Player Matchup

Bellona
Bellona
ASAP_GOODINO
Bellona
Level 55
God Stats
19W - 27L
1,454 SR
Queue Stats
187W - 203L
1,363 Elo+
Party 1
Awilix
Awilix
DaGoatTyy
Awilix
Level 49
God Stats
11W - 6L
1,326 SR
Queue Stats
144W - 156L
1,318 Elo+
Party 1
Sol
Sol
Sarah the king
Sol
Level 68
God Stats
12W - 13L
1,428 SR
Queue Stats
76W - 72L
1,363 Elo+
Solo
Achilles
Achilles
Wowhetuff
Achilles
Level 61
God Stats
4W - 6L
1,540 SR
Queue Stats
212W - 224L
1,344 Elo+
Party 1
Olorun
Olorun
YuureiOokami
Olorun
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 174L
1,297 Elo+
Solo
Team Averages
Level 77
1,450 SR
1,337 Elo+

VS

Team Averages
Level 75
1,475 SR
1,327 Elo+
Artio
Artio
Blue7410
Artio
Level 70
God Stats
6W - 2L
1,605 SR
Queue Stats
148W - 170L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Eduardo9889
Jing Wei
Level 49
God Stats
5W - 9L
1,328 SR
Queue Stats
243W - 256L
1,334 Elo+
Solo
Poseidon
Poseidon
NoSurrender2393
Poseidon
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 84L
1,295 Elo+
Solo
Serqet
Serqet
WhaleSyndrome
Serqet
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 242L
1,334 Elo+
Solo
Guan Yu
Guan Yu
ZenAkuYugen
Guan Yu
Level 79
God Stats
4W - 2L
1,441 SR
Queue Stats
10W - 9L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASAP_GOODINO
Bellona
17
2 / 0 / 6
11,156
398
13,820
24,011
20,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
DaGoatTyy
Awilix
17
9 / 2 / 4
12,301
439
20,294
22,921
10,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 5 / 7
12,051
430
18,331
23,812
9,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Wowhetuff
Achilles
18
7 / 3 / 4
12,518
447
19,939
25,552
25,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
16
1 / 8 / 4
10,509
375
12,045
21,727
11,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Blue7410
Artio
18
1 / 4 / 12
12,416
443
15,493
38,890
58,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Eduardo9889
Jing Wei
19
5 / 3 / 2
12,940
462
20,546
22,157
10,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
19
4 / 1 / 2
12,882
460
16,798
14,762
6,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 8 / 3
12,833
458
11,652
28,941
14,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ZenAkuYugen
Guan Yu
20
5 / 4 / 5
13,560
484
23,114
32,124
50,182
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
20
Kills
18
18
Deaths
20
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
ASAP_GOODINO
Bellona
2
0
6
5
W
Artio
Blue7410
Artio
1
4
12
1.75
L
Awilix
DaGoatTyy
Awilix
9
2
4
5.5
W
Jing Wei
Eduardo9889
Jing Wei
5
3
2
2
W
Poseidon
4
1
2
5
L
1
5
7
0.9
W
3
8
3
0.56
L
Achilles
Wowhetuff
Achilles
7
3
4
3
L
Olorun
1
8
4
0.38
W
Guan Yu
ZenAkuYugen
Guan Yu
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,429
Damage
87,603
118,023
Taken
136,874
77,648
Mitigated
140,233
37,214
Healing
48,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ASAP_GOODINO
Bellona
13,820
2,540
0
10,342
24,011
20,758
42
8,684
15,142
0
70,894
W
Artio
Blue7410
Artio
15,493
2,256
2,520
7,070
38,890
58,505
112
10,866
28,024
55,749
0
L
Awilix
DaGoatTyy
Awilix
20,294
9,695
0
224
22,921
10,566
210
6,321
16,600
0
89,220
W
Jing Wei
Eduardo9889
Jing Wei
20,546
15,643
0
8,024
22,157
10,675
1,706
3,850
18,307
0
115,168
W
Poseidon
16,798
1,033
286
7,077
14,762
6,609
2,615
5,794
8,968
87,563
0
L
18,331
4,226
464
9,315
23,812
9,391
4,147
6,870
16,338
102,755
0
W
11,652
1,713
0
9,114
28,941
14,262
1,318
4,509
23,804
0
119,391
L
Achilles
Wowhetuff
Achilles
19,939
7,110
0
8,163
25,552
25,834
245
5,096
19,284
0
72,879
L
Olorun
12,045
5,858
1,832
6,874
21,727
11,099
756
5,806
15,921
56,512
9,886
W
Guan Yu
ZenAkuYugen
Guan Yu
23,114
3,345
3,760
10,606
32,124
50,182
610
4,550
27,574
0
106,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,535
Gold Earned
64,631
553
Minions Killed
692
0
Camps Cleared
0
2,604,681
Distance Traveled
2,648,481
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,156
398
112
4
0
586,057
5
W
Artio
12,416
443
63
2
0
523,904
0
L
Awilix
12,301
439
110
4
0
607,393
0
W
Jing Wei
12,940
462
157
6
0
547,374
4
W
Poseidon
12,882
460
137
5
0
481,240
5
L
Sol
12,051
430
138
5
0
486,148
3
W
Serqet
12,833
458
168
6
0
551,984
0
L
Achilles
12,518
447
91
3
0
480,436
2
L
Olorun
10,509
375
102
4
0
444,647
7
W
Guan Yu
13,560
484
167
6
0
543,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role