Player Matchup

Nox
Nox
Bennnnnnoooo_
Nox
Level 116
God Stats
13W - 7L
1,574 SR
Queue Stats
388W - 391L
1,534 Elo+
Party 2
Freya
Freya
FKUGizmo
Freya
Level 100
God Stats
5W - 5L
1,644 SR
Queue Stats
212W - 199L
1,484 Elo+
Party 1
Hel
Hel
Flemmarde
Hel
Level 88
God Stats
3W - 1L
1,715 SR
Queue Stats
211W - 199L
1,479 Elo+
Party 1
Scylla
Scylla
LastTOne
Scylla
Level 144
God Stats
2W - 3L
1,424 SR
Queue Stats
260W - 271L
1,486 Elo+
Solo
Vamana
Vamana
epicyoshi316
Vamana
Level 137
God Stats
9W - 1L
1,787 SR
Queue Stats
276W - 293L
1,502 Elo+
Party 2
Team Averages
Level 117
1,629 SR
1,497 Elo+

VS

Team Averages
Level 115
1,500 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
DmcDemon
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,226 Elo+
Solo
Da Ji
Da Ji
MoKula
Da Ji
Level 96
God Stats
2W - 8L
1,348 SR
Queue Stats
382W - 385L
1,500 Elo+
Party 3
Athena
Athena
Perezz_2317
Athena
Level 122
God Stats
1W - 1L
1,701 SR
Queue Stats
122W - 111L
1,548 Elo+
Solo
Yemoja
Yemoja
crazy-mars954
Yemoja
Level 151
God Stats
5W - 2L
1,515 SR
Queue Stats
370W - 388L
1,460 Elo+
Solo
Janus
Janus
kisherr
Janus
Level 137
God Stats
8W - 10L
1,438 SR
Queue Stats
708W - 707L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
11,109
855
8,358
8,168
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
FKUGizmo
Freya
18
10 / 4 / 6
11,042
849
13,389
13,985
7,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 15
9,129
702
5,230
11,550
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
LastTOne
Scylla
17
3 / 1 / 15
10,189
784
16,382
8,928
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
6 / 3 / 13
9,783
753
13,612
34,168
32,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DmcDemon
Ah Muzen Cab
16
4 / 7 / 2
9,434
726
15,934
15,418
8,741
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
MoKula
Da Ji
13
0 / 5 / 5
7,980
614
9,170
12,837
10,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Athena
15
2 / 5 / 3
8,725
671
6,436
18,596
25,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 2
8,542
657
5,512
12,212
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
kisherr
Janus
14
0 / 4 / 4
8,600
662
9,151
8,194
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
25
26
Kills
9
11
Deaths
26
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Ah Muzen Cab
DmcDemon
Ah Muzen Cab
4
7
2
0.71
W
Freya
FKUGizmo
Freya
10
4
6
3.25
W
1
2
15
4.25
W
Scylla
LastTOne
Scylla
3
1
15
10.5
L
Da Ji
MoKula
Da Ji
0
5
5
0.5
L
Athena
2
5
3
0.7
L
3
5
2
0.8
W
Vamana
6
3
13
4.17
L
Janus
kisherr
Janus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,971
Damage
46,203
76,799
Taken
67,257
57,973
Mitigated
58,483
45,435
Healing
15,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,358
458
1,099
989
8,168
4,600
2,133
2,196
5,972
29,946
0
L
Ah Muzen Cab
DmcDemon
Ah Muzen Cab
15,934
5,377
435
3,033
15,418
8,741
1,851
9,554
5,864
0
30,342
W
Freya
FKUGizmo
Freya
13,389
4,692
641
3,064
13,985
7,719
3,235
4,745
9,240
30,864
0
W
5,230
820
12,659
6,552
11,550
8,661
793
5,465
6,085
10,669
0
W
Scylla
LastTOne
Scylla
16,382
1,041
929
2,144
8,928
4,046
1,209
2,334
6,594
38,353
0
L
Da Ji
MoKula
Da Ji
9,170
859
1,626
1,666
12,837
10,297
0
7,428
5,409
0
12,700
L
Athena
6,436
761
882
1,864
18,596
25,539
0
11,590
7,006
11,121
0
L
5,512
1,278
3,011
758
12,212
9,674
0
9,220
2,992
14,054
0
W
Vamana
13,612
4,254
2,344
15,014
34,168
32,947
930
6,359
27,809
0
19,119
L
Janus
kisherr
Janus
9,151
345
1,795
641
8,194
4,232
0
5,567
2,627
28,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
43,281
162
Minions Killed
95
0
Camps Cleared
0
1,152,381
Distance Traveled
1,084,570
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,109
855
57
4
0
203,197
5
L
Ah Muzen Cab
9,434
726
28
2
0
213,563
2
W
Freya
11,042
849
24
2
0
203,872
1
W
Hel
9,129
702
8
1
0
252,372
0
W
Scylla
10,189
784
60
5
0
231,987
1
L
Da Ji
7,980
614
3
0
0
237,159
0
L
Athena
8,725
671
5
0
0
195,685
0
L
Yemoja
8,542
657
17
1
0
203,695
8
W
Vamana
9,783
753
13
1
0
260,953
3
L
Janus
8,600
662
42
3
0
234,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role