Player Matchup

Mulan
Mulan
BurgerGuy
Mulan
Level 128
God Stats
9W - 8L
1,605 SR
Queue Stats
276W - 282L
1,469 Elo+
Solo
Ymir
Ymir
NeXus_GODSKULL
Ymir
Level 64
God Stats
33W - 21L
1,554 SR
Queue Stats
329W - 335L
1,474 Elo+
Solo
Medusa
Medusa
StaySnuggin
Medusa
Level 120
God Stats
66W - 70L
1,517 SR
Queue Stats
324W - 313L
1,496 Elo+
Solo
Lancelot
Lancelot
gustropHenry
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 216L
1,470 Elo+
Solo
Kukulkan
Kukulkan
julianrxn12
Kukulkan
Level 123
God Stats
2W - 0L
1,826 SR
Queue Stats
72W - 64L
1,542 Elo+
Solo
Team Averages
Level 109
1,600 SR
1,490 Elo+

VS

Team Averages
Level 87
1,531 SR
1,560 Elo+
Neith
Neith
Bind Reverse
Neith
Level 66
God Stats
34W - 19L
1,638 SR
Queue Stats
307W - 240L
1,555 Elo+
Solo
Nemesis
Nemesis
DrSamtheSlamMan
Nemesis
Level 85
God Stats
4W - 2L
1,795 SR
Queue Stats
56W - 48L
1,543 Elo+
Party 1
Bellona
Bellona
FateTypeMoon
Bellona
Level 103
God Stats
0W - 3L
1,296 SR
Queue Stats
43W - 38L
1,583 Elo+
Party 1
Cerberus
Cerberus
GodsPlug00
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,572 Elo+
Party 1
Scylla
Scylla
VapeingWarlord
Scylla
Level 107
God Stats
6W - 7L
1,427 SR
Queue Stats
104W - 95L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BurgerGuy
Mulan
10
1 / 2 / 0
5,631
563
7,056
10,197
5,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 7
5,992
599
3,192
8,981
7,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
9
4 / 1 / 4
5,854
585
10,800
7,733
2,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
gustropHenry
Lancelot
10
3 / 3 / 0
5,599
560
2,754
7,811
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
julianrxn12
Kukulkan
12
2 / 0 / 2
6,410
641
4,395
4,032
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,441
444
5,769
7,788
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 3
4,933
493
2,768
7,887
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
FateTypeMoon
Bellona
11
2 / 0 / 1
6,299
630
6,734
10,983
9,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
GodsPlug00
Cerberus
7
2 / 4 / 0
5,004
500
3,837
10,175
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 1
5,033
503
2,289
4,876
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
5
6
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Mulan
BurgerGuy
Mulan
1
2
0
0.5
L
1
1
3
2.5
L
Bellona
FateTypeMoon
Bellona
2
0
1
2.5
L
Cerberus
GodsPlug00
Cerberus
2
4
0
0.5
W
1
0
7
4.5
W
Medusa
4
1
4
6
L
0
2
1
0.25
W
Lancelot
gustropHenry
Lancelot
3
3
0
1
W
Kukulkan
julianrxn12
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
21,397
38,754
Taken
41,709
19,664
Mitigated
22,815
13,855
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,769
2,545
0
2,007
7,788
2,054
0
1,562
6,212
0
28,420
W
Mulan
BurgerGuy
Mulan
7,056
1,009
0
4,275
10,197
5,221
0
0
10,197
0
40,773
L
2,768
938
0
1,863
7,887
3,119
0
1,288
6,509
0
24,075
L
Bellona
FateTypeMoon
Bellona
6,734
3,101
0
5,241
10,983
9,447
0
0
10,983
0
43,642
L
Cerberus
GodsPlug00
Cerberus
3,837
426
121
2,932
10,175
6,464
0
2,150
8,015
14,939
0
W
3,192
618
565
3,111
8,981
7,382
0
1,899
7,082
20,531
0
W
Medusa
10,800
5,845
0
2,137
7,733
2,269
0
2,169
5,564
0
40,731
L
2,289
149
0
500
4,876
1,731
0
2,287
2,403
31,744
0
W
Lancelot
gustropHenry
Lancelot
2,754
516
0
3,267
7,811
2,944
0
532
7,279
0
34,634
W
Kukulkan
julianrxn12
Kukulkan
4,395
837
0
500
4,032
1,848
29
1,526
2,506
47,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
25,710
338
Minions Killed
286
0
Camps Cleared
0
953,242
Distance Traveled
958,462
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,441
444
45
5
0
165,376
0
W
Mulan
5,631
563
78
8
0
183,679
0
L
Nemesis
4,933
493
43
4
0
229,826
3
L
Bellona
6,299
630
98
10
0
202,791
1
L
Cerberus
5,004
500
44
4
0
187,725
0
W
Ymir
5,992
599
28
3
0
179,765
0
W
Medusa
5,854
585
51
5
0
180,735
3
L
Scylla
5,033
503
56
6
0
172,744
2
W
Lancelot
5,599
560
73
7
0
224,830
2
W
Kukulkan
6,410
641
108
11
0
184,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role