W - 31L
1,405 SR
Queue Stats
164W - 173L
1,351 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
adamdlc
Morgan Le Fay
Level 129
God Stats
7W - 8L
1,527 SR
Queue Stats
427W - 483L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
godofwar660
Danzaburou
Level 127
God Stats
9W - 4L
1,694 SR
Queue Stats
226W - 248L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,428
495
2,193
5,724
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
3 / 6 / 4
6,863
458
6,998
9,514
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Kronosyke
Mulan
11
7 / 2 / 2
7,547
503
8,643
20,486
13,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 3
6,934
462
5,083
11,364
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 1
6,976
465
7,590
12,234
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 7 / 3
7,726
515
11,036
14,784
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
DoomsZilla5635
Jormungandr
13
0 / 4 / 3
7,848
523
5,951
15,491
9,232
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Gos2eleven
Amaterasu
13
1 / 1 / 1
7,875
525
4,173
9,270
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
adamdlc
Morgan Le Fay
14
3 / 0 / 0
8,606
574
9,454
9,784
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
godofwar660
Danzaburou
13
4 / 4 / 4
8,447
563
8,044
12,520
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
14
Kills
13
14
Deaths
16
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
7
3
0.93
L
0
0
0
0
L
Apollo
3
6
4
0.83
W
Jormungandr
DoomsZilla5635
Jormungandr
0
4
3
0.38
W
Amaterasu
Gos2eleven
Amaterasu
1
1
1
1.5
L
Mulan
Kronosyke
Mulan
7
2
2
4
L
2
3
3
1.17
W
Morgan Le Fay
adamdlc
Morgan Le Fay
3
0
0
3
W
Danzaburou
godofwar660
Danzaburou
4
4
4
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,507
Damage
38,658
59,322
Taken
61,849
36,896
Mitigated
33,483
18,491
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,036
7,362
0
3,928
14,784
8,999
1,128
2,183
12,601
185
34,358
L
2,193
43
0
3,154
5,724
2,598
143
3,046
2,678
64,528
0
L
Apollo
6,998
5,297
0
1,820
9,514
3,116
0
11
9,503
0
27,626
W
Jormungandr
DoomsZilla5635
Jormungandr
5,951
1,869
58
4,523
15,491
9,232
341
1,277
13,769
46,664
0
W
Amaterasu
Gos2eleven
Amaterasu
4,173
1,719
0
2,555
9,270
5,746
1,745
76
9,059
0
57,345
L
Mulan
Kronosyke
Mulan
8,643
1,630
0
6,544
20,486
13,793
0
6,042
14,444
0
38,310
L
5,083
1,099
152
1,490
11,364
9,268
0
906
10,458
22,683
0
W
Morgan Le Fay
adamdlc
Morgan Le Fay
9,454
1,207
0
2,713
9,784
4,710
0
1,817
7,929
67,981
0
W
Danzaburou
godofwar660
Danzaburou
8,044
3,636
0
5,260
12,520
4,796
2,200
1,923
10,597
0
57,417
L
7,590
2,259
0
5,331
12,234
8,121
474
5,526
6,708
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,748
Gold Earned
40,502
311
Minions Killed
420
0
Camps Cleared
0
1,349,375
Distance Traveled
1,453,253
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,726
515
45
3
0
268,159
0
L
Ra
7,428
495
127
8
0
308,048
5
L
Apollo
6,863
458
46
3
0
187,041
1
W
Jormungandr
7,848
523
85
6
0
323,682
4
W
Amaterasu
7,875
525
101
7
0
282,748
3
L
Mulan
7,547
503
45
3
0
304,224
0
L
Bacchus
6,934
462
27
2
0
281,450
0
W
Morgan Le Fay
8,606
574
109
7
0
308,650
3
W
Danzaburou
8,447
563
80
5
0
270,014
0
L
Chaac
6,976
465
66
4
0
268,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role