Player Matchup

Atlas
Atlas
DrSamtheSlamMan
Atlas
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 48L
1,513 Elo+
Party 1
Nemesis
Nemesis
FateTypeMoon
Nemesis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 38L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
GodsPlug00
Danzaburou
Level 76
God Stats
2W - 3L
1,715 SR
Queue Stats
60W - 66L
1,545 Elo+
Party 1
King Arthur
King Arthur
Nalgas-Calurosas
King Arthur
Level 87
God Stats
1W - 6L
1,208 SR
Queue Stats
327W - 335L
1,377 Elo+
Solo
Scylla
Scylla
VapeingWarlord
Scylla
Level 107
God Stats
6W - 7L
1,356 SR
Queue Stats
104W - 95L
1,522 Elo+
Party 1
Team Averages
Level 92
1,456 SR
1,500 Elo+

VS

Team Averages
Level 124
1,619 SR
1,451 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Berserker210
Athena
Level 84
God Stats
11W - 6L
1,631 SR
Queue Stats
107W - 114L
1,448 Elo+
Party 2
Shiva
Shiva
JoeRyanTN
Shiva
Level 108
God Stats
29W - 27L
1,575 SR
Queue Stats
90W - 90L
1,450 Elo+
Party 2
Serqet
Serqet
Magic19Charger16
Serqet
Level 160
God Stats
26W - 18L
1,605 SR
Queue Stats
368W - 346L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Rrndon
Xbalanque
Level 107
God Stats
3W - 1L
1,782 SR
Queue Stats
127W - 123L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,189
484
8,532
20,578
21,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
FateTypeMoon
Nemesis
12
2 / 3 / 5
8,156
429
7,181
12,086
6,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GodsPlug00
Danzaburou
15
1 / 3 / 3
9,605
506
7,628
13,921
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Nalgas-Calurosas
King Arthur
13
2 / 7 / 4
9,038
476
10,931
22,920
21,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 2 / 1
8,712
459
10,755
12,127
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 1 / 12
10,004
527
15,000
12,851
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
15
3 / 2 / 5
9,351
492
7,639
17,966
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
JoeRyanTN
Shiva
17
6 / 3 / 9
10,861
572
13,875
15,933
12,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 3 / 5
9,806
516
11,758
12,725
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Rrndon
Xbalanque
15
3 / 3 / 2
9,352
492
6,309
10,721
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
20
20
Deaths
12
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
12
8
W
Athena
3
2
5
2.75
L
4
5
3
1.1
L
Nemesis
FateTypeMoon
Nemesis
2
3
5
1.5
L
Danzaburou
GodsPlug00
Danzaburou
1
3
3
0.83
W
Shiva
JoeRyanTN
Shiva
6
3
9
3.5
W
6
3
5
2.83
L
King Arthur
Nalgas-Calurosas
King Arthur
2
7
4
0.57
W
Xbalanque
Rrndon
Xbalanque
3
3
2
1.33
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
54,581
81,632
Taken
70,196
60,327
Mitigated
50,964
11,422
Healing
27,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,000
1,676
0
7,492
12,851
5,928
1,044
5,488
7,076
96,657
0
W
Athena
7,639
1,484
0
4,586
17,966
21,835
498
5,066
12,724
32,262
0
L
8,532
3,836
624
3,307
20,578
21,627
257
4,670
15,908
37,193
0
L
Nemesis
FateTypeMoon
Nemesis
7,181
2,384
0
3,319
12,086
6,008
706
3,080
8,838
0
51,667
L
Danzaburou
GodsPlug00
Danzaburou
7,628
4,543
0
1,497
13,921
6,345
2,486
3,050
10,699
0
86,598
W
Shiva
JoeRyanTN
Shiva
13,875
2,587
808
8,510
15,933
12,329
1,179
3,165
12,625
0
72,934
W
11,758
4,125
0
4,252
12,725
6,065
0
3,494
9,097
0
44,997
L
King Arthur
Nalgas-Calurosas
King Arthur
10,931
2,057
0
2,194
22,920
21,458
278
6,340
16,066
0
59,706
W
Xbalanque
Rrndon
Xbalanque
6,309
2,339
0
2,200
10,721
4,807
3,268
1,464
9,257
0
64,881
L
10,755
561
0
481
12,127
4,889
0
5,499
6,460
61,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
49,374
471
Minions Killed
483
0
Camps Cleared
0
1,729,745
Distance Traveled
1,910,059
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,004
527
155
8
0
360,585
10
W
Athena
9,351
492
30
2
0
378,238
0
L
Atlas
9,189
484
46
2
0
366,860
0
L
Nemesis
8,156
429
81
4
0
345,700
3
L
Danzaburou
9,605
506
147
8
0
337,944
0
W
Shiva
10,861
572
118
6
0
401,954
5
W
Serqet
9,806
516
74
4
0
400,273
1
L
King Arthur
9,038
476
94
5
0
322,201
2
W
Xbalanque
9,352
492
106
6
0
369,009
1
L
Scylla
8,712
459
103
5
0
357,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role