Player Matchup

Apollo
Apollo
DrSamtheSlamMan
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 48L
1,528 Elo+
Party 1
Anhur
Anhur
DreadyHokage
Anhur
Level 103
God Stats
0W - 2L
1,324 SR
Queue Stats
7W - 4L
1,580 Elo+
Solo
Horus
Horus
FateTypeMoon
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,563 Elo+
Party 1
Thoth
Thoth
GodsPlug00
Thoth
Level 76
God Stats
4W - 2L
1,806 SR
Queue Stats
60W - 66L
1,558 Elo+
Party 1
Fafnir
Fafnir
VapeingWarlord
Fafnir
Level 107
God Stats
4W - 6L
1,500 SR
Queue Stats
104W - 95L
1,535 Elo+
Party 1
Team Averages
Level 95
1,526 SR
1,553 Elo+

VS

Team Averages
Level 110
1,381 SR
1,437 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HealMeZaddy
Awilix
Level 117
God Stats
2W - 5L
1,206 SR
Queue Stats
131W - 130L
1,501 Elo+
Solo
Nemesis
Nemesis
ItsMara7
Nemesis
Level 126
God Stats
22W - 25L
1,443 SR
Queue Stats
307W - 317L
1,472 Elo+
Solo
Yu Huang
Yu Huang
StormV
Yu Huang
Level 160
God Stats
10W - 14L
1,258 SR
Queue Stats
353W - 366L
1,416 Elo+
Solo
Ares
Ares
TSG Dragono CC
Ares
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 64L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,697
481
5,859
13,853
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 1
7,144
447
8,580
12,951
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 0
8,325
520
10,489
15,460
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
13
0 / 2 / 1
7,378
461
3,447
9,964
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 0
7,521
470
3,931
13,483
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 1 / 4
6,931
433
11,103
10,375
3,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
14
2 / 3 / 2
8,436
527
11,146
13,983
7,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
ItsMara7
Nemesis
14
2 / 1 / 5
8,211
513
8,040
13,483
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
StormV
Yu Huang
16
4 / 1 / 2
9,471
592
9,522
6,313
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 0
8,006
500
5,545
10,567
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
7
Kills
13
13
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
1
4
3
L
2
4
1
0.63
L
2
4
1
0.63
L
2
2
0
1
L
Thoth
0
2
1
0.25
W
Awilix
2
3
2
1
W
Nemesis
ItsMara7
Nemesis
2
1
5
4.5
W
Yu Huang
StormV
Yu Huang
4
1
2
5
W
4
1
0
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
45,356
65,711
Taken
54,721
44,312
Mitigated
27,797
19,469
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,103
3,340
1,184
3,506
10,375
3,734
0
1,120
9,217
0
56,434
L
5,859
3,746
0
1,961
13,853
5,726
366
3,716
10,137
0
60,036
L
8,580
4,422
0
3,783
12,951
4,541
423
2,559
10,392
0
44,138
L
10,489
6,037
1,780
7,358
15,460
15,439
1,020
2,112
13,348
0
60,486
L
Thoth
3,447
138
0
750
9,964
4,151
0
4,208
5,756
52,600
0
W
Awilix
11,146
4,818
0
1,830
13,983
7,134
0
1,260
12,190
0
62,828
W
Nemesis
ItsMara7
Nemesis
8,040
2,378
0
1,482
13,483
5,823
0
1,344
11,987
0
67,682
W
Yu Huang
StormV
Yu Huang
9,522
797
0
1,185
6,313
2,851
177
584
5,651
89,877
0
W
5,545
305
0
2,370
10,567
8,255
0
3,070
7,421
25,472
0
L
3,931
1,171
366
3,471
13,483
14,455
0
2,472
11,011
25,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
41,055
389
Minions Killed
466
0
Camps Cleared
0
1,502,356
Distance Traveled
1,593,588
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,931
433
84
5
0
293,940
9
L
Apollo
7,697
481
96
6
0
313,127
4
L
Anhur
7,144
447
63
4
0
263,266
4
L
Horus
8,325
520
94
6
0
310,807
0
L
Thoth
7,378
461
97
6
0
303,046
0
W
Awilix
8,436
527
93
6
0
308,309
1
W
Nemesis
8,211
513
113
7
0
398,286
4
W
Yu Huang
9,471
592
146
9
0
284,160
4
W
Ares
8,006
500
30
2
0
308,893
2
L
Fafnir
7,521
470
39
2
0
312,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role