Player Matchup

Ravana
Ravana
OMEGAZIDD
Ravana
Level 159
God Stats
2W - 4L
1,568 SR
Queue Stats
218W - 269L
1,401 Elo+
Solo
King Arthur
King Arthur
Tha faded 1
King Arthur
Level 159
God Stats
8W - 12L
1,423 SR
Queue Stats
516W - 580L
1,408 Elo+
Solo
Jing Wei
Jing Wei
kryptikal
Jing Wei
Level 66
God Stats
14W - 17L
1,539 SR
Queue Stats
101W - 80L
1,491 Elo+
Solo
Raijin
Raijin
spartan5to
Raijin
Level 112
God Stats
4W - 3L
1,698 SR
Queue Stats
121W - 118L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
xavi2244
Kuzenbo
Level 109
God Stats
2W - 2L
1,291 SR
Queue Stats
214W - 244L
1,394 Elo+
Solo
Team Averages
Level 121
1,504 SR
1,431 Elo+

VS

Team Averages
Level 80
1,454 SR
1,384 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AmberFollower10
Danzaburou
Level 28
God Stats
1W - 2L
1,328 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 1
Zhong Kui
Zhong Kui
Korosen3897
Zhong Kui
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 113L
1,536 Elo+
Solo
Kukulkan
Kukulkan
NastyJeremiah
Kukulkan
Level 79
God Stats
13W - 17L
1,428 SR
Queue Stats
336W - 384L
1,417 Elo+
Solo
Horus
Horus
zballer00
Horus
Level 93
God Stats
1W - 2L
1,512 SR
Queue Stats
2W - 8L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
OMEGAZIDD
Ravana
12
1 / 4 / 0
7,312
487
6,219
9,593
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Tha faded 1
King Arthur
12
0 / 2 / 0
7,461
497
3,768
10,292
9,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
kryptikal
Jing Wei
11
0 / 4 / 0
6,770
451
4,313
11,774
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
spartan5to
Raijin
13
1 / 4 / 0
7,915
528
6,621
10,515
4,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
xavi2244
Kuzenbo
10
0 / 3 / 1
7,011
467
5,144
13,905
17,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 1 / 4
9,132
609
9,207
11,029
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
AmberFollower10
Danzaburou
12
2 / 1 / 5
7,476
498
8,063
10,110
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Korosen3897
Zhong Kui
1
0 / 0 / 0
3,243
216
0
0
0
Kukulkan
NastyJeremiah
Kukulkan
15
6 / 0 / 3
8,883
592
8,508
8,411
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
zballer00
Horus
13
5 / 0 / 4
7,889
526
11,698
12,515
10,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
17
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
1
4
6
W
Danzaburou
AmberFollower10
Danzaburou
2
1
5
4.5
W
Zhong Kui
Korosen3897
Zhong Kui
0
0
0
0
W
Kukulkan
NastyJeremiah
Kukulkan
6
0
3
7.5
L
Ravana
OMEGAZIDD
Ravana
1
4
0
0.25
L
King Arthur
Tha faded 1
King Arthur
0
2
0
0
L
Jing Wei
kryptikal
Jing Wei
0
4
0
0
L
Raijin
spartan5to
Raijin
1
4
0
0.25
L
Kuzenbo
xavi2244
Kuzenbo
0
3
1
0.17
W
Horus
zballer00
Horus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
37,476
56,079
Taken
42,065
39,337
Mitigated
23,762
9,863
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,207
3,323
169
1,688
11,029
4,633
1,607
3,120
7,909
0
74,498
W
Danzaburou
AmberFollower10
Danzaburou
8,063
3,220
0
902
10,110
5,127
1,035
2,451
7,659
0
44,645
W
Zhong Kui
Korosen3897
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
NastyJeremiah
Kukulkan
8,508
1,142
0
610
8,411
3,887
505
3,402
5,009
60,078
0
L
Ravana
OMEGAZIDD
Ravana
6,219
1,640
0
2,735
9,593
3,863
0
972
8,527
0
53,721
L
King Arthur
Tha faded 1
King Arthur
3,768
259
0
1,649
10,292
9,782
100
2,953
7,311
0
47,641
L
Jing Wei
kryptikal
Jing Wei
4,313
3,068
0
2,883
11,774
3,562
259
508
11,013
0
47,572
L
Raijin
spartan5to
Raijin
6,621
973
0
1,095
10,515
4,809
811
3,547
6,933
57,833
0
L
Kuzenbo
xavi2244
Kuzenbo
5,144
1,448
0
1,501
13,905
17,321
24
528
13,058
25,826
0
W
Horus
zballer00
Horus
11,698
5,271
1,500
5,702
12,515
10,115
55
2,792
9,723
0
47,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,469
Gold Earned
36,623
395
Minions Killed
356
0
Camps Cleared
0
1,397,574
Distance Traveled
1,241,882
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,132
609
114
8
0
309,160
3
W
Danzaburou
7,476
498
72
5
0
291,668
0
W
Zhong Kui
3,243
216
0
0
0
0
0
W
Kukulkan
8,883
592
108
7
0
309,385
4
L
Ravana
7,312
487
100
7
0
325,493
0
L
King Arthur
7,461
497
94
6
0
282,042
3
L
Jing Wei
6,770
451
75
5
0
264,286
0
L
Raijin
7,915
528
99
7
0
243,878
4
L
Kuzenbo
7,011
467
27
2
0
281,875
1
W
Horus
7,889
526
62
4
0
331,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role